Hire the Best WebGL Developers
in the United States

More than 3,000 reviews on G2
Rating is 4.5 out of 5.
4.5/5
of Upwork by G2 peer reviewers
Mitchell W.

Kennesaw, Georgia

$56/hr
4.8
116 jobs

I build interactive 3D web experiences end-to-end — Three.js, WebGL, React, full-stack — for clients who need browser-based 3D done right. Most teams either subcontract the 3D out to specialists (slow, expensive) or hand a 3D file to a generic React dev (looks bad). I'm the rare combo: 10+ years in Blender + production full-stack JavaScript engineering. One person, one timeline, one accountable point of contact. ▶ What I Build 🌐 Interactive 3D Web Applications ▸ Real-time multiplayer experiences (Three.js + WebSocket) ▸ Product configurators, virtual showrooms, training simulators ▸ Custom WebGL and shader work ▸ Cross-device support, performance-tuned for production 💻 Full-Stack Web Applications & SaaS ▸ React, TypeScript, Node.js, real-time data sync ▸ Auth, subscriptions, payments, OAuth integrations ▸ Postgres / Supabase, cloud deployment ▸ From MVP to production-ready platform ✔ Architect with 9+ years at a Fortune 15 company 🎨 3D Assets Built for the Web ▸ Models, animations, and exports purpose-built for browser delivery ▸ Optimized GLB/GLTF, Draco compression, texture budgets ▸ Mixamo / Rokoko motion capture integration when characters are needed 🔧 Custom Blender Tools (Python) ▸ Automation scripts and addons for studios with repetitive pipeline work ▸ Custom export tools, batch processing, integration with non-Blender systems ▸ Tools that save your team hours per project ▶ Recent Shipped Work ▸ A Blender plugin for navigation-grid generation and game-ready map export ▸ A Blender lip-sync plugin with both cloud and local TTS engine support ▸ A real-time multiplayer virtual tabletop built in Three.js + WebSocket (Masterwork Campaign Workshop) ▸ A conversational 3D avatar widget with TTS, viseme-synced lip sync, and embedded lead capture. If you need interactive 3D on the web, I can build the whole thing — design through deployment.

  • WebGL
  • 3D Rigging
  • Blender
  • Character Design
  • Autodesk Maya
  • Character Animation
  • iClone
  • Photogrammetry
  • Unity
  • 3D Modeling
  • 3D Motion Tracking
  • Tutoring
  • Deep Learning
  • Motion Capture
  • Character Modeling
Dadong H.

Glendale, California

$35/hr
5.0
92 jobs

🌟 Top WebAR Developer | Expert in WebXR API, Three.js, Zappar, and More 🌟 With over 8 years of experience in developing cutting-edge AR/VR experiences and 3D design, I specialize in creating seamless, interactive WebAR and WebXR projects that elevate user engagement and deliver results. 🔹 What I Can Help You With: - Web-based Augmented Reality (WebAR) solutions for immersive marketing, product showcases, and customer engagement. - AR/VR applications using advanced WebXR APIs, Three.js, for stunning 3D visuals and interactive experiences. - 3D product configurators to let your customers personalize and interact with your products in real-time. - Augmented Reality web apps for both mobile, desktop and cross platforms (AR Core, AR Quick Look). - Virtual Reality experiences for education, training, or immersive experiences. - Web-based games and interactive 3D experiences with Three.js and WebGL. - Full-stack web development with JavaScript, React.js, Node.js, and MySQL, Postgre, Bigquery integration. - High-quality realistic 3D asset creation and visualization using Maya, Blender, ZBrush, Substance Painter, and more. 🔹 Notable Projects: Dell Lego Vodafone Volvo Bluey Froot Loops 🔹 Technical Expertise: - WebXR | Three.js | A-Frame | Zappar | 8th Wall | AR Core | Reality Composer - JavaScript | React.js | Next.js | Node.js | MySQL | BigQuery - 3D Design (Maya,Blender, ZBrush, Substance Painter) - Post-production (Nuke, After Effects, Photoshop) 🔹 Why Choose Me? - Proven Expertise: Leading WebAR seller on Fiverr, with successful projects for top-tier companies. - Strong Communication: Always available and happy to discuss technical and non-technical aspects of your project. - Fast Delivery: I work efficiently to meet deadlines without compromising quality. - Seamless Collaboration: Whether you're a startup or an established company, I'll integrate smoothly with your team. - End-to-End Solutions: From design to deployment, I handle every aspect of AR/VR and 3D development. 🔹 See More of My Work: neoxr.net 🔹 Invoices Available: Business and personal invoices on request.

