Hire the Best Game Artists
in Japan
Kawanishi, Japan
Hello there! I’m a 3D artist with 10 years of experience, currently working with game and AR/VR companies in Japan. I’ve got a knack for creating a wide range of 3D art, from stylized to realistic, covering everything from terrains to characters and props. I’m particularly skilled with Autodesk Maya, Adobe Substance Painter, Unity, and Unreal Engine, but I’m also comfortable using other tools like Blender and 3ds Max. I excel at texturing, rendering, lighting, and rigging, enhancing these aspects to bring out the best in any project. I'm well-versed in the PBR workflow, UV unwrapping, and baking from high to low poly, allowing me to create clean, high-quality meshes while keeping the polygon count low. I’ve had the pleasure of contributing to 7 AAA game titles so far. Of course, I’m also adept at 2D design using Illustrator and Photoshop. Whether it’s designing POP materials, flyers, or brochures, I can deliver high-quality results quickly. I’ve always been praised for my commitment to meeting deadlines, and I’m genuinely excited about the opportunity to bring your vision to life! Thanks so much for taking the time to read this. Feel free to get in touch whenever you like—I’ll be quick to respond!
- Game Art
- 3D Modeling
- Video Game
- Unreal Engine
- Autodesk Maya
- Substance Painter
- Unity
- Git
- TortoiseSVN
- AR & VR
- Adobe Creative Cloud
Kodaira, Japan
Hi! I'm Arisa. Currently working as a freelance 2D illustrator. 7years of working in 2D illustration field as an illustrator and 5years of working in VR field as a Concept artist and an Art director. I am confident in character design, from having spent a long time in the game art industry. I have also drawn many famous anime characters as job and am confident in my character portrayal. If you need help, I'm honored to help you!
- Character Design
- Game Art
- Game Design
- Illustration
- AR & VR
- Anime
- Sketch
- Clip Studio Paint
- Adobe Photoshop
Tokyo, Japan
Creative 2D Game Artist & UI Designer I specialize in creating captivating 2D game assets, including characters, environments, and user interface elements. With experience working on casual mobile games, I’m here to help you bring your game’s visual style to life. My strengths include: - Character design with multiple poses and expressions - UI elements that enhance player experience and maintain stylistic consistency - Collaborating with teams to incorporate feedback and refine designs - Knowledge of Unity for integrating 2D assets into game projects - Open to learning and adapting based on project needs Whether you need unique characters or polished game visuals, I’m ready to contribute to your game’s success with creativity and flexibility.
- Character Design
- Game Art
- Game Design
- Illustration
- 2D Game Art
- Game
- Game UI/UX Design
Yao, Japan
I’m a 3D artist with a passion for bringing ideas to life through modeling, animation, and visual storytelling. After graduating from Tokyo Design Technology Center College, I worked on various projects for 8 years, including games, film sequences, and real-time environments. I specialize in 3D character and product design using tools like CC4, Blender, Maya, ZBrush, CLO and Unreal Engine Unity3D. I’m always excited to collaborate, create, and push the boundaries of digital art.
- Animation
- Character Design
- Game Art
- Game Design
- Product Design
- Blender
- AR & VR
- Unity
- Unreal Engine
- 3D Rendering
- Three.js
- WebGL
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