I build real-time 3D systems for VR, AR, web, and physical installations, with 15 years of hands-on Unity and immersive tech experience.
From Quest-ready XR apps to interactive 3D websites and hardware-driven kiosks, I work across the full stack, from rendering and shaders to multiplayer networking and cloud deployment.
What I build:
VR/AR experiences for Meta Quest, mobile AR, and WebXR, from prototyping to production
PC and mobile games shipped on Steam and app stores
Real-time multiplayer systems with Photon, Mirror, Netcode for GameObjects, and PurrNet
Interactive 3D websites with animated scenes, custom shaders, and embedded 3D models
3D product configurators and e-commerce visualization tools for web
Interactive kiosks and installations with Arduino, ESP32, Raspberry Pi, and Leap Motion
High-performance Unity systems with DOTS, ECS, Burst Compiler, VFX Graph, Shader Graph, and Addressables
Custom shaders and rendering pipelines for HDRP, URP, and WebGL
Cloud deployments on AWS, GCP, Vercel, and self-hosted stacks
Unity
C#
Game Design
Game Development
Virtual Reality
Game Testing
Virtualization
Android App Development
3D Animation
3D Rendering
VR Application
Rafael M.
Goiatuba, Brazil
$17/hr
5.0
1 jobs
Unity Gameplay Programmer | C# Systems Developer | 2D & 3D Games
I’m a Unity developer focused on gameplay programming and game systems using C#. I enjoy building mechanics, improving workflows, and turning ideas into playable and polished experiences.
I work on both 2D and 3D projects and usually help with gameplay systems, UI, AI behaviors, save systems, optimization, and overall game structure. I care a lot about writing clean and scalable code so projects stay easier to maintain and expand over time.
I prefer clear communication and organized development. I usually work with structured documentation and regular updates to keep everything aligned during production.
If you need someone focused on reliable implementation and long-term project quality, feel free to reach out.
Unity
C#
Game Design
Game Development
Game Development Bug Fix
Portuguese
English
Mike D.
Belem, Brazil
$45/hr
4.7
36 jobs
Unity developer with a technical art background, working across the full real-time pipeline — from gameplay and tooling code to shaders, VFX, lighting and optimization. I sit comfortably between engineering and art, which lets me translate creative intent into something that actually ships and holds framerate.
I've delivered projects across AR/VR, WebGL and mobile, each with its own constraints: XR comfort and interaction design, aggressive draw-call and memory budgets on mobile, and load-time and build-size discipline for the web. That range has made me pragmatic about trade-offs and comfortable owning a feature end to end, from prototype to release build.
On the art side, my focus is real-time VFX — particle systems, VFX Graph, custom shaders and Shader Graph — along with the tooling that keeps production moving: editor scripts, automated asset workflows and art-side debugging tools.
I also integrate AI throughout my 3D creation process, using generative and assistive tools for concepting, texturing, asset generation, retopology support and iteration speed. I treat AI as part of the pipeline rather than a novelty: it shortens the distance between idea and playable prototype, while the final quality bar stays a craft decision.
Unity
C#
Game Development
Blender
3D Modeling
3D Animation
Scripting
Bug Fix
Mobile Game
Smartphone
Android
Python
Game Customization
PC Game
Automation
AR & VR
Three.js
Lucas M.
Belo Horizonte, Brazil
$8/hr
5.0
27 jobs
✅ I'm a dedicated Game Developer and 3D Artist with a passion for crafting immersive gaming experiences. Whether you need high-quality assets, fluid gameplay mechanics, or stunning UI/UX design, I combine technical expertise with artistic vision to create exceptional results in every project. From indie games to VR applications, I ensure that each creation is visually captivating, optimized for performance, and built to engage players.
I've created characters, assets, and UI, implementing them in Unity to deliver high-quality functionality and results for my clients.
⭐ Here's what I can bring to your project ⭐
✅ Game Development – Unity (C#), gameplay programming, optimization
✅ 3D Art & Animation – modeling, texturing, rigging, animation (Blender)
✅ 2D Art & UI/UX – HUDs, icons, interfaces (Photoshop, Illustrator, Aseprite, Figma)
✅ Virtual Reality (VR) Development – Oculus Quest, immersive experience design
✅ Low-poly Asset Creation & Optimization
✅ Level Design - Fun and balanced maps
⭐ Why you should choose me over other freelancers ⭐
✅ Client Satisfaction – My focus is on delivering value and earning long-term trust
✅ Going Beyond Expectations – I take pride in exceeding client expectations
✅ Responsiveness – Clear and fast communication to keep your project moving forward
✅ Adaptability & Resilience – I find creative solutions to any development challenge
✅ Professionalism & Passion – I genuinely care about making your game a success
🏆 Reviews and feedback from satisfied clients 🏆
Take a look at my work history and see what past clients have said about the quality, dedication, and results I deliver!
