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$45/hr
100%
Job Success
$60K+ earned
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👋 Welcome!
I'm honored you’re taking the time to view my profile. I’m a Lead Game Development Programmer with over 15 years of experience in the game industry, having contributed to major projects at Tencent, Snail Games, and Angela Game in China.
From mobile to PC, single-player to online multiplayer, I’ve brought game mechanics and worlds to life with clean, scalable, and optimized code.
🎮 My Expertise Includes:
🛠️ Unreal Engine (7+ years):
✅Advanced Blueprint and C++ (C++11/14, 15+ years)
✅Gameplay systems: Combat, NPC AI, Dynamic Dungeon, Vehicles, Character Creation, Animation, House Building, UMG, Inventory, Quest and Dialog, Gathering and Crafting, Camera Effect, Account and Save System
✅Multiplayer: Full-stack development (Server & Client), especially for MMORPG and Open world Survival Game
✅Custom Unreal Plugins
✅Rapid prototyping using Marketplace assets & templates (great for early-stage development)
🌐 Platform & Integration:
✅Steam integration & publishing
✅Epic Online Services (EOS) integration
✅Apple Store & Google Play deployment
✅AWS GameLift integration and deployment
📈 Optimization Specialist:
✅Performance analysis and problem localization
✅Draw call reduction
✅Memory management (especially for mobile)
✅Performance tuning across platforms
🤝 Team Collaboration:
✅Experienced working alongside artists, designers, and producers
✅Able to take initiative or support an existing team structure seamlessly
Peter X.
has worked
.
Associated with
Fantasy Game Studio
$40K+
earned
$10/hr
72%
Job Success
$10K+ earned
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I am Akinwumi, a Sought after 2D & 3D game artist and developer extensive experience in both realms. With a passion for creating immersive gaming experiences, My unique blend of artistic talent and technical expertise allows me to deliver projects that not only meet but exceed client expectations. I am dedicated to bringing your game visions to life through innovative design and meticulous execution. I do works like Pixel art, Card Game, Comic book, 2d and 3d game, 3d printable character, 3d models for game and animations and many more.
SERVICES:
MMORPG, RPG 2D Game Development:
2D Pixel Art and Animation
3D Character Modeling and Rigging
3D Environment Design
DISNEY PIXAR animation
3D and 2D cartoon animation
Full Game Development (Godot, Unity, Unreal Engine)
Retro Pixel Game Development (8bit, 16bit)
3D Animation for Characters and Objects
VFX and CGI for Game Cinematics
2D Artistry:
Concept Art and Illustration
Environment Design
Props and Character Design
Book Illustrations and Graphic Novel Illustrations
Art Styles: Pixel Art, Vector Art, Retro Illustrations, Web Comics
Tools I Work With:
Game Development and animation: Godot, Unity, Unreal Engine, Construct 3, Blender, ZBrush, Autodesk Maya, 3ds Max, Cinema 4D, Spine, Dragonbones, Traditional Frame by Frame, Solidworks, Fusion360, Lumion, AutoCAD
Art Software: Adobe Photoshop, Adobe Illustrator, Procreate, Affinity Suite, Aseprite, CSP
From 3D animation and character design to game assets, product models, and architectural visualization, I’m here to bring your ideas to life with fast turnaround times and competitive pricing.
