Vladyslav I.

Blender 3D modeller

I have been working with a blender for more than 2 years and have such skills as low-poly modelling, hard-surface modelling, environmental modelling, interior modelling, creating textures and UV maps (texturing), I can optimise and correct model geometry, set up rendering, I am familiar with the basics of rig modelling and creating characters for animation. I was engaged in modeling maps, environments, cars for the Racing game, which I developed and released with my friend in an AppStore. Therefore, I am a confident user of Unity3D and I am familiar with the basics of C#. Additionally, I have experience working with Photoshop, Affinity Designer and AutoCAD/AutoCAD Electrical, more than 4 years of experience working in MATLAB. And I know the Swift and Xcode at a basic level and continue to develop in this direction.

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  • Affinity Designer
  • Unity