Hire the Best Wwise Audiokinetic Freelancers
in France

More than 3,000 reviews on G2
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Oceane D.

Bordeaux, France

$20/hr
5.0
9 jobs

Are you looking for a meticulous AI Specialist, Language Data Annotator, and Linguist to elevate your machine learning models, localization projects, or training datasets? I bring over three years of specialized experience in Large Language Model (LLM) training, natural language processing (NLP), and high-fidelity translation, combined with over a decade of rigorous private sector operational management experience. My unique background allows me to deliver exceptional linguistic accuracy, rigorous data integrity, and structured, actionable analytical feedback. What I Bring to Your Projects: AI & LLM Optimization: Expert in Reinforcement Learning from Human Feedback (RLHF), side-by-side comparative model analysis, prompt engineering, and targeting answers under strict constraints and safety guidelines. Premium Linguistic Services: High-fidelity French/English translation, context-aware localization, audio annotation, voice collection, and multi-dialect transcription (Native French C2 / Advanced English C1). Uncompromising Data Integrity: Thorough fact-checking workflows, source verification, and precise editing to fully eliminate AI hallucinations. Proven Platform Experience: Highly skilled in navigating and delivering high-quality outputs on major AI evaluation systems (Outlier, Appen, RWS, Welocalize, Lionbridge, OneForma, Mindrift). Why Hire Me? As a National Director & AI EdTech Ambassador, I don't just execute tasks—I understand the strategic landscape of artificial intelligence. I combine this deep technical awareness with 10 years of professional customer relations and performance tracking, ensuring seamless communication, absolute reliability, and on-time delivery. Let’s collaborate to make your AI models smarter, more culturally accurate, and perfectly aligned with your goals. Click the "Invite to Job" button to discuss your project!

  • AI Fact-Checking
  • AI Model Training
  • LLM Prompt
  • RLHF
  • Natural Language Processing
  • French
  • English
  • Data Annotation
  • Audio Transcription
  • Localization
  • Ecommerce
  • Customer Relationship Management
  • Data Entry
  • Data Labeling
  • Data Quality Assessment
  • Communications
  • Virtual Assistance
  • Data Collection
  • Report Writing
  • AI Writing Generator
Nikita B.

Fougerolles-du-Plessis, France

$35/hr
5.0
11 jobs

Flawless, Cinematic Sound That Elevates Your Story 🎥 With over 15 years of experience as a Post-Production and Re-Recording Mixer, I've had the privilege of shaping the sound for internationally acclaimed projects, including work for studios like: 🎬 Disney, Paramount, and Sony. 🎬 My goal isn't just to complete a task. It’s to become your dedicated creative partner, ensuring your project's sound is nothing short of flawless. Core Services:🎛️ ◆ Re-recording Mixing (Stereo & Surround) ◆ Sound Design & Editing ◆ Dialogue Editing & ADR ◆ Audio Restoration & Enhancement My Toolkit:🛠️ ◆ DAWs: Pro Tools, Cubase, Reaper, ◆ DaVinci Resolve ◆ Middleware & Game Engines: Wwise, FMOD ◆ Programming: Python (for scripting/tools) Ready to make your project sound unforgettable? Drop me a message to discuss your audio goals. 😇

  • Avid Pro Tools
  • Sound Mixing
  • Sound Design
  • Dialogue Editing
  • Film Scoring
  • Custom Sound Effects
  • Audio Restoration
  • Audio Engineering
  • Audio Editing
  • Audio Effects
  • Audio Production
  • Audio Mastering
  • Game Audio
  • Foley Effects
  • Audio Post Production
Ayoub B.

Argenteuil, France

$80/hr
5.0
24 jobs

I build production-grade audio plugins, embedded/hardware systems, real-time 3D tools, and AI-powered software for startups and studios, from C++/JUCE DSP engines and sensor/embedded firmware to WebGL configurators and AI pipelines, shipped end to end. My strength is combining rigorous engineering with design precision: the result is software that's not just functional, but fast, polished, and easy to use. Core skills: Embedded/Hardware: C++, ESP32, Raspberry Pi, SocketCAN, real-time constrained systems, sensor integration and correction Audio/DSP: JUCE, C++23, VST3/AU/CLAP, FFmpeg, custom plugin GUIs 3D/XR: Three.js, WebGL, WebXR, Unity, Unreal Engine, OpenGL, Blender AI/ML: Python, PyTorch, OpenCV, RAG, FastAPI, automation workflows Full-Stack: Next.js, React, Electron, Node.js, Cloudflare-native architectures (Workers, D1, R2) for SaaS products and creative tools I work best as an ongoing technical partner on retainer or for multi-phase builds, for teams shipping complex creative, embedded, or AI-powered software. Happy to scope shorter projects too, but I do my best work when I'm involved from architecture through launch.

  • C++
  • C#
  • TypeScript
  • Python
  • Rust
  • Audio Engineering
  • Audio & Music Software
  • Digital Signal Processing
  • AI Consulting
  • Cloudflare
  • FFmpeg
  • Next.js
  • PostgreSQL
  • Three.js
  • WebGL
  • Unreal Engine
  • Unity
  • Blender
  • AI Agent Development
Robert T.

