Hire the Best Unity Developers
in Turkey

More than 3,000 reviews on G2
Rating is 4.5 out of 5.
4.5/5
of Upwork by G2 peer reviewers
Evren A.

Bursa, Turkey

$25/hr
5.0
4 jobs

Senior Unity & .NET developer with 20+ years of software development experience across mobile, PC, VR, and multiplayer games. I specialize in: • Unity & C# • Multiplayer systems (Photon, WebSocket) • ASP.NET Core backends & APIs • Gameplay systems & tools • Live-service game infrastructure • Test automation & QA tooling • Mobile game optimization I’ve worked on projects ranging from hypercasual mobile games to VR applications and live-service titles with millions of active users at Pixel Federation. My background combines gameplay programming with backend and production engineering, allowing me to handle full development pipelines — from gameplay systems and multiplayer architecture to dashboards, APIs, automation, and deployment workflows. Available for: • Full-time remote roles • Long-term contracts • Technical game development • Backend/API development • Multiplayer systems • Tooling & automation

  • Unity
  • C#
  • Game Development
  • Photon Unity Networking
  • JavaScript
  • ASP.NET
  • .NET Core
  • Docker
  • CI/CD
  • SignalR
  • Redis
  • SQL
  • Websockets
  • HTML
  • CSS
  • Bootstrap
  • Adobe Photoshop
  • Microsoft Azure
Faruk C.

Istanbul, Turkey

$30/hr
5.0
15 jobs

🕹️ I build multiplayer and realtime Unity games and integrate the backend systems that power them since 2016 (10+ years) ⬆️ Why clients pick me: 40+ games shipped · 15M+ players reached · Top Rated Plus (At first %1) · 100% Job Success. 📚 Most game developers stop at the client side. My edge is the full stack: I connect your game to real backend infrastructure , APIs, realtime servers, databases, analytics, and economy systems → so your game scales smoothly and actually retains players. 🚀 HIRE ME IF YOU WANT: ✅ 🕹️ Realtime multiplayer → UDP or WebSocket-based netcodes, FPS/TPS, cloud save, friendship & matchmaking systems ✅ 🌐 Game ↔ backend integration → APIs, data pipelines, analytics, server architecture, SQL/NoSQL databases ✅ 📱 Cross-platform Unity 6 → mobile, PC, VR, and WebGL/browser ✅ Browser .io games → Three.js, Phaser, HTML5 Canvas ✅ ✈️ Advanced gameplay systems → physics, vehicle controllers (car/motorcycle/aircraft), ragdoll/humanoids, procedural generation, economy & market systems ✅ ⚙️ Backend development → Node.js & TypeScript, REST & WebSocket services, web dashboards ✅ Workflow: Git, GitFlow, CI/CD ✅ Multiplayer & backend: Mirror Network, Photon Quantum, Photon Fusion, PlayFab, Azure Functions, AWS, Firebase, LiveOps I work with clean-code standards and test-driven development, and I deliver on time. 🤝 HOW WE WORK - You own everything: all source, all assets, all repository, all IP. Always. - No black box: clean, best practices applied, documented code your team can pick up. - No lock-in: standard Unity and C#, so you're never dependent on me. - Plain language: not technical? No problem. I work with founders and designers daily, jargon-free. If you need a game built right and a backend that won't break when players show up → let's talk. Unity Developer, Game Developer, Senior Unity Developer, Unreal Engine 5 Expert, Multiplayer Game Engineer, WebGL Optimization, AI Game Integration, Playable Ads Developer, Expert Unity Developer, Game Developer, Senior Game Developer, Web Games, PC Games

  • Unity
  • C#
  • Game Design
  • Game Development
  • Relational Database
  • JavaScript
  • Firebase
  • Online Multiplayer
  • Mobile Game
  • Video Game
  • Mobile Game Development
  • Game Engine
  • Three.js
  • Game Prototype
  • In-App Purchases
  • In-Game Advertising
  • Game Development Bug Fix
  • WebGL
  • Game Mechanics
  • Performance Optimization
Batuhan O.

