Hire the Best Game Developers
in Ireland
Dublin, Ireland
I build real-time environments and game-ready 3D assets in Unreal Engine 5 from concept and modeling through texturing, lighting, and final delivery. For the past 4+ years I worked embedded in the production pipeline of USA companies, delivering environment assets and 3D scenes, their professional film/game pre-production tool used by studios worldwide. That work built a deep understanding of production-level pipelines, asset optimization, and what ships versus what just renders nicely. Alongside client work, I'm the sole developer of IMU an original psychological horror game built from scratch in UE5, currently in demo development. It's the most honest proof I can offer of what I can actually produce end-to-end. What I deliver: ✅ Game-ready environments (modular, optimized, production-documented) ✅ 3D asset creation: props, architecture, organic elements, PBR materials ✅ Unreal Engine 5 scene setup: Lumen, Nanite, lighting, post-process pipelines ✅ Archviz renders: photorealistic interior/exterior, 4K stills and flythrough video ✅ Blueprint scripting for environment interaction and gameplay systems ✅ Asset pipeline documentation — clean handoff, no guesswork for the next person I work with indie studios, game teams outsourcing environment work, archviz firms, XR/VR productions, and direct B2B clients who need real-time visualization. Fast turnaround, clean files, production-ready delivery. Based in Europe, available across EU and US timezones. → View portfolio or message me to discuss your project, let's build something meaningful together.
- Game Development
- Game Design
- Unreal Engine
- 3D Design
- Game Asset
- Virtual Reality Game
- Game Prop
- 3D Game Art
- Blender
- Substance Painter
- Architectural Walkthrough
- 3D Architectural Visualization
- Team Management
- Level Design
- Optimization Modeling
Knock, Ireland
With over a decade of experience, I’ve built skills around every software route imaginable. My university level educational background in engineering and computer science complements my hands-on experience, enabling me to tackle complex development challenges with ease. I thrive on problem-solving and have a proven track record of delivering sophisticated solutions across a variety of platforms. Whether it’s developing entire multiplayer games, building VR robotics simulations, creating fully fledged cross platform mobile apps via Flutter or React Native, or simple Discord bots to unite your community. My extensive knowledge ensures both quality and efficiency. My portfolio showcases a range of successful projects, from networked multiplayer shooters to real-time robotics simulations. I’m committed to bringing your ideas to fruition. Are you ready to make your project a reality? Check out my portfolio and get back to me.
- Game Design
- Unity
- App Development
- C#
- Flutter
- Online Multiplayer
- React Native
- Engineering Simulation
- Firebase
- Discord Bot Development
- Python
- Figma
- Photon Unity Networking
- WebGL
Dublin, Ireland
Idea's, we all have them. You need someone that can take that awesome game idea and make it a reality. Someone with years of experience and a team of experienced developers around them to bring your dream to life -- Enter Me! My job is to take YOUR idea and make it pop on screen.
- Game Development
- Unity
- C#
- Game Testing
Rathcoole, Ireland
I am a game developer with a strong interest in gameplay development, my specialties are C# and Unity. I hold a degree in Art & Animation and I am well-versed in the game creation process. In addition, I am proficient in Maya, ZBrush, and Photoshop, and have experience creating game assets in each of these programs.
- Game Development
- Unity
- C#
- Microsoft Visual Studio
- Game Testing
- Autodesk Maya
- 3D Animation
- 3D Rigging
- 3D Modeling
- Pixologic Zbrush
- 3D Design
- Procreate
- Python
Ramelton, Ireland
- What I Can Do For You: * Design compelling game mechanics that keep players engaged. * Prototype game ideas quickly to validate gameplay, audience fit, platform, and monetization before costly development begins. * Develop clean, extensible code to take your project from concept to launch, with maintainable structure and clear documentation. - My Experience: * Prototyped multiple mobile and PC games for commercial studios, to test ideas and optimize gameplay. * Fully designed, developed and shipped a 2D hybrid-casual mobile game, called Auturnal RPG. - Tools & Workflow: * Mindnode / Numbers / Bear Notes - to create clear, transferable ideation documentation. * Unity - to test player decisions and interactions, and ship games. * Antigravity - to rapidly prototype with an agentic AI workflow, using Claude Sonnet 4.5 for in-depth refactoring and analysis, Gemini 3 for feature implementation and GPT 5.2 for prompt-writing. * Adobe Photoshop - for preparing assets ready for animation in Unity. * Logic Pro - to edit sound effects and create melodies that enhance focus and engagement. I combine creativity, technical skill, and a player-first mindset to deliver games that aren’t just functional, but fun. Let’s turn your idea into a game players will love!
- Game Development
- Game Design
- Unity
- Video Game
- Sound Design
- Video Game Writing
- Game Mechanics
- Video Game Music
- Video Game Dialogue
- C#
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Game Developer job description template
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Game Developer interview questions
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Resources to help you hire

Cost to hire a Game Developer
Explore typical Game Developer rates and what businesses pay to hire top talent.

Game Developer job description template
Get tips to write a job post that attracts qualified Game developers.

Game Developer interview questions
Top interview questions to help you hire the right Game developers, faster.
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