🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 Do you want to INVEST in GAMES and EARN?! 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
✅✅✅✅✅✅✅✅✅✅✅ Get in touch - I will help you! ✅✅✅✅✅✅✅✅✅✅✅
💲 Do You have a Game-Changing StartUp?
💲 Do You Want to Make a Game for an Existing Business?
Let me take care of creating your amazing game, while you focus on the really important aspects, making sure it's well marketed and gets delivered to your target audience.
I'm a highly motivated agile Unity Game Developer from Ukraine with 6+ years of experience in the game industry.
I hold a Master Degree in Software Engineering, with Computer Science.
I've worked for different clients from a variety of areas such as sports, music and entertainment, games.
I'm an experienced in games and entertainment software developing for wide range of platforms(iOS, Android, PC, WebGL).
I can develop all types of games, from hyper-casual to complex multiplayer games, AR/VR or Interactive games with 3D cameras(Kinect,Orbbec,RealSense).
I've gained a lot of experience in the whole process from implementing the first idea as a conceptual prototype till publishing the fully implemented app in the store.
I enjoy developing solutions that solve client's problems while being efficient, reliable, and not overly complicated.
I always respect your deadlines, expectations, requirements and details, have amazing communication and planning skills you would value.
Contact me at any time and I'll provide fast consultation about your product.
• 6+ years’ Games & Mobile App Development using Unity;
• Strong C#/.NET & C++, Multithreading, Data Oriented Design, STL;
• Proficient in Image Processing, Image Recognition, Computer Vision, OCR;
• Other: Unit Testing, Project Documentation, Agile Development (Scrum/Kanban), Version Control (Git), Trello, Jira.
CAN OFFER FOLLOWING SERVICES:
• Сross-Platform 2D/3D Game Development (iOS, Android, PC, WebGL);
• VR development (HTC Vive, Oculus Go, etc);
• AR development (Vuforia, EasyAR, ARCore, ARKit, MaxSt AR);
• Developing Interactive Games(Kinect,Orbbec,RealSense);
• Developing Music Dependent Games;
• Game AI programming;
• Adding multiplayer/networking features to the game(Photon Real-time, Gamesparks/Rest API,Server development);
• Setup Game Services : Analytics(Unity Analytics,Firebase Analytics), Advertising(Unity Ads, AdColony, Ad Mob, Chartboost,MoPub), In-App Purchases(App Store, Google Play, Amazon Apps), Social platforms(Facebook, Instagram, Twitter);
• Reviewing and Designing functional aspects of UI and UX;
• Adding Support for new Platforms;
• Diagnosing and Fixing Bugs;
• Performance, Load Time and Memory Optimization.
• Coding Behaviors, Support Classes, Editor Extensions, etc.;
• Creating Reusable Behaviors;
• Creating Game Design;
• 2D and 3D Gameplay and Physics;
• DOTS Stack;
• Writing Custom Shaders(HLSL/Shader Graph);
• Zenject/Extenject(also have solid IoC past experience);
• UniRX, UniTask(async/await);
• Nody Frameworks(Playmaker, Doozy);
• Extending mobile game with Native views;
• Implementing support for Third-party API's;
• Developing Unity Plugins(C++ native, Java libs);
• Developing Tools(Editor, Window, Assets, Inspector);
• Importing and Configuring most types of Assets(textures, models, audio, etc).
"I have an extraordinary “need” for daily learning of new technologies. Nothing in the world can suffocate that hunger".