Hire the Best Unity Developers
in the United States
Albuquerque, New Mexico
I'm a seasoned software engineer with deep expertise in Unity and C#, specializing in game development and integrating gameplay systems. My work has been recognized by industry leaders, including Activision. This recognition underscores my ability to deliver innovative game solutions that exceed client expectations. I'm eager to bring this level of excellence to meet and surpass your needs! Skills & Expertise: 👨💻 Unity development: Unity scripting (C#), asset integration, mobile app development, performance optimizations, game mechanic/systems integration, game bug fixes, and RESTful API Integrations 🛠️ Version control software: Git, GitHub, Unity Version Control 🛜 Networking libraries: Photon Fusion, Mirror Networking, PUN2 🔧 Unity integration services: IAP & app advertising SDK integrations 🚩 Project management tools: Jira, Trello, Azure Boards, Confluence 🧩 Genres: FPS/TPS, match-3 puzzle, MMORPG, racing, top-down shooters, and open to expanding more! ⚙️Back-end services: Google Cloud Firestore for Firebase, Google Cloud Storage for Firebase, and Supabase 🧭 Perspectives: 3D & 2D I can implement solutions to accelerate your project and go beyond your expectations. I have worked with various clients and carved out project deliverables using the skillsets mentioned above. What I aim to bring to my client's project: ⏳ Timely deliverables meeting your direct needs, adjustments, or improvements 📞Clear and constant communication on my latest status for your milestone 👨💻 Professionalism in quality software development 🤝 Cooperation on the highest level to ensure you feel comfortable throughout our partnership ⏱️ Respect your time and perspective to ensure deadlines are met reasonably I will develop code for you that is clean, readable, portable, and maintainable. I always do my best to follow SOLID, DRY, and YAGNI software design principles and will adapt to any coding preferences, principles, or design patterns on a team or with you.
- Unity
- C#
- Game Design
- Game Development
- Photon Unity Networking
- Android
- iOS
- Smartphone
- Mobile Game
- Mobile App Development
- Game Development Bug Fix
- In-App Purchases
- In-Game Advertising
- Firebase
- Supabase
- Apple Xcode
- Firebase Cloud Firestore
- Back-End Development
Bronx County, New York
I have over 10 years of experience in Unity. I have developed 20 games so far ranging from turn based to online strategy with match making. I am experienced with Unity's event flow and have a firm grasp of the Structures and Idioms needed in Game Development. My expertise lies in multiplayer games with simple rules that yield complex interactions between users. It doesn't take me long to have a working prototype and my projects are mostly designed to work with mobile and various account systems like Steam, IOS and Google-Play. My recent project is a game called Chess Cubed which will be out on Steam and Android and IOS soon. The game was completed in 6 weeks and offers innovative game-play. This is blazing fast compared to other 3D chess variants that typically estimate 6-8 months of development time and leaves a lot more room for visual polish and Q&A. What more can I say? Apple Vision Pro developer MetaQuest developer. I also have experience in Pose recognition using Nuitrack and Azure Kinect.
