Hire the Best Substance Painter Specialists
in Brazil

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Leticia Z.

Curitiba, Brazil

$28/hr
5.0
12 jobs

Hi! I'm Letícia a 3D Clothing Modeler from Brazil, with a background in fashion design and professional sewing. I specialize in creating realistic digital clothing for characters using Marvelous Designer, Blender, Substance Painter, and Unreal Engine. Because I worked for years in sewing studios and garment production, I approach 3D clothing the same way real garments are built, starting from patterns, fabric behavior, and construction details. Today I create clothing for: • MetaHuman clothing creation • Game-ready outfits • Cloth simulation setup • Retopology and optimization • Weight painting and skinning • Unreal Engine integration • Custom outfits for cinematics and characters My goal is always to create high quality digital clothing that looks realistic and works reliably in production pipelines.

  • Blender
  • 3D Animation
  • Unreal Engine
  • Virtual Clothing
  • Translation
  • 3D Design
  • Clothing
  • 3D Clothing Design
  • Writing
  • MarvelousDesigner
  • 3D Modeling
Andre F.

Contagem, Brazil

$12/hr
4.9
13 jobs

My name is Andre, I graduated in Game Design. I’m a freelance 3D Modeler who has done furniture and general models for A.R. I work with Blender, Substance Painter and Photoshop in my workflow. My main goal is to create props/assets and scenes. If you have any questions about me or my portfolio, please let me know. I’ll be glad to answer :)

  • Substance Painter
  • 3D Rendering
  • 3D Modeling
  • 3D Design
  • Adobe Photoshop
  • Blender
  • UV Mapping
  • 3D Texturing
Gabriel Ap N.

Sao Paulo, Brazil

$15/hr
4.1
2 jobs

2D and 3D Artist specialized in environment art, props, level design, and technical art. I began my career as an illustrator five years ago and later transitioned into game and simulation development. Over the past three years, I worked as a Level Designer and Technical Artist on Microsoft Flight Simulator (2020 and 2024), where I was credited as one of the World Designers, contributing to large-scale, realistic environments. I have solid experience in props creation, buildings and terminal modeling for environments, including texturing, material creation, and LOD optimization to ensure visual quality and performance.

  • Substance Painter
  • Adobe Photoshop
  • Autodesk Maya
  • Blender
  • Clip Studio Paint
  • Pixologic Zbrush
  • UV Mapping
  • Substance Designer
  • Low Poly
  • High Poly
Rafael B.

Ibirama, Brazil

$10/hr
5.0
1 jobs

3D Artist with 3+ years on low/mid poly modeling and texturing for mobile games. Proficient in Blender, Substance painter, 2D softwares (Illustrator, photoshop) and also with experience in Unreal Engine, mainly implementation of assets and material creation. My softwares of choice for work are Blender and Substance Painter mainly, but i can learn new platforms if needed.

  • Substance Painter
  • Game Asset
  • Character Modeling
  • 3D Modeling
  • 3D Texturing
  • 3D Art
  • 3D Model
  • 3D Modeling Software
  • Blender
Luan A.

Teixeiras, Brazil

$20/hr
5.0
1 jobs

Hello, everyone! I'm Luan Almeida Barbosa, an enthusiast for hard surface 3D modeling with focus in games. I have experience using software such as Blender, Maya, Substance Painter, and Unreal Engine 5, tools that I consider excellent for bringing my ideas to life. AREAS OF EXPERTISE - 3D Design, Modeling, Rendering - High and low poly ready props - Vehicles, Interiors, Exteriors - Product Visualization

  • Substance Painter
  • 3D Modeling
  • Unreal Engine
  • Adobe Photoshop
  • Blender
  • 3D Game Art
  • 3D Model
  • Adobe After Effects
  • Marmoset Toolbag
  • Autodesk Maya
Veronica C.

Sao Bernardo do Campo, Brazil

$15/hr
5.0
17 jobs

I’m a 3D prop and environment modeler and my biggest skills are modeling, texture painter and lightning. I have experience with Blender, Maya, Substance Painter, Zbrush and Photoshop. I have experience with game production, I have worked for Lunar Tale Game Studio on Phantom Hysteria and some freelancing projects. Worked on projects, adapting to the styles required by the client Created assets for games, metaverse and VR/AR Modeling and textures made by me

  • Substance Painter
  • 3D Design
  • Pixologic Zbrush
  • Blender
  • 3D Rendering
  • 3D Modeling
  • 3D Illustration
  • Low Poly
  • Unreal Engine
  • Autodesk Maya
  • Game Asset
  • 3D Texturing
  • Texture Mapping
  • Game Design

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