Convert the attached model into a photorealistic .obj with reflections and shadows from the scene baked on. The final zip files should contain the .obj, .mtl, and image files, with no file exceeding 10 MB. The zip file should be 6 MB or less. We use the threejs rendering engine. Threejs converts everything in meters. The model must be to scale. For example, a 1 inch measurement would need to be 0.0254 units.
Also, the final files used to make the obj (such as 3DS Max and VRay) must be submitted.
No quads, only triangles.