Coulonges-sur-l'Autize, France

$35/hr
4.9
71 jobs

I have more than 25 years experience in the music production industry. My skills include music mastering, audio mixing and audio editing for films, music, voice recordings and ensuring your audiobook recordings meet ACX audio submission requirements. I also specialise in editing meditation and hypnosis recordings. I can create 8D audio, Binaural Beats, Solfeggio and Isochronic Frequencies for your projects. I use Izotope RX and Acoustica to address audio issues such as background noise, clicks and pops, excessive breath noise, excessive room echo etc. I also Audacity and Cockos Reaper to mix, edit and process audio recordings. Some Client Testimonials: - Robert was quick to respond, attentive to details and pleasant to work with. He also provided suggestions for what could be done differently when producing the raw material that would improve the process for future projects. This was an added bonus that was very much appreciated and reflects Robert's genuine interest in producing exceptional work. I will be happy to use Robert for future projects. - Robert was attentive, in frequent communication, and timely. He very quickly caught a problem with a vocal recording and communicated concerns immediately even before being hired. The project was completed within a few hours of turning it over to him. The quality of his work was excellent. I will use him again for future work. - Another great job completed with Bob. As always he's surpassed by expectations. Looking forward to the next one. - Bob is a pleasure to work with. He has a high work ethic, great turn around time and he's been very willing to work with my crazy schedule. He's gone above and beyond to help make sure my videos are market ready and has spent time making sure my settings are accurate so the sound quality from time of recording is stellar. That was not part of the job. He's got years of sound engineering experience and it really shows. I look forward to working with him in the future as well. - Robert has been the very first freelancer I've worked with on this website. He is very proactive and active in engaging in the project, as well as a very capable professional. Would warmly recommend to everyone in need of a sound engeneer! - I don't always give 5's but Robert showed expertise, responsiveness and impressive detail at speed - Excellent service and communication. - Great freelancer - Great to work with

  • Audacity
  • iZotope RX
  • Audio Restoration
  • Audio Editing
  • Cockos Reaper
  • Sound Mixing
  • Audio Mastering
Solene F.

Strasbourg, France

$35/hr
5.0
19 jobs

Hi there! I'm Solène - a qualified audio specialist, sound designer and games composer with experience in both indie and AAA titles. My aim is to create sound experiences that enhance the narrative and emotional impact of your projects. I believe that sound has the power to take great ideas to the next level: unforgettable experiences that will leave a lasting impression. What I can help you with: - SOUND DESIGN/MUSIC FOR GAMES - creating audio assets and original music for your games and trailers - TECHNICAL SOUND DESIGN - integrating audio assets (sound effects and/or music) into your game, including interactive music systems, using Middleware (Wwise, FMOD) or directly within the engine (Unity, Unreal Engine) - AUDIO EDITING - cleaning up noisy recordings, unwanted reverbs, crackles... - PODCASTS AND AUDIOBOOKS - removing sibilance and plosives ("s" and "p" noises), hums, breathing, mix... - MIX AND MASTERING - taking your tracks to the next level by ensuring compliance with industry standards and using professional tools to make your music shine (levels of instruments, reverb, compression, EQ...) Softwares I use: Ableton Live, Reaper, ProTools, Wwise, FMOD, Unity, Unreal Engine, DaVinci Resolve. Plugins: Isotope RX, Fabfilter, Kilohearts, Output, Glitchmachines... Feel free to reach out. Let's make some magic happen together!

  • Sound Design
  • Music & Sound Design
  • Music Composition
  • Music Production
  • Audio Editing
  • Audio Engineering
  • Sound Mixing
  • Video Game Music
  • Audio Post Production
  • Audio Services
Clement R.

Orvault, France

$60/hr
5.0
12 jobs

Developing an audio product that needs to hit its performance targets from the first iterations? I design loudspeakers, transducers and embedded audio systems, from simulation through to production. Double master's degree in acoustics & vibrations and in electroacoustics. 8 years in acoustics and industrialization, 3 of them freelance. I support hardware teams, audio brands and manufacturers across the full chain: specification, simulation, prototyping, measurement, tuning and manufacturing. What I do: - Loudspeaker & enclosure design (1–3 way): Hi-Fi, pro audio, IoT, marine, in-wall/in-ceiling - LEM / BEM acoustic simulation and system modeling - FEM analysis: structural modes and acoustic air loading - Electrical, Magnetic & thermal simulation (FEMM): motor design, flux, voice-coil heating - Audio DSP, filtering, tuning and SPL optimization (C / SigmaStudio) - Driver selection and Thiele-Small parameter validation - Bracing, sealing, vibration control - 3D-printed prototyping and free-field acoustic measurement - DFM and manufacturing support: CNC, ABS, metal, supplier follow-up Most clients come to me when: - their prototype doesn't meet performance targets, - mechanical constraints degrade acoustic behaviour, - thermal or magnetic limits show up late and force a redesign, - they need to avoid months of trial and error, - the product has to be predictable, measurable and production-ready. I combine advanced simulation with real industrial constraints to deliver accurate, stable and manufacturable audio products. Recent work: - Full pro-audio system (2×18" sub, 2×15" point source, 2×8" line array): design to production - Transducer thermal optimization & DFM: material selection against operating temperatures, demagnetization limits, motor robustness - High-end Hi-Fi loudspeaker - IoT acoustic tuning and architecture optimization - Complete in-wall / in-ceiling home cinema line (5 SKUs) How I work: Clear specification → simulation → 3D-printed prototype → free-field measurement → tuning → DFM and supplier support. Simulation and measurement stay under one roof, so every iteration is fast and verified. No guesswork, no "magic recipes". Just physics, engineering and measurable performance. Engagements: I mainly work on full projects, but I also take on focused engagements: prototype audits, simulation campaigns, technical design reviews before production release. If you need an audio product that sounds right the first time, get in touch.

  • Acoustical Engineering
  • Audio Engineering
  • BEM
  • Embedded System
  • Python
  • CAD
  • Autodesk Fusion 360
  • Audio Speaker
  • C
  • Product Design
  • Design for Manufacturing
  • Mechanical Engineering
  • Digital Signal Processing

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