Ankara, Turkey

$15/hr
5.0
3 jobs

I am a Game Developer dedicated to building robust, scalable, and high-performance gameplay systems. My approach to development is rooted in a strong analytical foundation—I don’t just write code; I design the underlying structures that make games feel seamless and responsive. I thrive on solving technical puzzles and optimizing workflows to ensure that the bridge between a creative concept and a functional mechanic is as solid as possible. What I do best: Technical Gameplay: Designing modular C# systems and core mechanics in Unity. Architecture & Logic: Building maintainable codebases that support complex game states. Performance Optimization: Debugging and refining systems for smooth player experiences.

  • Unity
  • Game Design
  • Game Development
  • Game Design Document
  • Game Development Bug Fix
  • Game Mechanics
  • Game Testing
  • Game
  • Video Game
  • Product Development
Baris U.

Izmir, Turkey

$50/hr
4.8
30 jobs

🚀 𝐓𝐨𝐩 𝐑𝐚𝐭𝐞𝐝 𝐆𝐚𝐦𝐞 𝐄𝐧𝐠𝐢𝐧𝐞 & 𝐑𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠 𝐒𝐲𝐬𝐭𝐞𝐦𝐬 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 & Game Developer As a 𝐓𝐨𝐩 𝐑𝐚𝐭𝐞𝐝 Upwork freelancer, I help teams build high-performance, scalable game engines and rendering systems, from extending existing engine technology to developing custom engine systems from the ground up. I specialize in graphics programming, core engine architecture, and performance-critical game technology. My work focuses on building clean, scalable, and maintainable systems that support real production needs, not just short-term prototypes. 𝐂𝐨𝐫𝐞 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: ◙ 𝗚𝗮𝗺𝗲 𝗘𝗻𝗴𝗶𝗻𝗲 𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗲 Custom engine systems, modular architecture, ECS-based workflows, runtime systems, and long-term maintainability. ◙ 𝗚𝗿𝗮𝗽𝗵𝗶𝗰𝘀 & 𝗥𝗲𝗻𝗱𝗲𝗿𝗶𝗻𝗴 Rendering pipelines, GPU-oriented workflows, low-level rendering systems, and modern graphics API integration. ◙ 𝗟𝗼𝘄-𝗟𝗲𝘃𝗲𝗹 𝗣𝗿𝗼𝗴𝗿𝗮𝗺𝗺𝗶𝗻𝗴 C, C++, and C# development for performance-sensitive systems, tools, and engine-level features. ◙ 𝗚𝗿𝗮𝗽𝗵𝗶𝗰𝘀 𝗔𝗣𝗜𝘀 DirectX 11, DirectX 12, Vulkan, and OpenGL. ◙ 𝗘𝗻𝗴𝗶𝗻𝗲 𝗦𝘆𝘀𝘁𝗲𝗺𝘀 Physics and audio integration, resource and asset management, GPU-focused workflows, and production-ready technical foundations. ◙ 𝗨𝗻𝗶𝘁𝘆 & 𝗨𝗻𝗿𝗲𝗮𝗹 𝗘𝗻𝗴𝗶𝗻𝗲 Senior-level experience with Unity and intermediate experience with Unreal Engine, giving me practical insight into different engine architectures and real-world production workflows. ◙ 𝗧𝗼𝗼𝗹𝗶𝗻𝗴 & 𝗪𝗼𝗿𝗸𝗳𝗹𝗼𝘄𝘀 Engine tooling, editor frameworks, ImGui-style tools, Git/GitHub collaboration, and CMake-based build systems. 𝐖𝐡𝐚𝐭 𝐈 𝐁𝐫𝐢𝐧𝐠 𝐭𝐨 𝐏𝐫𝐨𝐣𝐞𝐜𝐭𝐬: I bridge low-level engine development with practical production requirements. Whether you need to optimize an existing rendering system, extend your engine architecture, build internal tools, or develop core technology for a custom engine, I focus on solutions that are fast, reliable, and maintainable. My priority is not just making systems work. It is making them robust enough to scale with the project. If you are looking for a Top Rated developer who can work close to the engine layer, understand performance constraints, and build clean technical foundations for your game or rendering project, let’s discuss your requirements.

  • Unity
  • C#
  • Game Development
  • C++
  • Unreal Engine
  • C
  • Game
  • OpenGL Shading Language
  • C++/CLI
  • OpenGL
  • Graphics Programming
  • DirectX
Sensei K.

