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United States
$55/hr
$60K+ earned
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Specializing in Game Development, PHP/MySQL, Internet Marketing, and more.
Tim is the Vice President of Pace Computing Limited Inc, a small two-person, brother & sister team in Colorado that has been in business since 1999.
Areas of expertise include, but are not limited to:
- Custom Game Development
- PHP, MySQL Programming
- Web Design & Development
- HTML Email Design and Coding
- Mobile Responsive Web Development
- Landing Pages / Capture Pages
- Wordpress Web Development
- Responsive HTML Email Design
- Bootstrap5.0 Responsive Website Design
- Internet Marketing
- Social Media Marketing
- HTML5/CSS3 Authoring
- XHTML Authoring
- XML Authoring
- JQuery
- Javascript
- Custom Animation
- 3D Modeling
- Video Production
- and more!
Associated with
Pace Computing Limited Inc.
$100K+
earned
United States
$77.78/hr
76%
Job Success
$1K+ earned
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From the dawn of the Internet to the demise of the on-demand air-taxi I have
worked on the cutting edge of technology. I take pride in designing and
developing quality applications and user interfaces and I bring a new level of
energy to every assignment.
United States
$50/hr
$10K+ earned
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For the last 18 years I have coded websites and games. I can help build your next project!
View full timeline of my experiences at MikeStoneCodes.com
● 14 years of programming work experience
● HTML and javascript since 10 years old
● Extensive involvement in creating projects from the ground up as a full
stack developer
● Able to quickly learn existing code, new languages or frameworks
United Kingdom
$25/hr
$10K+ earned
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Overall I am in IT industry business from about 1999. The first years I've mostly been working with servers and networks, later about in 2003 I've got interested in programming. Worked with Perl/CGI,ASP, but mostly with PHP/MySQL. I am in IT business untill nowadays.
I think there is no need to mention that I worked with SOAP, OOP, XML, various API, REST etc. I still enjoy Classis ASP, old-code software like OsCommerce etc.
I have a commercial experience in XHTML/CSS, frameworks etc. My favourite framework is CodeIgniter. To "keep a PHP shape" I also like creating of pure structural code on my own projects :)
So I can fix 99.9% of the software/server problems, as I am a programmer with strong system administration background.
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1.I am not one of those who wins the bid and then seeks for other programmer to complete a task;
2.I am not one of those who shouting "I am the best and the cheapest". The best cannot be the cheapest, right? (maybe only when there ar no reviews). You cannot buy Maybach for 100$, right? I think every webmaster should expect the same quality of work he pays :D
3. I want you to make happy with my work, so i will work untill you are satisfied.
4. I always try to place reasonable and wise-priced bids. I cannot place 100$ bid for 2 lines of code. But if you want "create flash casino connected with db and all featured edited within admin area+ affiliate system" for 20$... I think you will just get a stolen software, wich copyright links removed. I saw such things many times. Believe me, you will mee problems later with that :D But of course, it is your choide.
5. I usually need FTP/Cpanel access, to modify your files. If you cannot provide this login dues some reasons, please DO NOT accept my bid. How can I work, then? I CAN make some exceptions, of course.
6. If I bid, I am 99% sure about success.
7. I always provide support for my jobs.
8. If I do not respond email within 1 day, that means I am busy like in hell, so I am just sorry about that. Just write to me AGAIN, please. You WILL get a response. Sometimes I miss emails via lots of emails in my inbox.
9. I ususally do not bid, if webmaster wants: "Just change one colour", including reinstalling server, reslicing entire website, fix bugs :D In those cases I just bid for "Just change colours"; well, usually I do not bid. Also, if you have lots of cancelled projects, I do not trust such webmasters too much. Well, I can work for those webmasters, but require escrow.
10. usually I do not require escrow. I try make webmaster happy first, in order me to keep for further jobs.
11. I am always open for any negotiations :D
12. If I've made fixes for 15$, that does not mean I will work with your complex project for that price. As I've mentioned, prices should be adequate. Quality of work usually is proportional of the price + programmer reviews.
13. You can just contact me for some consulting or questions. That does not mean I will work offsite.
14. I read all invites to bid. If I do not bid or respond, that means your budget is far away from realistic budget. Believe me, I also would like to hire people to work for $1 or less per hour. I dont believe, you can get a quality work for that price.
15. Please DO NOT BOTHER me with $5 projects. I will also ignore "a very simple job, I simply dont know how to do it". To become a millionaire is also a very simple jo, I simply dont know how to do it. I will also ignore "the cheapest wins".
