Hire the Best Animators
in Japan

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Parnian D.

Hamura, Japan

$20/hr
5.0
2 jobs

I’m a multidisciplinary visual artist, 2D animator, and graphic designer with over 5 years of experience in animation and nearly a decade in visual communication and design. I specialize in creating immersive animated visuals and striking graphic designs for: • Live music performances & concerts • Music videos & screendance projects • Gallery installations & video art • Posters, album covers, and promotional materials ✅ Award-winning video artist (Best Video Art – National Festival of Digital Arts) ✅ Exhibited at Pejman Foundation & Bavan Gallery ✅ Screened at Lift-Off Film Festival, Light Matter, La Danza in 1 Minuto, and more ✅ Former animator at Hoorakhsh Studio I’m currently based in Tokyo and open to: • Freelance animation & design projects • Visuals for musicians, festivals, or events • Part-time creative roles or artistic collaborations Let’s work together to turn your vision into impactful visuals — reach out and tell me about your project!

  • Animation
  • Adobe Animate
  • 2D Animation
  • Visual Art
  • Cover Art
  • Music Visualization
  • Music Video
  • Anime Music Video
  • YouTube Thumbnail
  • Graphic Animation
  • Graphic Design
  • Procreate
  • TVPaint
  • Photo Editing
  • Adobe Photoshop
Satomi Y.

Tokyo, Japan

$16/hr
5.0
15 jobs

I have been an animator for more than 6 years and I have also been a storyboard artist, illustrator, manga artist and character designer. I studied Animation at the Surrey Institute of Art & Design (UCA). After working at an animation studio in Japan for two years, I’ve been making music videos, illustrations and Manga art. I usually use the name Sayuha as a creator.

  • Animation
  • Adobe After Effects
  • Traditional Animation
  • 2D Animation
  • Procreate
  • Anime
  • Animal Illustration
  • Hand-Drawn Style
  • Watercolor
  • Character Design
  • Music Video
  • Portrait Painting
  • Oil Painting
  • Character Animation
Helen L.

Tokyo, Japan

$90/hr
4.7
46 jobs

Graduate Graphic Designer with a strong passion and expertise in 2D & 3D illustration, character design, digital painting, vector art, photo editing, image creation using Photoshop, animation, branding, and overall graphic design. I am driven by challenges that allow me to grow and showcase my skills, always prioritizing creativity, innovation, and excellence. My goal is to deliver impactful, high-quality solutions that exceed expectations and add value to every project—present and future.

  • Editorial Design
  • Vector Graphic
  • Logo Design
  • Adobe Photoshop
  • Adobe Illustrator
  • Character Design
  • Graphic Design
  • Icon Design
  • Illustration
  • Sketching
  • Drawing
  • Freestyle Drawing
  • Digital Illustration
  • Brand Marketing
Ismael M.

Saitama, Japan

$40/hr
5.0
2 jobs

💡 Got a game or app idea? I'll build it right, fast, and clean. I'm Isma, a game programmer and developer with 7+ years of experience turning ideas into polished 2D/3D games and interactive apps, built with Unity, Godot, and across web and mobile. What I do: 🎮 Game development (Unity & Godot, 2D & 3D) 📱Mobile apps (Android & iOS) 🌐 Web & desktop applications ⚡ Performance optimization & bug fixing 🚀 Prototyping & MVPs If you want someone who can handle both the creative and technical sides, and deliver polished, reliable results, I'd love to chat!

  • Unity
  • Godot
  • C#
  • AR & VR
  • Meta Quest
  • FMOD
  • C++
  • Python
  • Android
  • Java
  • Angular
  • Vue.js
  • TypeScript
  • JavaScript
  • Linux
  • Firebase
Kenichi I.

Suginami, Japan

$20/hr
5.0
7 jobs

I’m a Motion Graphics Designer with a focus on expressive animation, rhythm, and storytelling — all crafted through After Effects. My work blends kinetic typography, character-driven visuals, and strong composition to deliver clarity and emotion. I create work that not only communicates clearly, but also enhances your brand through lasting visual impact. I value responsive communication and always aim to deliver consistent, high-quality results. Let’s bring your story to life through meaningful motion.

  • Adobe After Effects
  • 2D Animation
  • Motion Graphics
  • Video Editing & Production
  • Video Editing
  • Graphic Design
  • Audio Editing
  • Kinetic Typography
  • Motion Design
  • Graphics Animation & Compositing Framework
  • Visual Effects
  • Color Grading
  • Infographic
  • Data Visualization
  • Sound Mixing
Guillaume L.

Naha, Japan

$45/hr
4.9
80 jobs

I help clients turn game ideas, prototypes, and existing projects into playable, reliable systems that can be tested, improved, shipped, and maintained. My main focus is Unity game development, including gameplay programming, UI-driven game loops, mobile and WebGL builds, scoring systems, progression, player interactions, content workflows, and production-ready features. I work especially well on projects that need more than code implementation. I can help structure the gameplay flow, identify missing requirements, improve usability, troubleshoot technical issues, and make sure the project remains practical to maintain after delivery. What I can help with: • Gameplay systems, interactions, and core game loops • Playable prototypes, MVPs, and vertical slices • Improving, debugging, or completing existing Unity projects • UI, menus, scoring, timers, progression, feedback, and game flow • Mobile, WebGL, desktop, browser, and Linux builds • Data-driven content using JSON and CSV • Custom tools and workflows for easier content updates • Bug fixing, optimization, project cleanup, and stability improvements • External service, API, and local AI integration • Controller support, device deployment, and hardware troubleshooting Alongside Unity, I have practical experience with Unreal Engine 5, Godot 4, Construct 3, C#, GDScript, JavaScript, Node.js, Rust, Linux, Blender, and Git. My recent independent R&D work includes deploying a Godot game to an ARM64 Linux handheld and building a communication pipeline between a GB Studio ROM, a modified emulator, Node.js, and a local Ollama model. My Upwork history includes shipped mobile games, Unity ports, long-term production work, WebGL builds, prototypes, gameplay systems, and production support across desktop, mobile, and browser platforms. I work best with clients who want a practical developer who can think through both the technical implementation and the game design direction.

  • Game Development
  • C#
  • Unreal Engine
  • Unity
  • Performance Optimization
  • Game Mechanics
  • Game Prototype
  • Mobile Game
  • WebGL
  • Godot
  • Construct 3
  • API Integration
  • Linux
  • Node.js
  • Rust
  • Game Design

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