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$30/hr
88% Job Success
$7K+ earned
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Industrial designer who turns product concepts into manufacturable CAD and photoreal 3D, from first sketch to production-ready files and the renders that sell them. 90% + Job Success across 29 projects in consumer hardware, robotics, and product design. Most clients hire one freelancer to design the product, another to model it for manufacturing, and a third to render or animate it. The result is wasted time, version mismatches, and visuals that don't match the real geometry. I do all three in one pipeline, so the design that gets rendered is the same design that gets built. What I do: Industrial & product design. Concept development, form exploration, surfacing, and ergonomics, with design-for-manufacturing (DFM) and design-for-assembly (DFA) built in from the start. I design products that look right and that a factory can actually produce at cost. 3D CAD modeling. Parametric, production-ready models in SolidWorks, Fusion 360, and AutoCAD. Clean feature trees, proper tolerances, sheet-metal and injection-molding-ready parts, assemblies, and full technical drawings (DXF, STEP, IGES, STL) ready for CNC, 3D printing, or tooling. Photoreal rendering & product visualization. Marketing-grade product renders, lifestyle shots, and material studies using physically-based rendering. The kind of visuals that win Kickstarter and Indiegogo campaigns, fill a product page, or close an investor pitch. 3D animation. Turntables, exploded assembly animations, mechanism and how-it-works walkthroughs, and product reveal animations in Blender, for marketing, manuals, and crowdfunding videos. Industries I work in: consumer products, hardware startups, robotics, industrial equipment, medical devices, and electronics enclosures. Why clients keep rehiring me: One point of contact across the whole pipeline. No translation loss between the engineer and the artist, because they're the same person. Manufacturing-ready output, not just pretty pictures. I'm a mechanical engineer by training, so the geometry holds up when it reaches the factory. Clear scope and communication. Fixed-scope projects, milestone-based delivery, and honest timelines. You always know where the project stands. How I work: I take projects fixed-scope with 50% upfront, break the work into clear milestones, and deliver source files plus exports in the formats you need. Whether you're a startup founder taking a product from napkin sketch to first prototype, or an established brand that needs a stalled design pushed to production and visualized, I can take it the whole way. Tools I use daily: SolidWorks, Autodesk Fusion 360, AutoCAD, Blender, KeyShot-grade physically-based rendering, Adobe Photoshop, and Illustrator. Tell me what you're building, your target manufacturing process, and your deadline, and I'll tell you exactly how I'd approach it, what it costs, and how long it takes.
Raju S. has worked .
$20/hr
88% Job Success
Available now
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3D artist,Comic Artist an Illustrator from Skopje, Macedonia. My works are published in number of comic magazines. Worked on number of game designs, 3D modeling projects in USA, UK, and Canada. Participated in number of comic – art exhibitions and workshops in Macedonia, Serbia, Croatia, Greece, Czech Republic… Illustrated couple of books for various publishers from Macedonia, England and USA. Also designed and illustrated various magazines and books for kids.
Nikola T. has worked .
Francisco H.
$35/hr
100% Job Success
$100K+ earned
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I've been a professional 3d modeler, sculptor, texturer, and renderer with over ten years of experience in video games, VR, AR, tv production, and packshots. As a modeler, I'm ready to tackle any challenges from sculpting concept art, modeling an animation-ready character to modeling medical instruments, products for publicity (packshots), and everything in between. I'm an expert with Zbrush, Maya, 3dsmax, Keyshot, substance painter, and Blender. I'm very time-efficient, and I'm always available to chat or do video calls, so my clients know I'm reliable. Speak, read and write fluent English and Spanish
Francisco H. has worked .
Edmhar  M.
