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Lahiru W.
$38/hr
100% Job Success
$60K+ earned
Available now
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I help founders and businesses turn ideas into production-ready software from product planning and architecture to full-stack development, AI engineering, integrations, deployment, and launch. With 8+ years of software engineering experience, I bring a practical mix of product thinking, AI expertise, and strong technical execution. What I can help with: • AI applications, AI agents, and LLM-powered products • RAG chatbots and knowledge-base assistants • AI automation for business workflows • SaaS platforms and startup MVPs • Full-stack web and mobile applications • Dashboards, internal tools, and admin panels • API integrations and backend systems • Converting product ideas into launch-ready applications My Approach: Understand the idea → define workflows → simplify the user experience → plan the architecture → build the components→ integrate AI, APIs, and automation → test → refine → launch. I also bring a strong engineering background from game development, including Unreal Engine 4/5, C++, Blueprint, multiplayer systems, gameplay AI, UI systems, and simulation work. This is useful for clients who need AI tools, game AI, simulations, interactive experiences, or technical systems that require performance and reliability. ✅ Why clients work with me: 💡 Practical AI engineering, not hype-based prototypes 🔗 Strong API integration and workflow automation experience 📚 RAG systems with citations and hallucination control 🧰 Full-stack implementation from idea to deployed product 🧪 Clean architecture, testing mindset, and maintainable code 🎮 Bonus Unreal Engine/gameplay engineering background when needed Tech Stack: • AI: OpenAI, Claude code, Gemini, LLMs, AI Agents, RAG, Vector Databases, LangChain, LlamaIndex, Pinecone, Weaviate, AI Workflow Automation • Full Stack: Next.js, React, Node.js, FastAPI, React Native, TypeScript, Python, Supabase, PostgreSQL, MongoDB, Redis, REST APIs, GraphQL • Deployment: AWS, GCP, Vercel, Docker, CI/CD • Game Dev: Unreal Engine 5, C++, Blueprints, Online Multiplayer, Gameplay Ability System(GAS), State Tree, UMG If your project involves AI agents, RAG, AI automation, internal tools, workflow automation, API integrations, document intelligence, reporting dashboards, or full-stack AI applications, I can help you design it properly and build it into a working product.
Manish G.
$40/hr
99% Job Success
$3M+ earned
Available now
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As an Expert-Vetted (Top 1% Upwork Talent) strategist with 25+ years of industry leadership, I specialize in AI-driven development ecosystems. I lead ChicMic Studios, a premier studio where we bridge the gap between visionary concepts and high-stakes enterprise reality. We don't just build applications; we architect intelligent, scalable ecosystems that define industry standards. In today's landscape, development must be AI-First. I provide the strategic leadership to integrate agentic workflows, machine-to-machine economies, and decentralized Web3 architecture into your core business model. Notable Highlights: Scale & Trust: Successfully overseen 2000+ projects with a team of 150+ experts. Enterprise Pedigree: Trusted partner for Fortune 500s including Microsoft, Samsung, P&G, and high-growth leaders like Swiggy. AI-Native Infrastructure: Expert in integrating LLMs, agentic process automation, and RAG systems into enterprise workflows. Gaming & Metaverse Powerhouse: Award-winning expertise in Unreal Engine 5, Unity, and Roblox, creating immersive worlds for millions of players. Operational Excellence: Agile-led delivery with a focus on rigorous coding standards and SOC2-level security. Our Pillars of Innovation: Enterprise AI: Agentic workflows, custom LLM integration, and autonomous business process automation. Gaming & Social Platforms: High-fidelity multiplayer builds (UE5/Unity) and branded Roblox experiences for the next generation of digital consumers. Web3 & Blockchain: Smart contract architecture, x402 protocol integration, and decentralized identity. Mobile & Web: Scalable, high-concurrency platforms designed for maximum ROI and global reach. What Clients Say: "Great team! We could rely on them to do all the work as planned, and we got what we needed right in time." "Thorough in their approach and inspired trust. I would definitely work with ChicMic Studios again." "Always delivers prompt and professional service—that's why they get first dibs on all our new projects." The Commitment: We are committed to delivering future-proof, AI-enhanced solutions tailored to your unique enterprise needs. Whether you are a brand looking to enter the Roblox metaverse or a corporation seeking to automate via Agentic AI, let’s turn your vision into reality. Ready to lead your industry? Let's discuss your project.