- Unity
- C#
- Game Design
- Game Development
- Photon Unity Networking
- TypeScript
- Mobile App Development
- Object-Oriented Programming
- WebGL
- Authoritative Tone
- App Development
- Web Development
Tampa, Florida
I’m a senior Unity and C# developer who builds games, prototypes, tools, and real-time 3D applications. I've worked for a lot of happy clients! I’m a Unity developer first. Clean architecture, good gameplay feel, performance, frequent test builds and getting the thing shipped are the core of my work. I also work heavily with AI-driven game systems when they make sense: local AI inference, NPC dialogue, dynamic quest generation, procedural content pipelines and experimental gameplay systems. If your game or app needs traditional, polished Unity development, I can do that. If your game needs cutting-edge AI features that behave like production software, I can do that too. What I can help with: Unity / C# game development Gameplay systems, UI, tools, prototypes, production features, debugging, polish, optimization, and platform-specific fixes for PC, Android/iOS, WebGL and VR. AI-enabled games and interactive systems NPC dialogue, local model integration, procedural quests, AI-assisted content generation, narrative engines, runtime data pipelines, and practical AI features that fit inside an actual Unity project. Backend and service integration Databases, APIs, player/user data, analytics, multiplayer services, auth flows, admin tools, live content, and external hardware or device inputs. Technical rescue work I’m comfortable entering messy projects, finding the real problem, stabilizing the build, cleaning up broken systems, and giving the client a clear path forward. Recent work in 2025-2026 has included Mobile and PC strategy, action and MMORPGS, custom Unity tools, AI-powered narrative/gameplay systems, WebGL and VR projects, Android/iOS app updates, ad/IAP integrations, hardware-input arcade experiences, realtime Windows companion apps, and large-scale experimental game prototypes. If you’re serious about building something awesome, I’m happy to work hourly or by milestone depending on the shape of the project. Please get in touch!
- Unity
- C#
- Game Development
- Web Design
- Animation
- Voxel
- JavaScript
- Pixel Art
- Mobile Game
- Android
- Game Design Document
- Phaser
- Git
- Business with 1-9 Employees
- GitHub
- MagicaVoxel
Collins, Mississippi
I’m a Unity Systems Engineer and Game Developer specializing in clean, scalable gameplay systems, AI-driven mechanics, multiplayer foundations, PC games, mobile games, and VR experiences. As the founder of Protosoul Studios, I focus on building production-ready Unity systems that can grow from a simple MVP prototype into a polished, expandable game. Whether you need a custom character controller, AI behavior system, mobile gameplay loop, VR interaction system, multiplayer setup, UI flow, or performance optimization, I can help turn your idea into a working Unity project. My development approach is modular, organized, and future-focused. I build systems that are easy to understand, easy to expand, and designed to avoid unnecessary rework later. I’m comfortable working with C#, Unity URP, Android mobile development, VR/XR, Netcode foundations, AI gameplay logic, UI systems, player controllers, inventory systems, progression systems, and prototype-to-production workflows. I can help with: *Unity gameplay programming *AI behavior systems *Mobile game development *VR/XR interaction systems *Multiplayer foundations *Character controllers *UI and menu systems *Bug fixing and optimization *Prototype/MVP development *Clean project organization and scalable architecture If you need a reliable Unity developer who can think through the full system, communicate clearly, and build with long-term growth in mind, I’d be happy to help bring your game idea to life.
- Unity
- Game Design
- Game Development
- Android App Development
- Gear VR Game
- Mobile Game Development
Spartanburg, South Carolina
15 years in the business. 50+ shipped titles. If you need a Full-Cycle Unity developer who can take your game from concept to the App Store or Steam without babysitting or budget blowouts, then keep reading. I've built games across every major platform: iOS, Android, PC, Console, and AR/VR. My work spans casual mobile hits, real-time multiplayer experiences, and immersive AR/VR applications. I don't just write code, I architect systems that scale, perform, and actually ship. What you get when you hire me: 🎮 Full-Cycle Game Development — GDD and architecture through QA-ready build. I've managed solo and collaborative pipelines for indie studios and funded startups alike. 📱 Cross-Platform Mastery — Native-feeling mobile games on iOS/Android (optimized for low-end devices), polished PC/Console builds, and immersive AR/VR/XR apps. One developer, every platform. ⚙️ Advanced C# & Clean Systems Architecture — No spaghetti code. Ever. Custom editor tooling, scalable game systems, data-driven design, and robust save/load frameworks. 🌐 Multiplayer & Real-Time Networking — Photon, Mirror, Unity Netcode, and custom solutions. Lobbies, matchmaking, lag compensation, and sync — built and shipped in production games. ✨ Shaders, VFX & Graphics — Custom HLSL/ShaderGraph, particle systems, and post-processing. I've transformed visually flat prototypes into games that look the part. 🚀 Performance Optimization — I've rescued games running at 20fps on mobile and brought them to 60fps. Profiling, draw call reduction, batching, memory management — I know where the leaks are. 🎨 UI/UX for Games — Intuitive menus, in-game HUDs, and polished UI flows built with Unity UI & UI Toolkit. Players shouldn't notice the UI. That's the goal. 🏪 Store Publishing — Full submission pipeline: App Store (Apple) and Steam. Metadata, certificates, build configurations, and submission handled. I take a limited number of projects at a time so every client gets focused attention, not a ticket queue. Best fit for clients who: ✔ Have a clear vision and need a technical expert to execute it precisely ✔ Are building something serious — indie studio, funded startup, or established company ✔ Value clean communication, milestone delivery, and zero surprises over cheap shortcuts Send me a message with your project brief. I respond within a few hours and can jump on a quick call to scope your project for free.