$30/hr
100% Job Success
$90K+ earned
Available now
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I help startups, engineers, and manufacturers turn ideas into fully manufacturable, production-ready products—not just 3D models. With 7+ years of professional experience, I design parts that reduce risk, control cost, and move smoothly from concept to prototype and mass production. My work is driven by Design for Manufacturing (DFM), ensuring correct tolerances, material selection, tooling considerations, and optimized workflows for both 3D printing and injection molding. CORE EXPERTISE & SERVICES: ✔ AutoCAD 2D Technical & Manufacturing Drawings ✔ Siemens NX 3D Modeling & Mechanical Design ✔ End-to-End Product Design & Development ✔ Product Design — from hand sketches or images to production-ready models ✔ PCB Enclosure & Precision Housing Design ✔ Design for Manufacturing (DFM) ✔ Injection Mold–Ready Design ✔ 3D Printing Design & STL Optimization ✔ Moldflow Analysis & Manufacturability Review ✔ Photorealistic Rendering (KeyShot) ✔ STL / OBJ to STEP File Conversion ✔ Reverse Engineering & Design Improvement If you need a reliable CAD expert who understands real-world manufacturing and delivers consistently high-quality results, I’m ready to support your project. Let’s build products that are engineered to manufacture, optimized to perform, and ready to scale.
Edmhar M. has worked .
Giuliano U.
$26/hr
100% Job Success
$10K+ earned
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I'm a Mechanical Engineer passionate about mechanical design and 3D printing. My skills include creativity, problem solving, perseverance and passion. I've worked in multinational companies, which helped me acquire relevant knowledge (materials, design, etc). My interests include anything that needs to be designed and manufactured. Software I mostly use to achieve my goals: -3D designs: Solidworks, Autodesk Inventor, CATIA V5 -2D designs: AutoCad -FEA: Solidworks -Renders: Solidworks Visualize, Photoview 360, Keyshot -Slicing (3D printing): PrusaSlicer, Ultimaker Cura
Giuliano U. has worked .
Furkan U.
$50/hr
100% Job Success
$20K+ earned
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Got an idea for a new product? I transform concepts into precise, production-ready 3D models. From sketches, photos, or written requirements, I deliver CAD designs engineered with the proper tolerances and structural detail, ready for prototyping, 3D printing, or full-scale manufacturing. I am extremely proficient in Fusion 360 and bring both technical accuracy and creative problem-solving to every project. 🔹 What I Offer: ◼️ Advanced 3D Modeling & Parametric Design ◼️ Reverse Engineering (from mesh scans to solid CAD) ◼️ 3D Rendering & Visualization ◼️ 2D Technical Drawings & Blueprints ◼️ Engineering & Mechanical Systems Design ◼️ Product Design & Prototyping ◼️ Sheet Metal & Casing Design ◼️ Furniture & Consumer Product Modeling ◼️ Design for Manufacturing (DfM) ◼️ Laser Engraving / CNC-ready files ✨ What Clients Say: ⭐ "Furkan is perhaps one of the best UpWork contractors I've worked with on a broad-scale project. This was a deeply complex project that he jumped into with both feet and didn't stop doing his very best to find viable solutions." ⭐ "No one should hesitate to work with Furkan on engineering projects. He cares, puts in the hours, and delivers outstanding results. Amazing partner." ⭐ "Furkan Unlu is a Master of his craft." ⭐ "Furkan is a rare catch on Upwork. He's a joy to work with, he does a fantastic job and is very responsive." My priority is always clear communication, accuracy, and client satisfaction - ensuring every design is ready for real-world use. 👉 Let’s bring your ideas to life with precision, efficiency, and creativity.
Furkan U. has worked .
$85/hr
100% Job Success
$80K+ earned
Offers consultations
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John Treanor is a Freelance Toy Designer for Hasbro and other Toy Companies. He specializes in 3D modeling and visual development. Having a background in computer animation John utilizes Maya, Zbrush, and Adobe Photoshop to create full illustrations. His work focuses on modeling for toy design and concept art for animation. In his free time he is developing an Augmented Reality Game. Advanced knowledge of: zBrush, CAD, Autodesk Maya, Pixar's Renderman, Adobe Photoshop, Adobe Premiere, Nuke, 3Dcoat, Adobe Illustrator, Unreal Engine, Fusion 360. Proficient in: Adobe Flash, Adobe AfterEffects, Adobe Indesign, Unity, Substance Painter.
John T. has worked .