ChicMic Studios
Associated with
ChicMic Studios
$9M+
earned
Jake L.
$30/hr
100% Job Success
$50K+ earned
Offers consultations
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Senior .NET & Unity developer specializing in multiplayer games, server architecture, and custom game tooling. My main focus is online game development for PC, Android and iOS using Unity and C#. I design and implement full server client architecture including networking, databases, matchmaking, persistence, and live service systems. I have built large scale multiplayer systems including MMO style worlds, competitive card games, grid based strategy games, and action combat systems with client side prediction. Beyond gameplay I spend a lot of time building the tooling that makes projects sustainable. I regularly create custom editors and pipelines that allow designers and non technical staff to create content such as cards, levels, behaviours, quests, items, and encounters without needing to touch code. These tools usually integrate directly with server side data and live game environments. I am comfortable building the entire backend stack for a game including dedicated servers, login services, account systems, databases, CDN infrastructure, and live operations tooling. My projects often include automated content pipelines, JSON driven game data, asset delivery systems, and custom editor workflows inside Unity. Some examples of systems I regularly build include Multiplayer networking and server architecture Client side prediction and authoritative server simulation Custom Unity editor tools for game designers MMO style persistence and database driven worlds Procedural generation systems and runtime content Matchmaking and lobby systems Live service features such as shops, rewards, achievements, and progression Self hosted CDN and backend infrastructure I tend to work on projects where the gameplay is only one piece of the puzzle and the real work is building the technology that allows the game to scale and evolve over time. If you are building an online game and need someone who can handle both the gameplay systems and the backend architecture, I can help.
Saif Ur R.
$40/hr
94% Job Success
$500K+ earned
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⭐I have successfully delivered projects for leading global organizations and enterprises, including Ciena, Merck, Red Cross, ADT, SaskTel, Queensland Government, Toshiba, and McDonald's. ⭐ I specialize in challenges Innvoaite Solutions for Digital Human Interaction. High-Level System Architecture intelligent, scalable AI applications — from real-time LLM/NLP ingestion pipelines and low-latency streaming systems to retrieval-augmented generation (RAG), embeddings, and multimodal AI. My core stack includes Python, FastAPI, WebSockets, and distributed microservices for ultra-responsive AI agents, and I’ve recently expanded into Solana blockchain dApps, delivering production-ready token programs, LP integration, and on-chain transaction flows with enterprise-grade reliability. 🔹 Core AI & NLP Skills: • LLM integration: OpenAI, Claude, HuggingFace Transformers, Twilio, ElevenLabs Apis • Retrieval-Augmented Generation (RAG) with pgvector, Pinecone, and semantic chunking • Whisper transcription with speaker diarization and sentiment analysis • FastAPI backend services with real-time capabilities (SSE, WebSockets) * SQL Database: Postgres (Supabase) 🔹 Solana Development: • Built full-stack Solana NFT Mint + Purchase App with Phantom Wallet, SPL token transfer, and secure transaction feedback • Minting & Token Programs using @solana/web3.js, @solana/spl-token, and Raydium LP pairing • Integrated Phantom Wallet for Devnet/Mainnet, including environment-based .env support • Experience with Solana Devnet workflows, sugar CLI, token locking, and liquidity pairing 🔹 Full-Stack Development: • Frontend: React.js, Angular – responsive, production-grade UIs • Backend: Python (FastAPI, Flask, Django) • Database: PostgreSQL, Redis – optimized schema and queries • DevOps: Docker, CI/CD, AWS (EC2, S3, ECS), GCP * Lambda / Python: IVR, NLP, Data Layer, Infrastructure, Security & config, Observability, CI/CD 🔹 Commitment to Excellence: I deliver production-ready, secure, and scalable solutions tailored to client needs. I offer post-launch support and continuous improvements to ensure long-term success. Let’s connect to discuss how I can contribute to your project. Thank you, ~ Saif
Red Soft Systems 🇵🇰
Associated with
Red Soft Systems 🇵🇰
$400K+
earned
Fares B.
