Hire the Best WebGL Developers
in Brazil
Juiz de Fora, Brazil
I build real-time 3D systems for VR, AR, web, and physical installations, with 15 years of hands-on Unity and immersive tech experience. From Quest-ready XR apps to interactive 3D websites and hardware-driven kiosks, I work across the full stack, from rendering and shaders to multiplayer networking and cloud deployment. What I build: VR/AR experiences for Meta Quest, mobile AR, and WebXR, from prototyping to production PC and mobile games shipped on Steam and app stores Real-time multiplayer systems with Photon, Mirror, Netcode for GameObjects, and PurrNet Interactive 3D websites with animated scenes, custom shaders, and embedded 3D models 3D product configurators and e-commerce visualization tools for web Interactive kiosks and installations with Arduino, ESP32, Raspberry Pi, and Leap Motion High-performance Unity systems with DOTS, ECS, Burst Compiler, VFX Graph, Shader Graph, and Addressables Custom shaders and rendering pipelines for HDRP, URP, and WebGL Cloud deployments on AWS, GCP, Vercel, and self-hosted stacks
- C#
- Unity
- Virtual Reality
- Game Testing
- Virtualization
- Game Development
- Android App Development
- Game Design
- 3D Animation
- 3D Rendering
- VR Application
Barra Mansa, Brazil
I am a video editor and motion designer dedicated to creating high-impact audiovisual content. My work combines creative storytelling with advanced technical animation to ensure every project stands out and keeps the audience engaged. Expertise & Services: Creative Video Editing: Full production for Reels, TikTok, and YouTube, specializing in modern aesthetics like "mixed media," "torn paper" textures, and dynamic pacing. 2D Motion Graphics: Custom animations including high-energy gaming promos, streamer overlays, and synchronized typography designed for maximum impact. 3D & WebGL Animation: Creation of immersive 3D visuals and interactive animations specifically optimized for web environments. AudioVisual Solutions: A complete approach to sound and vision, ensuring that transitions, effects, and motion work together seamlessly. I focus on the technical details that differentiate a standard video from a premium visual experience, delivering complete and polished files ready for any platform. Technical Toolkit: Editing & Motion: Adobe After Effects, Premiere Pro, Lottie. 3D & Interactive: Blender, WebGL, Three.js.
- WebGL
- 3D Modeling
- Augmented Reality
- Three.js
- Blender
- Lottie
- Adobe After Effects
- 3D Texturing & Lighting
- CAD
- 3D Floor Plan
- 3D Animation
Porto Alegre, Brazil
I graduated in the Game Design course of Anhembi Morumbi University, I have experience in game development, software programming and quality assurance. I've been using Unity as my main tool. I've worked as scripter and quality assurance in a game studio called Insolita studios and now a days I work as Unity instructor in Stock Training and Unity developer in USP, developing engineering simulators. My most recent experience is as Software Developer at Samsung, where I worked as consultant for all the Virtual Reality related projects and as Technical Lead and Developer in most of them.
- WebGL
- C#
- Game Design
- Graphics Programming
- Game Development
- Unity
- Unreal Engine
- C++
- Visual Effects
- Git
- JavaScript
- Three.js
- AR & VR
- Virtual Reality Game
- Mobile Game Development
Carazinho, Brazil
I am a Senior Computer Graphics Programmer and 3D Generalist operating at the intersection of high-performance coding, Generative AI, and artistic visualization. Not relying solely on abstractions, I have deep low-level expertise, having built my own WebGL rendering engine from the ground up. This foundational knowledge makes me exceptionally effective with frameworks like Three.js. I know what's happening under the hood, but I am equally comfortable building custom, lightweight solutions when performance is paramount. My skillset covers the entire pipeline, from server-side logic to raw shader programming: Graphics Programming: Expert in raw GLSL, vanilla WebGL, and Three.js. Whether you need a standard framework for rapid development or a custom lightweight engine for speed, I can adapt to the tech stack that best fits the project. Full Stack Development: I provide end-to-end web solutions, ranging from backend architectures using Node.js or PHP, to robust frontends built with React, or vanilla Typescript/JavaScript. AI & Hybrid Workflows: I build advanced pipelines that blend 3D precision with Generative AI. This includes developing custom Python nodes for ComfyUI to optimize product rendering and create flexible generation workflows. 3D Generalist: Extensive background in architectural and product visualization/modeling, allowing me to bridge the gap between technical constraints and visual fidelity. I prefer building clean, modular, and efficient solutions to solve complex visual problems.