📩 Contact me! Let's bring your project to life 🚀
Unity
Game Design
Game
Video Game
Game Art
Game Asset
Logo
Logo Animation
3D Art
Mockup
Pixel Art
Video Editing
Visual Effects
Game UI/UX Design
Graphic Design
Klein B.
São Leopoldo, Brazil
$30/hr
5.0
145 jobs
I’m a Unity Game Developer with 100+ Unity-based games, mobile games, video games, AR/VR applications, and interactive experiences built from scratch for startups, small businesses, and enterprise clients.
As a Unity developer, I’ve worked on Game Development, Mobile Game Development, Video Game Software, AR & VR Development, Augmented Reality, Virtual Reality, Photon Unity Networking, and cross-platform projects for iOS, Android, PC, Windows, Steam, and VR devices.
𝙃𝙤𝙬 𝙄 𝘾𝙖𝙣 𝙃𝙚𝙡𝙥 𝙔𝙤𝙪:
1️⃣ Unity Game Development: I build complete Unity games and mobile games with smooth gameplay mechanics, clean scenes, engaging UI, strong performance, and scalable project structure.
2️⃣ Mobile Game Development: I develop mobile games and interactive apps for iOS and Android using Unity and C#, making sure the game runs smoothly across smartphones, tablets, and mobile platforms.
3️⃣ AR/VR Development: I create AR applications, Augmented Reality experiences, Virtual Reality projects, and AR & VR interactive solutions for training, education, entertainment, simulation, and business use.
4️⃣ Online Multiplayer & Photon Unity Networking: I can integrate multiplayer features, real-time gameplay, user systems, matchmaking, and online game functionality using Photon Unity Networking and Unity multiplayer tools.
5️⃣ Bug Fixing, Optimization & Game Improvement: I fix bugs, clean up Unity projects, improve performance, reduce load times, optimize gameplay, and make existing games feel smoother, faster, and more polished.
6️⃣ Game Prototypes & Full Builds: I help turn ideas into playable game prototypes, MVPs, demos, and complete video games ready for testing, pitching, or launch.
𝙆𝙚𝙮 𝘼𝙘𝙝𝙞𝙚𝙫𝙚𝙢𝙚𝙣𝙩𝙨:
🔹 Built 100+ Unity games, mobile games, AR/VR apps, and interactive applications.
🔹 Delivered a Unity mobile game with 50,000+ downloads.
🔹 Improved Unity game performance by up to 40% through debugging and optimization.
🔹 Integrated AR/VR features and Photon Unity Networking multiplayer systems in 20+ projects.
🔹 Built game prototypes that helped startups present their ideas, test gameplay, and attract investor interest.
🔹 Worked with designers, developers, and business teams to deliver polished, scalable Unity projects on time.
𝙀𝙭𝙥𝙚𝙧𝙩𝙞𝙨𝙚:
🔹 Game Engines: Unity, Unity3D, Game Engine, Video Game Software
🔹 Game Development: Game Development, Mobile Game Development, Video Game, Game, Mobile Game
🔹 AR/VR: AR & VR, AR/VR Development, Augmented Reality, Virtual Reality, AR Applications, AR/VR Devices & Platforms
🔹 Multiplayer: Photon Unity Networking, online multiplayer, real-time gameplay systems
🔹 Platforms: iOS, Android, PC, Microsoft Windows, Steam, VR devices, smartphones, tablets
🔹 Tools & Languages: C#, Unity Editor, Visual Studio, Git, debugging tools, asset management
🔹 Services: Bug fixing, performance optimization, game prototypes, gameplay systems, UI, animations, project cleanup, and full Unity development
The best way to start is with a free call and a quick review of your Unity game, mobile game, or AR/VR project needs.
Send me a message, and I’ll help you figure out the best next step.
Unity
AR Application
Augmented Reality
Game Development
Photon Unity Networking
Mobile Game Development
AR & VR
Mobile Game
Game Testing
PC Game
Game
Game Prototype
Game Controller
Video Game
Game Mechanics
Game Customization
AR & VR Applications
AR & VR Development
Game Engine
Virtual Reality
Ricardo M.
Porto Alegre, Brazil
$25/hr
5.0
13 jobs
I graduated in the Game Design course of Anhembi Morumbi University, I have
experience in game development, software programming and quality assurance. I've
been using Unity as my main tool. I've worked as scripter and quality assurance in a
game studio called Insolita studios and now a days I work as Unity instructor in Stock
Training and Unity developer in USP, developing engineering simulators. My most
recent experience is as Software Developer at Samsung, where I worked as consultant
for all the Virtual Reality related projects and as Technical Lead and Developer in most
of them.
Unity
C#
Game Design
Game Development
Graphics Programming
Unreal Engine
C++
Visual Effects
Git
JavaScript
Three.js
WebGL
AR & VR
Virtual Reality Game
Mobile Game Development
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