Hire the Best VR Developers
in Germany
Munich, Germany
💼 Trusted by industry leaders: Activision King, BMW, Lufthansa, Saturn MediaMarkt (see portfolio) 🏅 10+ years creating unique, immersive experiences that engage users. 🎮 I specialize in game development and game engine solutions using Unreal Engine & Unity. Proven track record for leading teams and projects to success. 🚀 Let’s turn your vision into an experience people will remember.
- VR Application
- Prototyping
- Game Design
- Unity
- Unreal Engine
- Game Development
- Level Design
- Scrum
- Agile Software Development
- C#
- C++
- Management Skills
Erding, Germany
Hello! I’m Fred “Freddy” Newton Akdogan, a dedicated Unity developer with over 5+ years of professional experience and daily private practice in Unity & C#. I specialize in crafting innovative XR solutions for iOS, HoloLens, and automotive industries, delivering high-quality, performance-optimized applications with a user-centered focus. What I Bring to the Table: • Technical Expertise: Proficient in Unity, C#, AR/VR development, Microsoft HoloLens, and performance optimization. I leverage Clean Code, Dependency Injection (Zenject), and Reactive Programming (UniRx/UniTask) to build robust solutions. • Diverse Skill Set: Extensive experience in XR development, 2D/3D game development, multiplayer implementation, and 3D visualizations for architecture and marketing. I also have basic 3D modeling skills using Blender. • Agile and Collaborative: I thrive in agile environments, ensuring transparent communication, timely delivery, and creative problem-solving with a relaxed yet professional approach. • Frogitude Philosophy: My unique blend of technical precision and a calm, creative mindset—think of a frog on a lily pad, focused yet ready to leap into new challenges. This “Frogitude” ensures innovative solutions with a touch of humor and charm. My Experience: • Unity Developer at superswipe.games and FRIDIE, building engaging games and applications. • Augmented Reality Engineer at Mercedes-Benz Tech Motion GmbH, developing cutting-edge AR solutions. • Software Engineer at Bosch and Consultant at Technology & Strategy Group, honing my skills in high-stakes environments. Services Offered: • AR/VR and XR development for various platforms • 2D/3D game development for PC, mobile, and consoles • Multiplayer and network architecture implementation • 3D visualizations for architecture, product demos, and marketing • Performance optimization and prototyping Currently, I’m working on Meowdieval Kingdom, a cozy 3D idle-strategy game set in a medieval cat-themed world - stay tuned for updates! Ready to bring your project to life with technical expertise and a splash of “Frogitude”? Visit my website at frogitude to learn more, or let’s connect for a no-obligation chat about your ideas!
- AR & VR
- Augmented Reality
- Mixed Reality
- Virtual Reality
- Unity
- Game Development
- Game Prototype
- Video Game
- Dependency Injection Framework
- Asynchronous I/O
- Multiplayer
- Microsoft HoloLens
Kaiserslautern, Germany
Computer Vision & Deep Learning Research Engineer | & AR/VR Developer I am a computer vision research engineer with extensive experience in developing state-of-the-art transformer-based deep learning models for a wide range of vision tasks, including: • Semantic Segmentation • Object Detection • 3D Reconstruction & Novel View Synthesis • Optical Flow Estimation With several years of research and hands-on development, I specialize in building models that are not only accurate but also scalable, efficient, and optimized for real-time deployment on resource-constrained edge devices. Beyond research, I also bring expertise in AR/VR application development, having built immersive experiences for Meta Quest and Microsoft HoloLens using Unity. 💡 What I can do for you: • Design and implement robust computer vision systems from end to end, from synthetic data generation to model training and deployment. • Build solutions that work even with limited training data, using creative approaches and augmentation strategies. • Anything to do with images and videos. • Optimize and deploy AI models on mobile, edge, or embedded hardware. • Develop engaging AR/VR applications for headsets like Meta Quest and HoloLens. Whether you need cutting-edge research, a production-ready computer vision system, or a VR application, I can help bring your ideas to life.
- Virtual Reality
- Computer Vision
- Deep Learning
- Vision Transformer
- Object Detection & Tracking
- Semantic Segmentation
- Artificial Intelligence
- Image Processing
- Machine Learning
- Pattern Recognition
- Linux
- Stable Diffusion
- Diffusion Model
- Unity
- CUDA
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