  • WebGL
  • Augmented Reality
  • Mixed Reality
  • Virtual Reality
  • Mixed Reality Application
  • 3D Modeling
  • Web Development
  • Game Development
  • Virtual Reality Game
  • Web Application
  • Web Design
  • Three.js
  • React
  • Vuforia
  • Material UI
Tim S.

Collingswood, New Jersey

$85/hr
4.4
102 jobs

Please feel free to view some webGL proof-of-concept demos at the link below. I've worked for the past 11 years almost exclusively with webGL. Jobs have included 3d model viewers, product configurators, bone-based animation, particle effects, procedural mesh generation, multi-layer 2D sprite environments, and motion capture/motion tracking for armature animation. Prior to this I have about 2 years experience working on staff for a virtual reality lab. I can work in a number of languages - and am currently most familiar with Javascript/Typescript. I have also worked in C, C++, GLSL, Java, Python, PHP and Javascript. I tend to pick up on what I don't know quickly, and am happy to do research for project solutions. To expound upon the v.r. experience: While working on staff at the lab I was tasked with developing software for an accelerometer-based glove apparatus, learned about VR theory and methods of application, worked with a unity-like engine, and modeled in 3DStudioMax and Maya. I was also involved in the various upkeep and troubleshooting needs of a VR-capable network of nodes and projectors.

  • WebGL
  • JavaScript
  • TypeScript
  • C++
  • 3D Rigging
  • Animation
  • 3D Animation
  • Blender
  • 3D Game Art
  • Three.js
  • OpenGL Shading Language
  • 3D Modeling
  • Web Application
Denzie G.

Bronx County, New York

$100/hr
4.8
92 jobs

I have over 10 years of experience in Unity. I have developed 20 games so far ranging from turn based to online strategy with match making. I am experienced with Unity's event flow and have a firm grasp of the Structures and Idioms needed in Game Development. My expertise lies in multiplayer games with simple rules that yield complex interactions between users. It doesn't take me long to have a working prototype and my projects are mostly designed to work with mobile and various account systems like Steam, IOS and Google-Play. My recent project is a game called Chess Cubed which will be out on Steam and Android and IOS soon. The game was completed in 6 weeks and offers innovative game-play. This is blazing fast compared to other 3D chess variants that typically estimate 6-8 months of development time and leaves a lot more room for visual polish and Q&A. What more can I say? Apple Vision Pro developer MetaQuest developer. I also have experience in Pose recognition using Nuitrack and Azure Kinect.

  • WebGL
  • TypeScript
  • C#
  • Unity
  • Game Development
  • Photon Unity Networking
  • Mobile App Development
  • Object-Oriented Programming
  • Authoritative Tone
  • Game Design
  • App Development
  • Web Development
Aidan G.

Albuquerque, New Mexico

$35/hr
4.9
49 jobs

I'm a seasoned software engineer with deep expertise in Unity and C#, specializing in game development and integrating gameplay systems. My work has been recognized by industry leaders, including Activision. This recognition underscores my ability to deliver innovative game solutions that exceed client expectations. I'm eager to bring this level of excellence to meet and surpass your needs! Skills & Expertise: 👨‍💻 Unity development: Unity scripting (C#), asset integration, mobile app development, performance optimizations, game mechanic/systems integration, game bug fixes, and RESTful API Integrations 🛠️ Version control software: Git, GitHub, Unity Version Control 🛜 Networking libraries: Photon Fusion, Mirror Networking, PUN2 🔧 Unity integration services: IAP & app advertising SDK integrations 🚩 Project management tools: Jira, Trello, Azure Boards, Confluence 🧩 Genres: FPS/TPS, match-3 puzzle, MMORPG, racing, top-down shooters, golf sports games, and open to expanding more! ⚙️Back-end services: Google Cloud Firestore for Firebase, Google Cloud Storage for Firebase, and Supabase 🧭 Perspectives: 3D & 2D I can implement solutions to accelerate your project and go beyond your expectations. I have worked with various clients and carved out project deliverables using the skillsets mentioned above. What I aim to bring to my client's project: ⏳ Timely deliverables meeting your direct needs, adjustments, or improvements 📞Clear and constant communication on my latest status for your milestone 👨‍💻 Professionalism in quality software development 🤝 Cooperation on the highest level to ensure you feel comfortable throughout our partnership ⏱️ Respect your time and perspective to ensure deadlines are met reasonably I will develop code for you that is clean, readable, portable, and maintainable. I always do my best to follow SOLID, DRY, and YAGNI software design principles and will adapt to any coding preferences, principles, or design patterns on a team or with you.