3d animation, character animation, animation, character design, cartoon character, 3d model, 3d animation video, cartoon animation, blender, rigging, 3d design, commercial, character, character modeling, 3d, blender animation, animated music video, maya, 3d rigging, animated, cartoon music video, 3d games, pixel art, 3d product animation, 3d explainer video, animated gif, 3d music video, 3d character design, game, 3ds max, game animation, product animation, mocap, video games, animation video, 3d visualization, 3d characters, 3d videos, lowpoly, music visualizer, 3d visualizer, 3d character, avatars, vtuber, pixar, cartoon, 3d video, roblox animation, interior design, product design, 2d animation, map, map illustration, animated 3d video, anime video, music video, unity animation, music production, character modelling, 3d cartoon animation, 3d printing, 3d sculpting, 3d modeling, blender, 3d print, sculpture, zbrush, creature, 3d cartoon, 3d rendering, printing, miniature, 2d to 3d, character model, 3d printing design, stl, blender rigging, action figure, realistic character, figurine, 3d rig, realistic 3d model, weapons, costume, cosplay, armor, printables, stylized, 3d cute, sculpt, 3d sculpt, conversion, vrchat, minecraft, 3d render, vrchat model, retopology, 3d artist, game design, 3d object, anime, 3d architecture, solidworks, autocad, uv unwrap, cad, mockup design, furniture, 3d product modelling, amazon product, texture, clean up, architectural modeling, architectural design, patio, pepakura, 3d mask
2d card game, card game design, board game, 2d game art, game artist, pixel game art, pixel character, 2d sprite sheet, pixel art animation, retro pixel art, comic book art, comic art, comic book illustration, graphic novel, comic book cover, webtoon, children book illustration, comic book, cartoon comics.
$30/hr
100%
Job Success
$200K+ earned
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Newrosoft Dezvoltare si Cercetare started to operate on 21 Dec 2001. Made of 30 hardcore programmers we specialize in smartphone coding - iPhone and Android. During the year 2010 we have uploaded 20 applications on AppStore and developed more than 50 iPhone/iPad apps. We have a strong Android team and we think that 2011 is going to be the Android year.
We are Nintendo DS/DSi licensed developers, Nintendo Wii licensed developers, Sony PSP licensed developers. Some of our most prestigious clients have been Sony Pictures Digital, Gameloft, British Telecom
Service Description
We are making:
- iPhone/iPad/iPod applications/games
- Android applications/games
- BADA applications/games
- BlackBerry applications/games
- website design and development
- 3D PC games
- DS/DSi games
- Wii games
- PSP games
$35/hr
96%
Job Success
$100K+ earned
Available now
Offers consultations
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I build multiplayer games and interactive 3D applications in Unity and Unreal Engine. 10+ years in software, $100K+ earned on Upwork across 52 contracts, Top Rated Plus.
Games I have worked on:
• Pixelmon Arena, a team based multiplayer fighting game with custom networking for real time 2v2 to 4v4 matches, ranking, and character customization, in my portfolio below
• TCG World, an open world multiplayer game on Steam with wallet login and persistent leaderboards
• Warriors of Nova Thera and Glyph Bound: Kotodama, open world and tactical PvP RPG projects with combat, progression, and guild systems
• Scamper, a PCVR title shipped on Steam and Meta Quest
• Mobile and browser games across puzzle, board, and casual genres, several shipped for repeat clients you can see in my work history
Multiplayer is my core strength, Photon, Mirror, and Netcode, lobbies, matchmaking, state sync, and the low latency player feedback that decides whether an online game feels good or laggy. Beyond games I have built VR training and simulation applications, so headset work is familiar ground too.
I have also worked as a Product Owner and certified Scrum Master, so on larger projects I can run the process, not just write the code, sprint planning, backlog, and clear communication with stakeholders.
Stack: Unity, Unreal Engine, C#, Photon, Mirror, Netcode, WebGL, Meta Quest, AR Foundation, Firebase, PlayFab, REST APIs.
If you are building a multiplayer game, a game prototype, or need a senior developer to take over an existing Unity or Unreal codebase, tell me what you are building and I will show you the closest thing I have shipped.
Sannu S.
has worked
.
Associated with
HAPZ Software Solutions (OPC) Pvt Ltd
$38.88/hr
100%
Job Success
$300K+ earned
Available now
Offers consultations
Start of list.
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I am an Upwork Expert-Vetted and TOP RATED PLUS Senior Backend Engineer, PHP Developer, API Architect, and DevOps Specialist with nearly 15 years of experience building scalable backend systems, cloud infrastructure, and high-performance web applications. I have completed 15000+ hours on Upwork with consistent 5-star reviews, working with startups, SaaS companies, and enterprise clients to design reliable, secure, and cost-effective server environments.