Even I am new on this site, I am active freelancer on some other sites.
I think I could give links to my profiles on those things.
Also... I did not used any spell checker or Google translator to write all this, so you can evaluate my English level :D
Thanks for reading.
:D
$30/hr
$0 earned
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✅ TOP RATED PLUS Senior-Level Unity Game Developer | Unity 3D, Multiplayer Systems, AR/VR, C# Architecture, AI Gameplay Systems, Real-Time Optimization
With over 10 years of experience in Unity game development, real-time multiplayer systems, AR/VR simulations, and interactive 3D applications, I specialize in building high-performance, scalable, and engaging gaming experiences across PC, mobile, console, and immersive XR platforms. My expertise spans gameplay engineering, multiplayer architecture, performance optimization, and technical design for both indie studios and large-scale production environments.
🔧 What Sets Me Apart
High-Performance Game Engineering: I focus on building optimized Unity architectures that deliver smooth gameplay experiences even under heavy real-time load, including multiplayer synchronization and physics-heavy environments.
Multiplayer & Real-Time Systems Expertise: Strong experience in client-server architecture, authoritative server models, matchmaking systems, rollback logic, and network optimization for low-latency gameplay.
AR/VR & Immersive Simulation Development: Hands-on experience building AR training systems, VR onboarding simulations, and interactive 3D environments optimized for Oculus/Meta Quest and mobile XR devices.
System-Level Thinking: I don’t just build features—I design scalable gameplay systems, reusable architectures, and clean codebases that support long-term product growth.
Client-Centric Development Approach: Fast iteration cycles, clear communication, milestone-driven delivery, and focus on business goals such as retention, engagement, and performance.
🌟 Project Experience Highlights
Multiplayer Game Studios
✅ NebulaPlay Interactive Studio - Mobile Game Systems & Optimization
✅ BlueOrbit Games - Real-Time Multiplayer Racing & Physics Systems
✅ Frostline Digital Studios - AR/VR Training Simulations & 3D Environments
✅ VertexArc Studios - Competitive PvP Systems & AI-Driven Gameplay Architecture
✅ Aurora Edge Labs - Cloud-Streamed Gaming & Performance Optimization
Core Game Systems Built
✔ Real-time multiplayer synchronization systems (client prediction, server reconciliation)
✔ Competitive matchmaking and ranking (ELO-based systems)
✔ AI-driven NPC behavior systems using behavior trees
✔ Physics-based gameplay mechanics and simulation systems
✔ Scalable in-game economy and progression systems
🎮 What I Offer
🔹 Unity Game Development Expertise
Unity 3D / URP / HDRP
Advanced gameplay programming, modular architecture design, performance optimization, ECS/DOTS systems, shader optimization, and cross-platform deployment.
Core Systems Development:
- Multiplayer networking (Netcode for GameObjects, Photon, custom server logic)
- Gameplay mechanics design and implementation
- Procedural systems and dynamic environments
- UI systems using Unity UI Toolkit and Canvas
- Mobile optimization and performance tuning
🔹 Multiplayer & Networking Systems
- Client-server architecture design
- Lag compensation & prediction systems
- Real-time PvP systems
- Matchmaking and ranking systems
- Dedicated server deployment (AWS GameLift, Docker-based servers)
🔹 AI Gameplay Systems
- Behavior Trees and State Machines
- NPC decision-making systems
- Tactical AI for combat and simulation games
- Dynamic difficulty adjustment systems
🔹 AR/VR & Interactive Simulations
Developing immersive experiences for training, education, and entertainment:
- Meta Quest / Oculus VR applications
- AR Foundation (iOS/Android AR systems)
- Interactive 3D training environments
- Real-time simulation systems for enterprise use
🔹 Performance Optimization
- Frame-rate optimization for low-end devices
- Memory management & garbage collection reduction
- Asset streaming systems (Addressables)
- Shader and rendering pipeline optimization
🔹 Tools & Ecosystem
- Unity Engine (URP, HDRP, DOTS)
- C# Advanced Programming & Architecture
- Photon Engine / Netcode for GameObjects
- AWS (GameLift, EC2, Lambda)
- Azure Cloud Services
- Git / CI-CD pipelines
⭐ Why Choose Me?
