Hire the Best Unity Developers
in the United Kingdom

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Lewis W.

C# Unity Game/Software Developer

Dundee, United Kingdom
$30 per hour
17 jobs
$3K+ total earnings

Unity Developer | 10+ Years Building Games & Interactive Tools I've spent the last decade deep in Unity development, working on everything from mobile games to complex 3D design software. Most recently, I led a team for 5 years building VanSpace 3D, a sophisticated interior design tool for van conversions. Before that, I worked on VanLife Makeover, a mobile puzzle game about renovating campervans. I'm comfortable across the full stack. Gameplay systems, UI/UX, multiplayer with Mirror and Netcode, backend APIs, and even the modelling side when a project needs it. I've built VR prototypes, procedural generation systems, and plenty of rapid prototypes to help clients test ideas before committing to full development. What I bring: Rapid prototyping to validate concepts quickly. I can take projects from initial concept through to shipped product, and I'm experienced leading technical development while collaborating with teams. WebGL builds are a specialty for browser-based demos and tools. I write clean, maintainable code that other developers can work with. How I work: I'm direct about timelines and budgets. I've worked with clients who needed a quick proof-of-concept and others building full production pipelines. Communication stays clear throughout. Most of my recent work has been long-term client relationships where I'm part of the team rather than a one-off contractor. If that matches what you're looking for, let's talk about your project!

Jake L.

Senior Game Developer

Northampton, United Kingdom
$30 per hour
13 jobs
$50K+ total earnings
  • Online Multiplayer
  • Multiplayer
  • Video Game
  • Game

Senior .NET & Unity developer specializing in multiplayer games, server architecture, and custom game tooling. My main focus is online game development for PC, Android and iOS using Unity and C#. I design and implement full server client architecture including networking, databases, matchmaking, persistence, and live service systems. I have built large scale multiplayer systems including MMO style worlds, competitive card games, grid based strategy games, and action combat systems with client side prediction. Beyond gameplay I spend a lot of time building the tooling that makes projects sustainable. I regularly create custom editors and pipelines that allow designers and non technical staff to create content such as cards, levels, behaviours, quests, items, and encounters without needing to touch code. These tools usually integrate directly with server side data and live game environments. I am comfortable building the entire backend stack for a game including dedicated servers, login services, account systems, databases, CDN infrastructure, and live operations tooling. My projects often include automated content pipelines, JSON driven game data, asset delivery systems, and custom editor workflows inside Unity. Some examples of systems I regularly build include Multiplayer networking and server architecture Client side prediction and authoritative server simulation Custom Unity editor tools for game designers MMO style persistence and database driven worlds Procedural generation systems and runtime content Matchmaking and lobby systems Live service features such as shops, rewards, achievements, and progression Self hosted CDN and backend infrastructure I tend to work on projects where the gameplay is only one piece of the puzzle and the real work is building the technology that allows the game to scale and evolve over time. If you are building an online game and need someone who can handle both the gameplay systems and the backend architecture, I can help.

Muhammad A.

Unreal Engine 5 Unity Game Developmen| VR, AR & Multiplayer Experience

Stoke-on-Trent, United Kingdom
$40 per hour
35 jobs
$60K+ total earnings

Hello, I'm Muhammad Ahmad, a senior Unreal Engine and unity developer with over 11 years of dedicated experience. Since 2014, of specialized expertise in game design, development, and immersive experiences. from high-end 3D PC games and mobile apps to virtual reality and interactive metaverse platforms. My Expertise: ✅ Unreal Engine 5: Complete game development cycle concept, programming, debugging, QA, optimization, and publishing. ✅ Metaverse & Blockchain: NFT integrations and interactive virtual worlds. ✅ AR & VR Development: Meta Quest 3, Apple Vision Pro, Oculus, HP Reverb G2, and more. ✅ Multiplayer & Cloud Services: Expert with EOS, Steam, AWS multiplayer integrations. ✅ Custom Game Mechanics: Complex gameplay systems, custom logic implementation. ✅ Leadership & Team Management: Directing and managing 35+ specialists for complete project delivery. Key Technical Skills: ✅ End-to-end Game Development & Conceptualization ✅ Multiplayer Game Servers (EOS, AWS, Steamworks) ✅ Advanced Optimization, Debugging, and Performance Tuning ✅ Metahuman Character Creation & Integration ✅ 3D Modeling & Animation (Blender, Maya, Spine, Adobe Suite) ✅ Comprehensive QA & Game Testing Strategies Supported Platforms: ✅ Desktop: Windows, macOS ✅ Mobile: Android, iOS ✅ VR & AR: Meta Quest, Apple Vision Pro, Oculus ✅ Console: Xbox, PlayStation Genres & Categories: ✅ Action | Adventure | Shooter | RPG ✅ Simulation | Sports | Strategy ✅ Puzzle | Casual | Educational ✅ Fighting | Racing | Platformer ✅ Horror | Multiplayer Online | Social VR Client Services: ✅ Full Game & App Development (FPS, TPS, RTS, MOBA, RPG) ✅ AR & VR Experience Creation ✅ Metaverse Virtual Worlds & NFT Projects ✅ Interactive Gameplay & UI/UX Animations ✅ High-quality Graphics & Asset Management ✅ Professional Rendering, Lighting, and Shading Techniques Why Collaborate With Me? ✅ Proven track record with 100% client satisfaction ✅ 11+ years specialized Unreal Engine experience ✅ Effective leadership and management of a 35-person professional team ✅ Consistent, transparent communication & regular updates ✅ Continuous support and guidance post-delivery LET’S DISCUSS YOUR PROJECT: Every project has unique requirements. Please reach out directly to discuss your vision, detailed needs, and project scope. I'm here to provide clarity, guidance, and a tailored solution to bring your ideas to life. Thank you I’m excited to collaborate! Muhammad Ahmad

Yaroslav Y.

Unity Developer | Gameplay, Mobile, WebGL & PC

Barnsley, United Kingdom
$30 per hour
4 jobs
$10K+ total earnings

I’m a Unity Developer with 5+ years of commercial experience helping teams build games from the ground up, expand existing projects, and deliver stable features across PC, mobile, and WebGL. Across 7+ commercial projects, I’ve contributed to a product with 100M+ downloads and to mobile and WebGL products used by millions of users. My experience includes multiplayer games, WebGL ports, gameplay-heavy projects, consumer mobile applications, and an unannounced PC/Steam title. My core strengths: • Gameplay systems, mechanics, combat, progression, AI, and game logic • UI/UX implementation, responsive layouts, animations, and visual polish • Mobile development for iOS and Android • WebGL porting, browser integration, and performance optimisation • Multiplayer development using Photon and Unity networking solutions • Firebase, analytics, advertising, IAP, authentication, and SDK integration • REST APIs, WebSockets, backend services, and live features • Profiling, bug fixing, refactoring, and improving existing codebases I can join a project at any stage: • Build a new game or application from the initial concept • Take ownership of an existing Unity codebase • Develop complete gameplay or UI features • Stabilise and optimise a project before release • Provide ongoing development and technical support My main stack includes Unity, C#, UniTask, DOTween, Zenject, Firebase, Photon, Addressables, ScriptableObjects, REST APIs, WebSockets, Shader Graph, and custom Unity tools. I’m comfortable working independently or as part of an established team. My focus is on maintainable implementation, clear communication, and practical development that supports the project as it grows. I’m primarily looking for substantial, long-term collaborations rather than isolated micro-tasks. Send me a short description of your project, its current stage, and the main development challenges. I’ll review it and explain how I can contribute.

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