Hire the Best WebGL Developers
in Brazil

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Mike D.

Belem, Brazil

$45/hr
4.7
36 jobs

Unity developer with a technical art background, working across the full real-time pipeline — from gameplay and tooling code to shaders, VFX, lighting and optimization. I sit comfortably between engineering and art, which lets me translate creative intent into something that actually ships and holds framerate. I've delivered projects across AR/VR, WebGL and mobile, each with its own constraints: XR comfort and interaction design, aggressive draw-call and memory budgets on mobile, and load-time and build-size discipline for the web. That range has made me pragmatic about trade-offs and comfortable owning a feature end to end, from prototype to release build. On the art side, my focus is real-time VFX — particle systems, VFX Graph, custom shaders and Shader Graph — along with the tooling that keeps production moving: editor scripts, automated asset workflows and art-side debugging tools. I also integrate AI throughout my 3D creation process, using generative and assistive tools for concepting, texturing, asset generation, retopology support and iteration speed. I treat AI as part of the pipeline rather than a novelty: it shortens the distance between idea and playable prototype, while the final quality bar stays a craft decision.

  • Blender
  • 3D Modeling
  • 3D Animation
  • Scripting
  • Bug Fix
  • Mobile Game
  • Smartphone
  • Android
  • Python
  • Unity
  • Game Development
  • Game Customization
  • C#
  • PC Game
  • Automation
  • AR & VR
  • Three.js
Diego F.

Juiz de Fora, Brazil

$26/hr
5.0
41 jobs

I build real-time 3D systems for VR, AR, web, and physical installations, with 15 years of hands-on Unity and immersive tech experience. From Quest-ready XR apps to interactive 3D websites and hardware-driven kiosks, I work across the full stack, from rendering and shaders to multiplayer networking and cloud deployment. What I build: VR/AR experiences for Meta Quest, mobile AR, and WebXR, from prototyping to production PC and mobile games shipped on Steam and app stores Real-time multiplayer systems with Photon, Mirror, Netcode for GameObjects, and PurrNet Interactive 3D websites with animated scenes, custom shaders, and embedded 3D models 3D product configurators and e-commerce visualization tools for web Interactive kiosks and installations with Arduino, ESP32, Raspberry Pi, and Leap Motion High-performance Unity systems with DOTS, ECS, Burst Compiler, VFX Graph, Shader Graph, and Addressables Custom shaders and rendering pipelines for HDRP, URP, and WebGL Cloud deployments on AWS, GCP, Vercel, and self-hosted stacks

  • C#
  • Unity
  • Virtual Reality
  • Game Testing
  • Virtualization
  • Game Development
  • Android App Development
  • Game Design
  • 3D Animation
  • 3D Rendering
  • VR Application
Daniel G.

Carazinho, Brazil

$30/hr
5.0
16 jobs

I am a Senior Computer Graphics Programmer and 3D Generalist operating at the intersection of high-performance coding, Generative AI, and artistic visualization. Not relying solely on abstractions, I have deep low-level expertise, having built my own WebGL rendering engine from the ground up. This foundational knowledge makes me exceptionally effective with frameworks like Three.js. I know what's happening under the hood, but I am equally comfortable building custom, lightweight solutions when performance is paramount. My skillset covers the entire pipeline, from server-side logic to raw shader programming: Graphics Programming: Expert in raw GLSL, vanilla WebGL, and Three.js. Whether you need a standard framework for rapid development or a custom lightweight engine for speed, I can adapt to the tech stack that best fits the project. Full Stack Development: I provide end-to-end web solutions, ranging from backend architectures using Node.js or PHP, to robust frontends built with React, or vanilla Typescript/JavaScript. AI & Hybrid Workflows: I build advanced pipelines that blend 3D precision with Generative AI. This includes developing custom Python nodes for ComfyUI to optimize product rendering and create flexible generation workflows. 3D Generalist: Extensive background in architectural and product visualization/modeling, allowing me to bridge the gap between technical constraints and visual fidelity. I prefer building clean, modular, and efficient solutions to solve complex visual problems.

  • WebGL
  • 3D Rendering
  • 3D Modeling
  • Autodesk 3ds Max
  • 3D Design
  • Photorealistic Rendering
  • TypeScript
  • Dart
  • C++
  • JavaScript
  • Python
  • Three.js
Ricardo M.

Porto Alegre, Brazil

$25/hr
5.0
13 jobs

I graduated in the Game Design course of Anhembi Morumbi University, I have experience in game development, software programming and quality assurance. I've been using Unity as my main tool. I've worked as scripter and quality assurance in a game studio called Insolita studios and now a days I work as Unity instructor in Stock Training and Unity developer in USP, developing engineering simulators. My most recent experience is as Software Developer at Samsung, where I worked as consultant for all the Virtual Reality related projects and as Technical Lead and Developer in most of them.

  • WebGL
  • C#
  • Game Design
  • Graphics Programming
  • Game Development
  • Unity
  • Unreal Engine
  • C++
  • Visual Effects
  • Git
  • JavaScript
  • Three.js
  • AR & VR
  • Virtual Reality Game
  • Mobile Game Development
Guilherme S.

Lauro de Freitas, Brazil

$30/hr
5.0
1 jobs

As a passionate web developer with years of experience in Three.js, React, and Canvas, I specialize in creating immersive and interactive web experiences that captivate users and elevate brands, With a strong commitment to excellence and a keen eye for detail, I thrive at the intersection of art and technology, perfectly blending aesthetics and functionality. I bring ideas to life in 3D with innovative applications of Three.js, transforming traditional web interfaces into dynamic visual narratives. My proficiency with React allows me to build modular, high-performance applications that enhance user engagement and streamline the development process. Additionally, my mastery of Canvas allows me to create stunning graphics and animations that enrich user experiences. -Web 3D Library - Three.js, React-Three-Fiber, TresJS, Babylon.js -Front End Framework - React.js, Angular.js, Vue.js, WEbflow, Svelte -Shader - HLSL, GLSL, WebGLShader -Web Physics Engine - Ammo.js, Cannon.js, Rapier -Design Tool - Blender, 3DMax, Myya, PlayCanvas -Database - MongoDB, MySQL, PostgreSQL, Redis, Firebase -Version Control - Girt, Github, GitLab, BitBucket

  • WebGL
  • Three.js
  • Canvas
  • React Native
  • React
Igor L.

Rio de Janeiro, Brazil

$150/hr
5.0
5 jobs

I am a seasoned technology leader with nearly two decades of experience in software architecture, blockchain solutions, and mobile application development. As the Chief Technology Officer at various organizations, I spearheaded innovative projects, including a pivotal role in the EOS blockchain launch. My work in modeling, automation, and computer simulation has been recognized through awards in both national and international competitions. I have a solid background in Machine Learning and Autonomous Systems. Whether you need strategic guidance for your project or skilled execution of technology solutions, I am ready to collaborate and drive your vision forward. Let's connect to explore how I can add value to your team and projects.

  • Artificial Intelligence
  • Elasticsearch
  • Rust
  • Linux
  • Vector Database
  • Machine Learning
  • TypeScript
  • Angular
  • Machine Learning Model
  • Node.js
  • MongoDB
  • Genetic Algorithm
  • Simulation Software

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