$25/hr
100% Job Success
$10K+ earned
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Good Knowledge in all areas of Game Programming, including development, coding, and troubleshooting -Proficient in C#,C++,Lua, Unity3d,UnrealEngine -Excellent communication skills -Experience With Back-End Development -Experience With Handling Big Game Titles -Able to troubleshoot and problem-solve -Strong OOP foundations -Good Knowledge With Design Patterns -Commitment to continuing education to stay on target with current and future technologies -Comfortable working independently and in a team setting
$20/hr
67% Job Success
$70K+ earned
Available now
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I build production-ready Unity games that ship - 100+ titles delivered, $20M+ in client revenue, and an NFT collection that sold out in 43 seconds on OpenSea. With 7+ years as a Senior Unity Game Developer, I specialize in the highest-complexity layer of game development: real-time multiplayer systems, blockchain and Web3 integration, AR/VR experiences, and mobile titles built for scale. ───────────────────────────────── MULTIPLAYER & ONLINE GAMES ───────────────────────────────── Real-time and turn-based multiplayer using Photon PUN 2, Photon Fusion, Photon Bolt, Mirror Networking, Fish-Net, and Unity Netcode for GameObjects. I build with server-authoritative architecture, client-side prediction, lag compensation, relay servers, matchmaking, and lobby systems - covering MMO, FPS, PvP arena, racing, and turn-based strategy genres. Backend: PlayFab, Firebase (Realtime DB, Firestore, Cloud Functions), Node.js, Express.js, MongoDB, PostgreSQL, Redis, REST APIs, GraphQL, AWS, Google Cloud. ───────────────────────────────── WEB3, NFT & BLOCKCHAIN GAMES ───────────────────────────────── Full blockchain game development across Ethereum, TON, Solana, Polygon, Base, and Blast L2. Smart contracts in Solidity and Rust (Anchor framework). Token standards: ERC-20, ERC-721, ERC-1155. Wallet integration: MetaMask, Phantom, WalletConnect, TON Connect, Rainbow Kit. Libraries: ethers.js, Web3.js, viem. Infrastructure: Alchemy, Infura, Thirdweb, Moralis, Hardhat, Foundry. NFT metadata storage via IPFS and Arweave. On-chain and off-chain hybrid architecture. Play-to-Earn mechanics, token reward systems, in-game NFT marketplaces, staking, economy balancing, and tokenomics design. Flagship: 77-Bit MMORPG - NFT collection sold out in 43 seconds, 20,000+ ETH volume on OpenSea. ───────────────────────────────── AR / VR DEVELOPMENT ───────────────────────────────── Unity AR/VR development for Meta Quest (2, 3, Pro), HTC Vive, and SteamVR using OpenXR and XR Interaction Toolkit. Mobile AR via AR Foundation, ARCore (Android), ARKit (iOS), and Vuforia. Spatial UI/UX, hand tracking, 6DOF controller input, and standalone headset optimization. VR training simulations and interactive immersive experiences. ───────────────────────────────── TELEGRAM MINI APPS & TAP-TO-EARN ───────────────────────────────── Telegram Mini App development with TON wallet integration, tap-to-earn mechanics, referral and leaderboard systems, and viral growth loops. Unity WebGL builds deployed to browser. Backend and API integrations. ───────────────────────────────── MOBILE GAME DEVELOPMENT (Android & iOS) ───────────────────────────────── Full-cycle mobile development from prototype to Google Play and App Store release. Optimized for low-end devices - GPU instancing, texture compression, battery and thermal management, Addressables and asset bundle systems, Unity Remote Config. Monetization: AdMob, Unity Ads, IronSource/LevelPlay, AppLovin MAX, Unity IAP, Google Play Billing, StoreKit (iOS), subscriptions, battle pass systems, daily rewards, seasonal events, A/B testing, GameAnalytics, Firebase Analytics, Adjust, AppsFlyer. ───────────────────────────────── GAMEPLAY SYSTEMS & AI ───────────────────────────────── Combat systems, inventory, quest and progression systems, dialogue systems, procedural generation, physics simulation, ragdoll, Cinemachine camera systems. AI via FSMs, behaviour trees, NavMesh pathfinding, and