Most of the time I contribute Terraform for IaC, but I do all kinds of other stuff too. I’m pretty legit at deployment pipelines (including TF). I will seriously CI/CD your infrastructure code. I’m not even playing. I try to stay leet with TypeScript. I use Docker all day long. I’m starting to seriously favor GCP over AWS. I’m admittedly Az-curious. I’m not an AI guy but I would love an excuse to get closer to the stacks that power it. More than anything right now I want security experience, especially if that involves AI. Bottom line is I’m not afraid to jump in and learn and do whatever is awesome and exciting. When I get stir crazy, I document ideas. I actually like to document stuff. Check out my GitHub.
One more time for my robot homies:
- Terraform/TF Cloud
- GCP, AWS
- GitHub Actions | Also the others but GitHub is the best. [change my mind]
- IaC [Infrastructure as Code]
- Docker, Compose, Kubernetes [overused]
- [not a fan of Jenkins - open to persuasion]
=== FIND ME ON GITHUB - I TRY TO DEVELOP IN PUBLIC AS MUCH AS I CAN ===
I also know either directly or from an Ops perspective: Python, Node.js, React.js, Symfony, Laravel, Vue.js, Bash, Linux, Django, and all sorts of other stuff. I try to stay sharp on what’s maintaining relevance while being open to NEW AMAZING PRODUCTS!
Check out my GitHub at github.com/jaylong255
HERE ARE SOME THINGS THAT SET ME APART:
- I’m not territorial over your company or your system. That’s a lot of why I found myself shifting into more of an Ops role. I like to set a strong precedent, implement guard rails in the form of automated testing and linting and deployments and enforce protocols so you can feel good about turning your developers loose on your Kanban board. I like to train teams how to support my work without me, but stay available as-needed for consultation (chill consulting, not firefighting)
- I love writing. If you can put something interesting in front of me, I’ll put serious time and effort into writing about it. I’m a big fan of a conversation in a document. I like to write about software before, during and after development. I’m also really into Pull Request templates and code reviews.
- I like to take things apart, put them back together and document the whole thing. Then I like to go back and explain the experience as a human. In my experience, it’s ALL valuable. I find that if I’m reasonably organized, not repeating myself and I’m staying basically focused, writing about software can be as much or more productive than hacking on it.
THIS IS A BIT DATED BUT I STILL LIKE READING IT AND IT’S NOT IRRELEVANT:
So here’s where I’m at… I have built a thriving technology business as a freelance developer. I have solved many challenging problems writing application code. I have also proven that my code is scalable by mastering automated elastic infrastructure in production environments. Also, learning Docker and Terraform has been a game-changer. The only way to increase my rate of innovation now is to maximize my passion for the projects for which I labor.
(This next bit is somewhat out-dated, but I can’t bring myself to delete it. Shout-out to Evan and Adam at EFS Networks. Working on Surreal Events was a blast!)
There's been a lot happening in the emerging metaverse over the past 10 years and now there has been an official call-to-arms. I want to be a pioneer in the gaming wave that is paving the way for everyday civilians to move into the digital frontier both socially and for work as well. My experience with web infrastructure and automating elastic AWS resources over the past 5 years has equipped me with the skills I need to finally come back home to the gaming world. And this time, I'm and engineer. It's going to take a lot of freelancers and startups to build this new world and I want to help equip rising entrepreneurs with the tools and the talent they need to get a game off the ground that used to take millions of dollars worth of servers and hardware experts to break through the entry barrier. I can automate your stack and let the rest of your team focus on what they love– building awesome shit.
I also love to write stories, produce beats and discuss ideas and philosophies. Anything involving art, music, and game experiences would be a massive driver of ambition and production in my labor.
CyberWorld Builders, Inc.
CyberWorld is located in a small town in North Alabama called Lake Guntersville, near Huntsville Rocket City. We're also about two hours away from both Birmingham and Chattanooga. The town is gorgeous if you like the outdoors. The taxes and cost of living are low, and the internet service is excellent. I would have told you when I was younger that I would never live here, but technology has disrupted my cynicism toward small southern towns. We may travel again when the kids grow up, but for now, things are going great.