$20/hr
80% Job Success
$200+ earned
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As a professional 3d Blender Artist I specialize in game ready assets, realistic product models, and clean STL files optimized for 3D printing. I help studios, startups, and creators turn ideas into professional 3D models and animations that are visually appealing, technically optimized, and ready for production. Using Blender, I create high-quality 3D models and animations for games, product visualization, and 3D printing. Whether you need optimized assets for a game engine, realistic product models for marketing, animated product showcases, or precise STL files for printing, I focus on delivering work that meets both visual and technical requirements. My workflow emphasizes clean topology, accurate proportions, and efficient geometry so your models are ready for real world use. For game projects, I build optimized assets suitable for modern pipelines. For product visualization, I create detailed models and engaging animations that help present your product clearly. For 3D printing, I ensure the models are watertight, properly scaled, and fully print-ready. What I can help you with: Game-ready 3D assets (props, characters, and environment models) High-quality 3D product modeling and rendering Product animation for marketing and presentations 3D printable models and STL files for prototypes or collectibles Hard surface modeling for mechanical and product designs Clean topology and optimized geometry for game engines Tools and workflow: Blender for modeling, sculpting, rendering, and animation Optimized topology for performance and usability Professional communication and reliable delivery If you're looking for a reliable 3D artist who can create high-quality 3D models and animations for games, product visualization, or 3D printing, feel free to reach out. I’d be happy to discuss your project and help bring your ideas to life.
Raheem M. has worked .
$25/hr
100% Job Success
$30K+ earned
Available now
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👉 Hit "Invite to Job” - discuss your Project. 🏅 10+ YEARS OF EXPERIENCE 🏆 Expert in 3D Animation | Rigging Artist | 3D print STL | Game assets | Game Artist | 3D Character Design| Texturing | Full Game Pipeline | Game Cinematic | 3D Products | Architectural Visualization | Product Designing ⭐ Available Full-time (40+ Hours) I am a dedicated 3D Artist, 3D Animator, and Game Artist specializing in high-quality visual production for games, cinematic projects, and immersive experiences. I focus exclusively on the creative and technical art side of production, helping studios and brands build visually stunning, production-ready assets without the overhead of coding. Whether you need a Full Game Pipeline setup, photorealistic 3D Products, or advanced Character Animation, I turn raw concepts into polished, optimized art ready for real-time engines and rendering. 💻 Software & Engine Expertise: ⦿ Autodesk Maya ⦿ Redshift Render ⦿ Unreal Engine ⦿ Unity ⦿ Twinmotion ⦿Adobe Photoshop ⦿ Adobe Illustrator ⦿ Adobe After Effects ⦿ Marmoset Toolbag ⦿ Substance 3D Painter ⦿ 3DVista ⦿ Cascadeur ⦿ Marvelous Designer ⦿ RizomUV ⦿ Blender ⦿ Marionette ⦿ Ornatrix ⦿ KeyShot 🔥 What I Can Do For You: 🎮 Game Art & Pipeline Development ✔️ Game Assets & Props: High-quality, optimized asset creation from scratch. ✔️ Full Game Pipeline: Seamless transition from concept to engine-ready art for Unity, Unreal Engine, Godot, and other 3D gaming engines. ✔️Optimization: Asset Optimization, LOD generation, and Performance Optimization for smooth real-time rendering, including strict optimization for mobile platforms to ensure maximum performance without sacrificing visual quality. ✔️ Pipeline Development: Streamlining the flow of art into real-time engines. 🎬 3D Animation & Motion ✔️ 3D Animator: Specialized in Character Animation, Cinematic Animation, and Game Cinematic production. ✔️ Advanced Techniques: Keyframe Animation, Procedural Animation, Facial Animation, and Physics-based Animation. ✔️ Technical Integration: Motion Capture (Mocap) cleanup, Animation Blending, and configuring State Machines. ✔️ Specialized Animation: Medical Animation, Scientific Visualization, Interactive Simulations, and eLearning / Training Simulations. 