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Texture Artistry Jobs

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Hourly - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Hi Ladies and Gents I'm looking for local Coders and Artist to build several games with. My self: I'm a 3D modeler, Animator, and Concept artist and have worked on a variety of games in the past years. Now I plan on building a passionate team of Artist and Coders to publish games and eventually grow into a company. What I'm searching for: Local Coders, Audio Designers, Game Artist (modeling , animation, Concept) to the Chicago Area. In addition, skill level is not of utmost importance, this is a project designed to build one's portfolio, gain exposure, and gain experience. 2Coders 1Game Artist (working with me) 1Audio designer Criteria: Coders: Preferably be knowledgeable in unity 5 coding in either JavaScript or C# Artist: Preferably 3D modeling, texturing, and animation knowledge. Audio: Able to design Sound effects, and game sound tracks. If you guys have any questions for me make sure you let me know in your description.
Hourly - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Hello, We are looking for artists who are highly proficient in 3D modeling, sculpting, texturing and baking and have a good eye for aesthetics and detail. This will be a long-term opportunity for the artists we find most suitable. The task will be creating finely detailed 3D models of jewelry, accessories and shoes based on concepts provided by us. Utmost attention to details like wrinkles, folds, stitching, seams and textures is an absolute must. You will need to be adept at: ZBrush - digital sculpting experience in ZBrush is mandatory. Maya (or alternatives) - Maya is the preferred 3D package for scenes in our workflow. You must be skilled in modeling both organic and hard-surface forms, and well aware of constraints like topology and polygon limits. Mudbox (or alternatives) - 3D texture painting knowledge is a must for some of our items requiring photo realistic texturing. Unwrapping - We need the UV shells to be tightly and efficiently packed in the UV space to...