Unity ML-Agents. ───────────────────────────────── RENDERING & GRAPHICS ───────────────────────────────── URP and HDRP pipelines. Shader Graph, VFX Graph, custom HLSL/GLSL shaders, post-processing, LOD, occlusion culling, particle systems, skeletal animation (Animator), Spine 2D. ───────────────────────────────── ARCHITECTURE & CODE QUALITY ───────────────────────────────── Clean, scalable C# following SOLID principles. Patterns: MVC/MVP/MVVM, dependency injection (Zenject, VContainer), event-driven architecture, object pooling, ScriptableObject architecture, ECS/DOTS. Unit tested with NUnit and Unity Test Framework. UI: Unity uGUI, UI Toolkit, TextMeshPro, DOTween, LeanTween, responsive layouts, localization. Languages: C#, C++, Solidity, Rust, JavaScript/TypeScript, HLSL/GLSL. Tools: Git, Unity Cloud Build, Fastlane, Docker, CI/CD, Jira, Trello, Slack. ───────────────────────────────── I don't hand off prototype-level code. Every system I build is clean, scalable, and production-ready - documented, tested, and built to grow. If you need a Senior Unity Developer who can own a project end-to-end across multiplayer, Web3, mobile, or AR/VR - send an invite and let's build something.
Luqman S. has worked .
Subtain Z.
$15/hr
100% Job Success
$100K+ earned
Available now
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🏆 Top Rated Unity Game Developer | 8+ Years Experience 🎮 68+ Projects Delivered | 100% Job Success 🚀 Worked on Games with 5M+ Downloads I help startups, studios, and businesses build high-quality Unity games for mobile, PC, WebGL, multiplayer, and cross-platform platforms. From full game development to multiplayer systems, optimization, live features, and backend integration — I focus on building polished, scalable, and production-ready games. Featured Projects: • Real Soccer 3D — 5M+ Downloads • Floating Underwater Car Sim — 1M+ Downloads 💡 Expertise: • Full Cycle Unity Game Development • Multiplayer & Online Systems • Mobile Games (Android/iOS) • Hyper Casual & Casual Games • RPG, MMORPG & Battle Royale • Match-3, Puzzle & Board Games • Educational & Kids Learning Games • UI/UX & Game Systems • Ads & Monetization • Backend/API Integration • Game Optimization & Bug Fixing 💡 Tech Stack: Unity • C# • Photon • Firebase • PlayFab • REST APIs • Multiplayer Systems Why Clients Choose Me: ✅ Strong communication ✅ Reliable delivery ✅ Clean and optimized code ✅ Long-term support ✅ Flexible collaboration across time zones If you're looking for a reliable Unity developer who can turn your game idea into a polished product, let's connect. Subtain Zahoor
Subtain Z. has worked .
𝑺𝒌𝒚𝒉𝒊 𝑺𝒐𝒇𝒕
Associated with
𝑺𝒌𝒚𝒉𝒊 𝑺𝒐𝒇𝒕
$10K+
earned
Mukkaram S.
$35/hr
98% Job Success
$100K+ earned
Available now
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I'm a professional Unity developer with 7+ years of experience building games, VR experiences, and multiplayer applications. I've delivered 100+ Unity projects from scratch, for startups, small businesses, and large enterprises - always focused on performance, polish, and a smooth user experience. As a Top Rated Plus developer with $100K+ earned across 114 jobs, I bring proven reliability to every project. How I Can Help You: 🎮 Game Development: Immersive 2D/3D Unity games with smooth gameplay mechanics, intuitive controls, and engaging interfaces using Unity3D and C#. 🥽 VR & AR Experiences: Interactive VR for Meta Quest and standalone headsets — including VR training simulations — built with Unity's XR tools and the XR Interaction Toolkit. 🌐 Multiplayer & Networking: Real-time multiplayer games and apps using Photon, Mirror, and Unity Netcode — synced, scalable, and lag-free across players. 💻 Web & Cross-Platform: WebGL and cross-platform builds for iOS, Android, and PC, ensuring consistent performance everywhere. 🛠️ Custom Solutions: Editor tools, gameplay systems, level design, and full project builds tailored to your needs. Whether you're starting from an idea or improving an existing build, I deliver clean, well-structured Unity work on time. Let's bring your project to life - message me to discuss the details.