  • Unity
  • C#
  • Game Development
  • Game Design
  • Photon Unity Networking
  • Android
  • iOS
  • Smartphone
  • Mobile Game
  • Mobile App Development
  • Game Development Bug Fix
  • In-App Purchases
  • In-Game Advertising
  • Firebase
  • Supabase
  • Apple Xcode
  • Firebase Cloud Firestore
  • Back-End Development
James C.

Tampa, Florida

$80/hr
5.0
49 jobs

I’m a senior Unity and C# developer who builds games, prototypes, tools, and real-time 3D applications. If you're working with me, you're getting accountability, creativity and technical excellence. I use a cutting edge modern Unity workflow combining years of experience, the Unity MCP plugin and flagship models from Anthropic, Cursor and OpenAI. You're paying for a seasoned veteran using the most effective tools who can look at any line in your code and explain to you in plain english what it does and why it does it. What I can help with: Unity Apps / C# game development Gameplay systems, UI, tools, prototypes, production features, debugging, polish, optimization, and platform-specific fixes for PC, Android/iOS, WebGL and VR. AI-enabled games and interactive systems NPC dialogue, local model integration, procedural quests, AI-assisted content generation, narrative engines, runtime data pipelines, and practical AI features that fit inside an actual Unity project. Backend and service integration Databases, APIs, player/user data, analytics, multiplayer services, auth flows, admin tools, live content, and external hardware or device inputs. Technical rescue work I’m comfortable entering messy projects, finding the real problem, stabilizing the build, cleaning up broken systems, and giving the client a clear path forward. Recent work in 2025-2026 has included Mobile and PC strategy, action and MMORPGS, custom Unity tools, AI-powered narrative/gameplay systems, WebGL and VR projects, Android/iOS app updates, ad/IAP integrations, hardware-input arcade experiences, realtime Windows companion apps, and large-scale experimental game prototypes. If you’re serious about building something awesome, I’m happy to work hourly or by milestone depending on the shape of the project. Please get in touch!

  • Web Design
  • Game Development
  • Unity
  • Animation
  • Voxel
  • JavaScript
  • C#
  • Pixel Art
  • Mobile Game
  • Android
  • Game Design Document
  • Phaser
  • Git
  • Business with 1-9 Employees
  • GitHub
  • MagicaVoxel

How it works

Post a job for freePost a job

Tell us what you need. Create your own job post or generate one with AI then filter talent matches.

Hire top talent fast

Consult, interview, and hire quickly, so you can meet the freelancers you're excited about.

Collaborate easily

Use Upwork to chat or video call, share files, and track project progress right from the app.

Payment simplified

Manage payments in one place with flexible billing options. Only pay for approved work, hourly or by milestone.

Don't just take our word for it

How do I hire a WebGL Developer in the United States on Upwork?

You can hire a WebGL Developer in the United States on Upwork in four simple steps:

  • Create a job post tailored to your WebGL Developer project scope. We'll walk you through the process step by step.
  • Browse top WebGL Developer talent on Upwork and invite them to your project.
  • Once the proposals start flowing in, create a shortlist of top WebGL Developer profiles and interview.
  • Hire the right WebGL Developer for your project from Upwork, the world's largest work marketplace.

At Upwork, we believe talent staffing should be easy.

How much does it cost to hire a WebGL Developer?

Rates charged by WebGL Developers on Upwork can vary with a number of factors including experience, location, and market conditions. See hourly rates for in-demand skills on Upwork.

Why hire a WebGL Developer in the United States on Upwork?

As the world's work marketplace, we connect highly-skilled freelance WebGL Developers and businesses and help them build trusted, long-term relationships so they can achieve more together. Let us help you build the dream WebGL Developer team you need to succeed.

Can I hire a WebGL Developer in the United States within 24 hours on Upwork?

Depending on availability and the quality of your job post, it's entirely possible to sign up for Upwork and receive WebGL Developer proposals within 24 hours of posting a job description.