🧍‍♂️3D Modeling, Characters & Products ✔️ 3D Character Artist: Designing compelling characters, including Metahuman and Digital Humans, utilizing industry-leading tools like Character Creator 5 and Headshot 3. ✔️ 3D Modeling: Game Assets & Product Design: Starting with highly optimized, engine-ready 3D models for in-game props, vehicles, and environments. Beyond games, I offer comprehensive industrial design from initial concept modeling to high-fidelity product visualization, creating photorealistic renders for marketing campaigns, e-commerce platforms, and consumer product showcases. ✔️ 3D Print: Creating watertight, production-ready 3D print STL files. 🛠️ Technical Art & Rigging ✔️ Technical Animator & Rigging Artist: Advanced Rigging & Skinning for characters, creatures, and props. ✔️ Technical Rigging: Building robust, animator-friendly control rigs. 🎨 Texturing, Lighting & Look Development ✔️ Surfacing: Expert in Texturing, Shading, and Lighting using PBR workflows. ✔️ Pre-production: Storyboarding and Pre-visualization to establish mood and pacing. 🌐 Immersive Technologies (XR/AR/VR) ✔️ Designing optimized visual assets and environments tailored for VR, AR, XR, and other Immersive Technologies. ✔️ Real-time Rendering utilizing the power of a Real-time Engine. 💡 Why Work With Me? I understand that great 3D art isn't just about looking good; it has to perform perfectly within your specific pipeline. I deliver clean topology, flawless rigs, and engine-ready assets that save your development team time and frustration. 🤝 Let’s collaborate to elevate the visual standard of your next game, cinematic, or product launch. Contact me today to discuss your project needs! 3D Animator | 3D Artist | 3D Modeling | Unity | Unreal Engine | Maya | Rigging | Rigging & Skinning | Animation | Animation Blending | Character Animation | Cinematic Animation | Keyframe Animation | Procedural Animation | Facial Animation | Physics-based Animation | Motion Capture (Mocap) | Technical Animator | Technical Rigging | VR | AR | XR | Real-time Rendering | Real-time Engine | Metahuman | Digital Humans | Medical Animation | Scientific Visualization | Texturing | Shading | Lighting | Substance Painter | After Effects | State Machines | Performance Optimization | Interactive Simulations | eLearning / Training Simulations | Pipeline Development | Asset Optimization | LOD | PBR | Immersive Technologies | Storyboarding | Pre-visualization | Rigging Artist | 3D print STL | Game assets | Game Artist | 3D Character Artist | Full Game Pipeline | Game Cinematic | 3D Products
Naiden H.
$25/hr
100% Job Success
$30K+ earned
Available now
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⭐️⭐️⭐️⭐️⭐️"great talent, great communication, fast and furious :)" I create scroll-stopping CGI ads that make your product impossible to ignore and drive real engagement on social media. 🏆𝐓𝐎𝐏 5% 𝐅𝐑𝐄𝐄𝐋𝐀𝐍𝐂𝐄𝐑 𝐎𝐍 𝐔𝐏𝐖𝐎𝐑𝐊 ⚡72% Returning clients according to Upwork⚡ ✅ After Effects, Blender 3D, Octane, Rhino 3D. Marvelous Designer, EmberGen. Photoshop, Reality Capture, Enscape, Lumion and many more. ✅ 3D product animations ✅Visual materials for pitching and proposals ✅ 3D explainers from any kind ✅ Mockups 3D/2D ✅ Packaging renders ✅ 3D modeling for any purpose ✅ CAD files for 3D printing ✅ Interior/Product visualisation ✅ Video trailers ✅ VR/AR Experiences ✅ CGI animations ✅Upwork certified talent, proficient in 3D rendering, modeling, and motion graphics. ✅5+ years of work in professional practice, now I am looking to establish a good reputation on Upwork and connections worldwide. ✅Full of passion for bringing ideas to life through CGI, animation, 3D modeling, and interior design. With a diverse skill set and years of experience, I can conceptualize and execute creative projects across various industries. Whether it's crafting a realistic 3D model, designing an immersive interior space, or bringing spaces/products to life with a highly considered sense of materiality and lighting. ✅With a keen eye for detail and a commitment to innovation, I can help bring your next project to fruition. Get in touch now.
Naiden H. has worked .