Istanbul, Turkey

$15/hr
4.8
82 jobs

I’m a Unity Game Developer who helps clients ship solid mobile and PC games—from prototype to production. I build clean, scalable gameplay systems in C# and I’m comfortable with both synchronous & asynchronous programming (UniTask/Task, async/await), plus event-driven architecture (events, Actions, delegates) to keep projects maintainable. On the backend/product side, I integrate Firebase end-to-end: Authentication, Realtime Database / Firestore, Storage, analytics/events, cloud data flows, and user/session systems. I also implement Unity Localization properly (keys, tables, runtime updates, dynamic text, UI consistency), so multi-language support doesn’t turn into a mess later. I can support the full release pipeline: performance optimization, UI systems, debugging tricky runtime/editor issues, and publishing to App Store / Google Play (build settings, signing, Xcode/Gradle problems, IAP/Subscriptions, AdMob if needed). What you can expect from me: Clear communication + realistic delivery Production-ready code (readable, testable, easy to extend) Strong debugging skills for “hard” Unity problems A developer who focuses on finishing and shipping, not just “making it work” If you want a reliable Unity dev for new features, Firebase integration, localization, or build/publishing fixes, message me with your goal and current project status.

  • Unity
  • C#
  • Game Design
  • Game Development
  • Game Design Document
  • Mobile Game
  • Gaming
  • PC Game
  • Simulation Game
  • Game
  • Video Game
  • Game Testing
  • In-Game Advertising
  • Game Development Bug Fix
  • Game Prototype
Hamid Y.

Istanbul, Turkey

$20/hr
5.0
3 jobs

I’m Hamid Yousefi, a Unity C# Gameplay & Multiplayer Developer focused on building responsive game mechanics, scalable systems, and production-ready builds. I can help with: ✔ Core gameplay systems and mechanics ✔ Multiplayer and online game features ✔ Leaderboards, achievements, and progression systems ✔ New feature development and existing feature improvements ✔ Rapid prototyping and vertical slices ✔ Bug fixing, optimization, and performance improvements ✔ Android / iOS / WebGL build support I write clean, maintainable, and scalable code designed for long-term development. Whether you need a gameplay programmer for a new prototype, a developer to add and expand Unity features, or technical support to fix and improve an existing project, I can help deliver a stable and polished result. For full game projects, I handle the programming side directly and can also collaborate with a trusted team for art, animation, and audio support when needed. If you’re looking for a reliable Unity developer who can build systems, add features, improve gameplay, and turn ideas into playable results, I’d be happy to discuss your project.

  • Unity
  • C#
  • Game Design
  • Game Development
  • Photon Unity Networking
  • Mobile Game Development
  • Multiplayer
  • Video Game
  • Game Mechanics
  • Game Development Bug Fix
  • Performance Optimization
  • Online Multiplayer
  • WebGL
  • Android
  • iOS Development

How it works

Post a job for freePost a job

Tell us what you need. Create your own job post or generate one with AI then filter talent matches.

Hire top talent fast

Consult, interview, and hire quickly, so you can meet the freelancers you're excited about.

Collaborate easily

Use Upwork to chat or video call, share files, and track project progress right from the app.

Payment simplified

Manage payments in one place with flexible billing options. Only pay for approved work, hourly or by milestone.

Don't just take our word for it

How do I hire a Unity Developer in Turkey on Upwork?

You can hire a Unity Developer in Turkey on Upwork in four simple steps:

  • Create a job post tailored to your Unity Developer project scope. We'll walk you through the process step by step.
  • Browse top Unity Developer talent on Upwork and invite them to your project.
  • Once the proposals start flowing in, create a shortlist of top Unity Developer profiles and interview.
  • Hire the right Unity Developer for your project from Upwork, the world's largest work marketplace.

At Upwork, we believe talent staffing should be easy.

How much does it cost to hire a Unity Developer?

Rates charged by Unity Developers on Upwork can vary with a number of factors including experience, location, and market conditions. See hourly rates for in-demand skills on Upwork.

Why hire a Unity Developer in Turkey on Upwork?

As the world's work marketplace, we connect highly-skilled freelance Unity Developers and businesses and help them build trusted, long-term relationships so they can achieve more together. Let us help you build the dream Unity Developer team you need to succeed.

Can I hire a Unity Developer in Turkey within 24 hours on Upwork?

Depending on availability and the quality of your job post, it's entirely possible to sign up for Upwork and receive Unity Developer proposals within 24 hours of posting a job description.