Mayank P.
$44.44/hr
100% Job Success
$500K+ earned
Available now
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With 15+ years of experience in game development, I have led and contributed to projects across Unreal Engine, Unity, and Roblox, helping teams build multiplayer games, mobile titles, simulations, and interactive experiences from concept to launch. My role often sits at the intersection of creative vision and technical execution. Whether it's defining gameplay systems, planning development roadmaps, mentoring teams, reviewing architecture, or solving complex technical challenges, I focus on delivering products that are scalable, maintainable, and built for real players. What I can help with: • Technical Game Direction • Unreal Engine Development • Unity Development • Roblox Development • Multiplayer Systems & Online Features • Gameplay Systems Architecture • AR/VR Experiences & Simulations • Live Service & Cross-Platform Games • Team Leadership & Technical Reviews • Project Rescue, Optimization & Refactoring Over the years, I've worked with startups, established studios, and enterprise clients, supporting projects at every stage of development—from concept validation and prototyping to production, launch, and post-release support. Clients typically work with me when they need: • Strong technical ownership and decision-making • Clear communication and realistic project planning • A balance between creative ambition and production feasibility • An experienced developer who can lead teams while remaining hands-on when needed If you're building a game, simulation, multiplayer experience, or need technical leadership for an existing project, let's discuss how I can help move it forward. Keywords to find me: #GameDevelopment #GameDeveloper #UnrealEngine #Unity3D #Roblox #MultiplayerGames #GameDesign #GameplayProgramming #GameArchitecture #TechnicalGameDirector #GameProduction #GameDevelopmentStudio #ARVR #VirtualReality #AugmentedReality #Metaverse #SimulationDevelopment #CSharp #CPP #Python #AI #Blockchain #MobileGames #PCGames #ConsoleGames #CrossPlatformGames #IndieGames #OnlineMultiplayer #DedicatedServers #PhotonEngine #GameOptimization
Carina Technologies & Services
Associated with
Carina Technologies & Services
$500K+
earned
$9/hr
$72 earned
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Game Developer (Unity/UnrealEngine/PixiJS) & Web Developer (React) I’m a versatile Developer specializing in high-performance games and interactive web applications. Whether you need a rapid prototype to validate an idea or a production-ready system, I deliver clean, maintainable code that scales. 🕹 Game Development Expertise: My core strength is gameplay programming and systems architecture. I build stable products across PC, Mobile, and Web: - Unity (C#): Full-cycle development, clean architecture, and plugin integration. - Unreal Engine: C++ & Blueprints for high-end gameplay logic, level design. - Web Games (PixiJS + TS): Performance-focused browser experiences and interactive 2D games. - Capabilities: Prototyping/MVPs, custom tools/editors, animations, and real-time multiplayer via WebSockets. Technologies: Unity · Unreal Engine · PixiJS · Spine · C# · C++ · TypeScript · JavaScript · REST APIs · WebSockets · Git 🌐 Web Development & Tools: Beyond games, I build robust web ecosystems using React & TypeScript: - Build clean component architecture with scalable state management; - Interactive dashboards and admin panels. - Pixel-perfect UI implementation from Figma. - Seamless REST API & WebSocket integration. Technologies: React · TypeScript · Redux · REST APIs · WebSockets · HTML · CSS (and preprocessors) · Figma · Git Why work with me? - Clean Code: I write logic that your team can actually maintain. - Adaptability: I can jump into an ongoing project. - Transparency: Regular updates and clear communication.