My primary focus is backend engineering, distributed systems, API development, cloud architecture, and infrastructure automation. I specialize in building scalable server-side applications using PHP, Laravel, Python, Django, Flask, and modern backend frameworks. I work extensively with REST APIs, GraphQL, microservices, authentication systems, event-driven architecture, queue-based processing, and high-load backend systems.
I help businesses design backend infrastructures that are optimized for performance, scalability, maintainability, and long-term growth.
-Core Backend & Server-Side Expertise
* PHP, Laravel, Symfony, custom backend frameworks
* Python, Django, Flask, FastAPI
* REST API development, GraphQL APIs, webhook systems
* Backend architecture, microservices, service-oriented design
* Authentication systems (JWT, OAuth2, RBAC, SSO)
* Queue systems, background jobs, cron workers, async processing
* Database optimization, caching layers, API performance tuning
* SaaS architecture and multi-tenant backend systems
- AI & Intelligent Backend Integrations
* OpenAI, GPT-3, GPT-4, ChatGPT integrations
* DALL·E and AI-generated media workflows
* Machine Learning pipelines
* OCR, document processing, object recognition
* AI automation workflows and intelligent data processing
- Cloud Infrastructure & AWS Expertise
* AWS EC2, Lambda, API Gateway, CloudFront
* S3, RDS, Route53, VPC, IAM, Cognito
* CloudWatch, SES, SQS, SNS, Elasticsearch
* Elastic Beanstalk, ElastiCache, CloudFormation
* Scalable cloud-native backend deployment
- DevOps & Infrastructure Engineering
* Docker, Kubernetes, Jenkins, Ansible
* CI/CD pipelines (GitHub Actions, GitLab CI, AWS CodePipeline, Azure DevOps, Bitbucket Pipelines)
* Infrastructure automation and deployment workflows
* Linux server administration and environment provisioning
* Performance monitoring, logging, observability, failover strategies
- Databases & Performance Optimization
* PostgreSQL, MySQL, MongoDB, Redis
* Query optimization, indexing, replication
* Redis, Memcached, Varnish, custom caching systems
* High-performance backend tuning and bottleneck analysis
- Backend Engineering Philosophy
I specialize in designing backend systems that are not only functional but also scalable, maintainable, and production-ready. My experience includes server architecture planning, API ecosystems, distributed backend logic, queue processing, DevOps pipelines, and cloud-native infrastructure.
I have been leading technical teams and delivering complex backend solutions since 2008. Beyond coding, I provide technical consulting, architectural guidance, and infrastructure planning to ensure projects are built correctly from the beginning.
I constantly stay up to date with backend engineering trends, cloud technologies, AI integrations, and DevOps practices to ensure I deliver modern, future-proof solutions.
- Additional Technologies
* Angular, Backbone.js, jQuery
* HTML5, CSS3, SASS
* Linux administration and server hardening
* Security best practices, monitoring, and optimization
* Payment APIs, third-party integrations, webhook systems
If you are looking for a senior backend engineer who can architect APIs, optimize infrastructure, build scalable server environments, and deliver enterprise-grade backend systems, I’d be happy to discuss your project.
Associated with
S.W.A.T.
$1M+
earned
$30/hr
100%
Job Success
$500K+ earned
Available now
Offers consultations
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🏆 𝗧𝗼𝗽 𝗥𝗮𝘁𝗲𝗱 | 𝟭𝟰+ 𝗬𝗲𝗮𝗿𝘀 𝗶𝗻 𝗙𝘂𝗹𝗹-𝗖𝘆𝗰𝗹𝗲 𝗚𝗮𝗺𝗲 𝗗𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁 & 𝗣𝗿𝗼𝗱𝘂𝗰𝘁 𝗦𝘁𝗿𝗮𝘁𝗲𝗴𝘆
💰 $500𝗞+ 𝗘𝗮𝗿𝗻𝗲𝗱 | 🕒 𝟭𝟱,𝟬𝟬𝟬+ 𝗛𝗼𝘂𝗿𝘀 𝗟𝗼𝗴𝗴𝗲𝗱
As Founder and Game Development Lead of one of the leading companies in Pakistan my studio has taken games from first concept to global, market-ready launch across mobile, PC, console, WebGL, and VR/AR.