- WebGL
- 3D Rendering
- 3D Modeling
- Autodesk 3ds Max
- 3D Design
- Photorealistic Rendering
- TypeScript
- Dart
- C++
- JavaScript
- Python
- Three.js
Praia Grande, Brazil
☆ Formula 1 ☆ Lancôme ☆ Adidas ☆ Hugo Boss ☆ Cirque du Soleil ☆ Cartier ☆ Hennessy ☆ Pandora ☆ Zenith ☆ Hogan Lovells ☆ Prudence ☆ Manulife ☆ Moet & Chandon ☆ Trinax ☆ 🚀 For 20+ years I've built production CV systems, real-time interactive installations, and generative AI experiences that run 24/7 in airports, malls and live global events, handling dozens of users simultaneously, in chaotic real-world conditions, where a crash is never an option. 🔥 Bridging domains most engineers can't: - Computer Vision + Generative AI + Real-Time Interactivity. Most engineers know Computer Vision. Others know Generative AI. Few have shipped both together in the same production interactive system, under live-event conditions, for global Fortune 500 brands. That's the gap I live in. 🎯 Spatial AI is the fusion of real-world interactivity with Generative AI and intelligent agents. In practice, it means I can build: - An interactive wall that tracks users and generates unique, on-brand visuals in real time, pipelines serving dynamic assets directly into Unity / Unreal at scale. - A context-aware AI character that sees you, hears you, remembers your interactions, and responds with personality, powered by RAG, MCP, and multimodal sensing. Need a ComfyUI pipeline feeding Unity visuals live? A multi-sensor agent that understands physical space? A face recognition system that works in any crowd, any lighting? That's where I thrive. ★★★★★CORE EXPERTISE★★★★★ ★ Interactive Installations & Gamified Experiences - Unity / Unreal Engine · Interactive walls (DLSS 4K+, 50+ users) · Projection mapping - Character-driven gamification · Custom hardware (Jetson, Arduino, ESP32) ★ Depth Camera & Spatial Vision - Kinect v1/v2/Azure · RealSense · Orbbec · Multi-camera sync - 3D reconstruction · Sensor fusion (LiDAR + depth + RGB + IMU) ★ Computer Vision & Deep Learning - Face recognition & anti-spoofing (iBeta Level 2 ready) - Real-time object & gesture tracking (MediaPipe, YOLO) - Custom PyTorch / TensorFlow training on GPU ★Generative AI & Synthetic Data - Stable Diffusion XL · Flux · ComfyUI · LoRA · ControlNet · Kohya - Automated synthetic dataset generation, Dockerized pipelines ★ AI Agents & Spatial Intelligence - RAG systems · MCP integration · Memory-enabled context-aware agents - Edge-deployed LLMs · Sub-100ms multimodal inference 🏆 NOTABLE ACHIEVEMENTS - Face Anti-Spoofing AI (2025): 99.6% accuracy, 1 in 67k false accepts, <100ms, iBeta Level 2 ready - Synthetic Dataset Pipeline (2025): 27K images, 99.2% F1, fully Dockerized - Formula 1 SGP: Live 3D projection mapping on a real F1 car, 4 projectors + 3 Kinects, zero failures - Lancôme AR: +20% audience engagement, real-time facial tracking at 120fps - Manulife LED Wall: 5 Kinects synced across PCs, 30+ concurrent users, 24/7 reliability - Hugo Boss, Changi Airport T1: Live multiplayer Kinect installation, high foot traffic - Adidas Interactive Wall: Motion-reactive 8K wall with Unity DLSS shaders - Cirque du Soleil AR: Real-time AR masks with instant Polaroid print and email share 🔥 TESTIMONIALS ⭐⭐⭐⭐⭐ "Fred is the best freelancer I've worked with, extremely competent and passionate. We've worked together for over 6 years!"- Joel Goh, Creative Director, Trinax Sg ⭐⭐⭐⭐⭐"World-class engineer who delivers incredible products. Excels at suggesting modifications that result in better outcomes."- Zach ⭐⭐⭐⭐⭐ "Outstanding work. Great communication. Very pleased with creative input and visual aesthetics on our VR app. Will hire again."- Michael Jenkins, Harmony Media ⭐⭐⭐⭐⭐"Fred's technical expertise is unmatched. His research-driven approach led to an outstanding result. Highly recommended!"- Iman Shirali, Elitaz 🛠️ TECH STACK - Languages: Python · C++ · C# · JavaScript · HLSL - CV / ML: PyTorch · TensorFlow · OpenCV · MediaPipe · YOLO · SAM - Generative AI: LoRA - ControlNet · ComfyUI - Kohya - Stable Diffusion · Flux - LLM & Agents: Multi-Agent Orchestration · Parallel Workers · Persistent Memory - MCP - RAG - Depth & 3D: Lidar - Kinect · RealSense · Orbbec · PCL - Engines: Unity (XR Toolkit, Shader) · Unreal Engine · Blender · Houdini - Vector DBs: ChromaDB · Pinecone · FAISS - Infrastructure: AWS · Azure · Firebase · Supabase · Docker · MLflow · W&B 🎯 IDEAL PROJECTS ✅ Production-grade interactive installations, walls, projection mapping, gamification ✅ Computer vision that works in real crowds, any lighting, any hardware ✅ Spatial AI with memory and personality, retail, museums, brand experiences ✅ Generative AI pipelines for dynamic, personalized real-time content ✅ Biometric systems, face recognition, anti-spoofing, liveness detection ✅ Multi-sensor edge deployments, events, airports, malls, retail 📫 LET'S TALK I specialize in solving problems others say can't be done. Send me your technical challenge, timeline, budget, and success metrics. I'll respond within 24 hours with a clear plan and cost breakdown. Because I think like a founder, not just a developer.
- Computer Vision
- Artificial Intelligence
- Generative AI
- Unity
- Python
- C#
- Machine Learning
- AR & VR Development
- OpenCV
- AI Agent Development
- Sensor Fusion
- Edge AI
- Facial Recognition
- PyTorch
- Gamification
Rio de Janeiro, Brazil
I am a seasoned technology leader with nearly two decades of experience in software architecture, blockchain solutions, and mobile application development. As the Chief Technology Officer at various organizations, I spearheaded innovative projects, including a pivotal role in the EOS blockchain launch. My work in modeling, automation, and computer simulation has been recognized through awards in both national and international competitions. I have a solid background in Machine Learning and Autonomous Systems. Whether you need strategic guidance for your project or skilled execution of technology solutions, I am ready to collaborate and drive your vision forward. Let's connect to explore how I can add value to your team and projects.
- Artificial Intelligence
- Elasticsearch
- Rust
- Linux
- Vector Database
- Machine Learning
- TypeScript
- Angular
- Machine Learning Model
- Node.js
- MongoDB
- Genetic Algorithm
- Simulation Software
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Top cities for WebGL Developers in Brazil
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