- Unity
- Game Design
- Game Development
- Mobile Game Development
- AR & VR Development
- Multiplayer
- Game Mechanics
- 3D Game Art
- WebGL
- PC Game
- Game Prototype
- In-Game Advertising
- Game Design Document
West Lafayette, Indiana
I support teams in delivering polished games and real-time 3D applications to production. I work with studios, startups, and organizations to create games, simulations, and interactive real-time 3D experiences using Unity and Unreal Engine. With 8+ years of experience, I handle the entire real-time production pipeline, from 3D asset creation and animation to engine integration, optimization, and interaction, bringing together art, gameplay, and technical systems into cohesive, production-ready results. What I Do Best 🎮 Game Development (Unity & Unreal) - Gameplay mechanics, systems, and interaction - Level design, real-time implementation, and optimization - Cinematics, cutscenes, and in-engine storytelling 🎨 3D Art & Real-Time Assets - Game-ready characters, environments, and props - Clean topology, efficient UVs, and PBR workflows - Assets optimized for performance and scalability 🧠 VR / AR / XR Applications - Training, medical, industrial, and educational experiences - Interactive simulations and real-time visualization - Performance-focused development for immersive platforms 🎥 Animation, Cinematics & Motion - Character animation, rigging, and motion cleanup - Real-time cinematics and camera work - In-engine animation and motion graphics ✨ Technical Art & Optimization - Shaders, VFX, particle systems, and materials - Performance tuning and real-time rendering optimization - Bridging art and engine-level implementation 🏗️ Product, Architectural & Scientific Visualization - Real-time or pre-rendered visualizations - Interactive walkthroughs and explorable scenes - Accurate, presentation-ready visuals Tools & Workflow - Engines: Unity, Unreal Engine - 3D & Sculpting: Blender, Maya, ZBrush, 3ds Max - Texturing: Substance Painter, Quixel, Photoshop - Rendering: V-Ray, Corona, Twinmotion - Post & Motion: After Effects, Premiere Pro, Illustrator, Adobe Animate Why Clients Choose Me ✅ Senior-level experience across games and real-time 3D ✅ Strong understanding of Unity and Unreal pipelines ✅ Clean, optimized, and scalable project delivery ✅ Clear communication and reliable timelines ✅ Ability to take work from DCC tools all the way into a working engine Whom am I a Good Fit For - Game studios needing reliable Unity or Unreal development support - Teams building real-time, interactive, or immersive experiences - Clients who want both strong visuals and solid technical execution - Projects that require assets to be created and implemented properly If you’re looking for someone who can build the assets, integrate them into Unity or Unreal, and deliver a polished interactive experience, I’d be glad to discuss your project.
- Unity
- C#
- Game Development
- 3D Design
- 3D Modeling
- 3D Rendering
- 3D Animation
- Architectural Rendering
- 3D Product Rendering
- Photorealistic Rendering
- Unreal Engine
- AR & VR
- Mobile Game Development
- Game Audit
- WebGL
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