Our titles have crossed 1M–5M+ downloads on Google Play, including Stickman Battleground Survival (5M+), Highway Crash Car Racing (5M+), and Sneak N Escape (1M+) full-cycle productions covering gameplay systems, technical architecture, optimization, publishing readiness, and post-launch support.
𝗚𝗔𝗠𝗘 𝗗𝗘𝗩𝗘𝗟𝗢𝗣𝗠𝗘𝗡𝗧 𝗨𝗡𝗜𝗧𝗬 & 𝗨𝗡𝗥𝗘𝗔𝗟 𝗘𝗡𝗚𝗜𝗡𝗘 (𝗨𝗘4/𝗨𝗘5)
Full-cycle development from GDD and prototyping through production, polish, and live-ops, gameplay programming (C#, Blueprint, C++), multiplayer networking and backend, AI/NPC systems, UI/UX, and platform optimization. We ship to mobile (iOS/Android), PC/Steam, Xbox, PlayStation, WebGL, Meta Quest, Apple Vision Pro, and other AR/VR platforms across action, RPG, FPS/TPS, hyper-casual, strategy, simulation, racing, and multiplayer genres.
3𝗗 𝗠𝗢𝗗𝗘𝗟𝗜𝗡𝗚, 𝗖𝗛𝗔𝗥𝗔𝗖𝗧𝗘𝗥 𝗔𝗥𝗧 & 𝗔𝗡𝗜𝗠𝗔𝗧𝗜𝗢𝗡
Character and prop modeling, texturing (PBR and stylized), rigging, environment and hard-surface art, and world-building. Our animators handle character animation, gameplay animation, cutscene and cinematic sequences, plus VFX and shader work (Niagara, particles, stylized and realistic styles) all production-ready for Unity or Unreal pipelines.
𝗩𝗜𝗗𝗘𝗢 𝗣𝗥𝗢𝗗𝗨𝗖𝗧𝗜𝗢𝗡 𝗧𝗥𝗔𝗜𝗟𝗘𝗥𝗦, 𝗧𝗘𝗔𝗦𝗘𝗥𝗦 & 𝗔𝗜-𝗔𝗦𝗦𝗜𝗦𝗧𝗘𝗗 𝗩𝗜𝗗𝗘𝗢
In-engine cinematics, game trailers and teasers, cutscene production, and marketing/product catalog videos for studios and publishers. We also produce AI-generated and AI-assisted video content for fast-turnaround marketing assets useful for studios that need trailer or teaser variants on tight timelines or budgets.
𝙒𝙀𝘽 & 𝘾𝙍𝙊𝙎𝙎-𝙋𝙇𝘼𝙏𝙁𝙊𝙍𝙈 𝙂𝘼𝙈𝙀 𝘿𝙀𝙑𝙀𝙇𝙊𝙋𝙈𝙀𝙉𝙏
HTML5/WebGL builds and React Native titles for browser, hybrid mobile, and ad-network deployment for teams that need lightweight, cross-platform-ready games without a full native build.
𝙒𝙃𝙔 𝙎𝙏𝙐𝘿𝙄𝙊𝙎 𝙒𝙊𝙍𝙆 𝙒𝙄𝙏𝙃 𝙐𝙎
One partner for design, art, animation, video, and code backed by a 50+ person in-house team, so there's no outsourcing risk or hand-off gaps. Top Rated on Upwork with $500K+ earned and a track record of multi-million-download shipped titles. Clear communication, defined milestones, and accountability from first concept to live launch.
If you need a complete studio not just engine developers let's talk!