✔ Proven experience delivering production-ready Unity systems
✔ Strong focus on scalability and performance optimization
✔ Deep understanding of multiplayer architecture and real-time systems
✔ Clean, maintainable, and extensible codebase design
✔ Fast communication and iterative development process
✔ Long-term support mindset for shipped products
I help game studios and startups transform ideas into fully playable, scalable, and optimized Unity experiences-from prototype to production-ready release.
If you are looking for a developer who understands both gameplay feel and deep system architecture, I can help bring your vision to life.
$60/hr
$0 earned
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I am a Full-Stack Software Engineer with over 10 years of experience building, fixing, modernizing, and maintaining software across web, mobile, backend, cloud, and game platforms. I work well on projects that need someone who can understand the full system, trace problems across frontend and backend code, and deliver practical solutions that are maintainable after the work is done.
My background includes Laravel and PHP web applications, Node.js and TypeScript backends, Flutter mobile apps, AWS serverless systems, Unity applications, and C++ game development. I have built products from the ground up, rescued legacy systems, migrated infrastructure, integrated payments and authentication, created internal tools, and led engineering teams through complex technical work.
I am especially strong at bug fixing, legacy modernization, backend development, API integration, and taking unclear or outdated systems and turning them into stable, usable software. Whether you need a new feature, a backend rebuilt, a mobile app finished, a production bug fixed, or an older project brought back to life, I can help move the project forward with clear communication and solid engineering.
$20/hr
73%
Job Success
$80K+ earned
Available now
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A Top Rated developer with 100% Job Success score and more than 900+ hours tracked, raised in the world of indie video games and fantasy RPG, who excels in the art of creatively solving the most complex situations with the most simple and elegant solutions
12+ years as Unity, Unreal, Cocos2dx, Three.js developer, implementing 2d and 3d projects from start to finish, with a thorough focus on quality and usability.
I have developed 200+ games in Unity , Unreal, Three.js , Playcanvas , Cocos2dx so far.
Share with me your vision and I will make it real: a vibrant and breathing reality.
Your idea + my skills + my efforts = excellent success, We are sure.
$90/hr
$100K+ earned
Available now
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I have worked with some of the best studios in the world to create games from AAA to indie in every genre from platforming, MMORPG's to VR beat em ups!
Having started programming since the C64 at age 9 I have continually developed my skills which have let me build tools, systems and content for games over the years. I even ran my own successful studio for several years before being bought over.
Now with time on my hands I'm working with studios to take them to the next level and build tools and features that excite me! That's where you come in. What do you have that excites me to work on your products and how can we work together to achieve this?
$12/hr
$500+ earned
Offers consultations
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I’m Lucas, a passionate game developer with over 5 years of experience in Unreal Engine, specializing in crafting immersive and optimized multiplayer experiences. My portfolio spans from session-based horror games to complex MMORPGs, where I’ve built robust gameplay systems from the ground up.
I’ve designed and implemented advanced features such as combat systems, AI behavior, multiplayer session management, quest systems, creature capture mechanics, dialogue systems, inventory and drop systems, mount systems, and persistent player data storage. I also develop backend integrations that connect games to databases, enabling cross-platform progress saving and seamless player experiences.
With strong skills in both C++ and Blueprints, I focus on clean architecture, performance optimization, and scalable systems—ranging from object pooling and dynamic asset loading to network replication and server-side persistence. I continuously seek innovative solutions, ensuring every detail in my projects reflects a high standard of quality, creativity, and player engagement.
$50/hr
$5K+ earned
Available now
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ZAWN Tech is a full-service IT and engineering company founded in 2014. We work with startups and businesses worldwide to build reliable software, scalable platforms, and real-world engineering solutions. Our strength comes from having a solid in-house team across multiple domains, so we can handle both software and hardware projects end-to-end.
We focus on building systems that are fast, secure, and built to last, with clear communication and proper structure from day one.
Our core expertise includes:
Blockchain: Web3, smart contracts, DApps, trading bots (Ethereum, BSC, Solana, Polygon)
Web & SaaS: React, Node.js, Laravel, Django, Next.js, Webflow
eCommerce: Shopify, WooCommerce, Magento, and custom marketplaces
Mobile Apps: Flutter, React Native, Android, iOS
AI & Automation: Chatbots, GPT integrations, computer vision, OCR
Trading Systems: MT4/5, TradingView, Binance, IBKR bots
Hardware & IoT: Embedded systems, Arduino, ESP32, PLC/SCADA, MATLAB
With 10+ years of experience and 300+ client recommendations, we have worked on projects ranging from simple apps to large-scale systems. We aim to deliver clean, production-ready solutions and build long-term working relationships.