Associated with
Wanological Solutions
$90K+
earned
$30/hr
91%
Job Success
$70K+ earned
Available now
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✅ Top 1% 3D Artist & Animation Specialist
✅ Character & Product Modeling Expert for Gaming
✅ 30+ Architectural Visualization & Walkthrough Projects
✅ Rendering, Rigging & Game Design Support with Photorealistic output
✅ Cost-effective UGC Ads & Marketing Visual Content Creator using AI
I am a professional 3D artist and animator specializing in creating high-quality 3D and 2D visual content for games, brands, advertising, and architectural projects. I focus on delivering production-ready models, animations, and renders with strong attention to detail, realism, and visual storytelling.
Here’s what I deliver:
✔️ 3D/2D Animations – high-quality animations for characters, products, environments, and promotional content with smooth motion and strong visual storytelling.
✔️ Character Modeling – detailed, optimized, and production-ready character models for games, animation, and digital experiences.
✔️ Product Modeling – realistic and clean product models for marketing, advertising, eCommerce, and presentation visuals.
✔️ UGC Ads (User-Generated Style Content) – modern 3D ad creatives designed for social media and performance marketing campaigns.
✔️ Architectural Visualization – realistic interior and exterior renders for real estate, design concepts, and architectural presentations.
✔️ Walkthroughs – cinematic and smooth 3D walkthroughs for architectural spaces, environments, and conceptual visualization.
✔️ Rendering – photorealistic rendering focused on lighting, composition, materials, and visual quality.
✔️ Rigging – clean, animation-ready rigging for characters and models to support smooth animation workflows.
✔️ Game Design – game-ready visual design including environment creation, asset development, and conceptual game visuals.
⭐ What I focus on:
High-quality 3D modeling & animation
Production-ready assets for games, ads, and visualization
Clean topology, realistic rendering, and smooth animation
Strong visual storytelling and detail accuracy
⭐ Client Feedback:
“Great attention to detail and very smooth communication throughout the project. Delivered exactly what was needed for our product visualization.”
“High-quality 3D work and fast turnaround. Understood the requirements clearly and executed professionally.”
🚀 Free Consultation
Not sure how to start your project? I offer a free consultation call where I help you:
Define your 3D or animation requirements
Suggest the best production approach
Estimate timeline and scope clearly
Turn your idea into a structured execution plan
👉 Send me a message and let’s discuss your project before you commit, I’ll guide you on the best way forward.
Associated with
Motionly
$80K+
earned
$25/hr
100%
Job Success
$60K+ earned
Available now
Offers consultations
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Senior Blockchain Developer | Web3 & Smart Contract Expert
I'm a blockchain developer and Web3 architect with English fluency and 9+ years building production-grade smart contracts, DeFi protocols, NFT infrastructure, and crypto wallets. I've shipped audit-ready blockchain solutions for 150+ clients worldwide.
🔹 What I build as a blockchain developer:
- DeFi Protocols — lending, staking, yield farming, governance, payment gateways, cross-chain (LayerZero, Axelar, IBC)
- NFT Infrastructure — ERC721/ERC1155 smart contracts, NFT marketplaces, minting engines, NFT staking, financial NFTs
- Crypto Wallets — ERC-4337 account abstraction, multichain wallets (EVM & non-EVM), MPC, social recovery, gasless UX
- Rollups & Modular Chains — OP Stack, zkStack, Celestia DA, EigenLayer, custom sequencers
🔹 Blockchain tech stack:
Solidity, Vyper, Rust, Hardhat, Foundry, zkSync, Arbitrum, Optimism, Cosmos SDK, Substrate, Polygon CDK, Cairo, Noir, OpenZeppelin, Seaport, IPFS, Wagmi, RainbowKit, Safe
🔹 Featured blockchain projects:
- Play-to-Earn NFT game with custodial crypto wallet
- Liquity fork with multi-collateral DeFi architecture
- Launchpad on NEAR for tokenized IDOs
- Prediction market on Solana
- Staking aggregator platform
🔹 How I work:
Audit-ready, gas-optimized smart contracts. Transparent communication. Fast prototyping. Outcome-focused.
Available for contract, ongoing blockchain development, or Web3 advisory roles.
Let's build your next blockchain project together.
Associated with
Hola Tech
$20K+
earned
$38/hr
100%
Job Success
$60K+ earned
Available now
Offers consultations
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I help founders and businesses turn ideas into production-ready software from product planning and architecture to full-stack development, AI engineering, integrations, deployment, and launch.
With 8+ years of software engineering experience, I bring a practical mix of product thinking, AI expertise, and strong technical execution.
What I can help with:
• AI applications, AI agents, and LLM-powered products
• RAG chatbots and knowledge-base assistants
• AI automation for business workflows
• SaaS platforms and startup MVPs
• Full-stack web and mobile applications
• Dashboards, internal tools, and admin panels
• API integrations and backend systems
• Converting product ideas into launch-ready applications
My Approach:
Understand the idea → define workflows → simplify the user experience → plan the architecture → build the components→ integrate AI, APIs, and automation → test → refine → launch.
I also bring a strong engineering background from game development, including Unreal Engine 4/5, C++, Blueprint, multiplayer systems, gameplay AI, UI systems, and simulation work. This is useful for clients who need AI tools, game AI, simulations, interactive experiences, or technical systems that require performance and reliability.
✅ Why clients work with me:
💡 Practical AI engineering, not hype-based prototypes
🔗 Strong API integration and workflow automation experience
📚 RAG systems with citations and hallucination control
🧰 Full-stack implementation from idea to deployed product
🧪 Clean architecture, testing mindset, and maintainable code
🎮 Bonus Unreal Engine/gameplay engineering background when needed
Tech Stack:
• AI: OpenAI, Claude code, Gemini, LLMs, AI Agents, RAG, Vector Databases, LangChain, LlamaIndex, Pinecone, Weaviate, AI Workflow Automation
• Full Stack: Next.js, React, Node.js, FastAPI, React Native, TypeScript, Python, Supabase, PostgreSQL, MongoDB, Redis, REST APIs, GraphQL
• Deployment: AWS, GCP, Vercel, Docker, CI/CD
• Game Dev: Unreal Engine 5, C++, Blueprints, Online Multiplayer, Gameplay Ability System(GAS), State Tree, UMG
If your project involves AI agents, RAG, AI automation, internal tools, workflow automation, API integrations, document intelligence, reporting dashboards, or full-stack AI applications, I can help you design it properly and build it into a working product.
United Kingdom
$30/hr
100%
Job Success
$50K+ earned
Offers consultations
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Senior .NET & Unity developer specializing in multiplayer games, server architecture, and custom game tooling.
My main focus is online game development for PC, Android and iOS using Unity and C#. I design and implement full server client architecture including networking, databases, matchmaking, persistence, and live service systems. I have built large scale multiplayer systems including MMO style worlds, competitive card games, grid based strategy games, and action combat systems with client side prediction.
Beyond gameplay I spend a lot of time building the tooling that makes projects sustainable. I regularly create custom editors and pipelines that allow designers and non technical staff to create content such as cards, levels, behaviours, quests, items, and encounters without needing to touch code. These tools usually integrate directly with server side data and live game environments.
I am comfortable building the entire backend stack for a game including dedicated servers, login services, account systems, databases, CDN infrastructure, and live operations tooling. My projects often include automated content pipelines, JSON driven game data, asset delivery systems, and custom editor workflows inside Unity.
Some examples of systems I regularly build include
Multiplayer networking and server architecture
Client side prediction and authoritative server simulation
Custom Unity editor tools for game designers
MMO style persistence and database driven worlds
Procedural generation systems and runtime content
Matchmaking and lobby systems
Live service features such as shops, rewards, achievements, and progression
Self hosted CDN and backend infrastructure
I tend to work on projects where the gameplay is only one piece of the puzzle and the real work is building the technology that allows the game to scale and evolve over time.
If you are building an online game and need someone who can handle both the gameplay systems and the backend architecture, I can help.