Hire the Best WebGL Developers
in Japan

More than 3,000 reviews on G2
Rating is 4.5 out of 5.
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Guillaume L.

Naha, Japan

$45/hr
4.9
80 jobs

I help clients turn game ideas, prototypes, and existing Unity projects into playable, reliable systems that can be tested, improved, shipped, and maintained. My main focus is Unity development: gameplay programming, UI-driven game loops, mobile/WebGL builds, scoring systems, progression, player interactions, content workflows, and production features. I work especially well on projects that need more than just code implementation: I can help structure the gameplay flow, identify missing requirements, improve usability, and make sure the system is practical to maintain after delivery. What I can help with: • Gameplay systems, interactions, and core game loops • Playable prototypes, MVPs, and vertical slices • Improving or completing existing Unity projects • UI, menus, scoring, timers, progression, feedback, and game flow • Mobile, WebGL, desktop, and browser builds • Data-driven content using JSON/CSV • Custom tools to make content easier to update • Bug fixing, polish, project cleanup, and stability improvements • External service/API integration when needed I also have experience with Unreal Engine 5, Godot 4, Construct 3, Blender, Git, and general production workflows, so I can communicate well across technical, design, and asset-related parts of a project. My Upwork history includes shipped mobile games, Unity ports, long-term production work, WebGL builds, prototypes, gameplay systems, and production support across desktop, mobile, and browser platforms. I work best with clients who want a practical developer who can think through both the technical implementation and the game design direction.

  • WebGL
  • Game Development
  • C#
  • Unreal Engine
  • Unity
  • Game Design
  • Performance Optimization
  • Game Mechanics
  • Game Prototype
  • Mobile Game
  • Godot
  • Construct 3
  • Game UI/UX Design
Christian Salvador Z.

Tokyo, Japan

$40/hr
5.0
14 jobs

Hi I’m Christian and I’m a professional game developer with over 10 years of experience. I have worked on both client and server side, and have developed many types of multiplatform games, including VR and AR games. For me user experience is very important, so rest assured I will deliver you intuitive and easy to use optimized games. Here is what I can offer to you: ➡️ Game Development: - Over 10 years of experience ( 10,000+ hours on Upwork ) developing games. - Client & Server side development experience. - Great communication skills. Recently I have worked as development team leader, twice. - Plenty of experience using Git. - Use of Software Architecture patterns for a high quality and easy to mantain game. - UX design skills to adjust the application to different screen resolutions. ➡️ Unity 3D - More than 10 years of experience making games and apps using Unity and C# - High quality code for an optimized and light size game builds. - Strong knowledge in all areas of Unity: Ui, Shaders / Materials, Animation, Unity Backend Services, etc. - Implementation of Addressables for remote assets loading. - Implementation of external APIs ( RESTful API, WebSockets, Firebase, etc. ) - Deployment in multiple platforms Android, IOS, WebGL, Windows, Mac, etc. - Augmented Reality and Virtual Reality development. ➡️ Web Game Development - Plenty of experience in pure Web Game Development - Knowledge in HTML5, CSS, Javascript and libraries like JQuery and Phaser. ➡️ Game Development without Engine - Solid knowledge in C++ - Experience using Dirext X as Graphics API. - HSL Shader development and other effets implementation like Shadow Maps. ➡️ Backend Development and CI/CD - Server setup and backend services development using Java or Node JS. - Database implementation using MySql or MongoDB. - CI/CD for automatic Client and Server builds deployment, making development faster. I'm a very easy to work with developer, who not only understand the requirements of the job but can also suggest improvements or ideas to make your project even more succesful. Looking forward to work with you!

  • Game Development
  • Unity
  • C#
  • C++
  • DirectX
  • JavaScript
  • Mobile App Development
  • Flutter
  • Java
  • Node.js
  • MySQL
  • Git
  • User Experience Design
  • Virtual Reality
  • AR & VR
Semetei A.

Kofu, Japan

$45/hr
5.0
5 jobs

I build React + Three.js/WebGL interfaces for products that need more than standard forms and buttons: 3D product configurators, interactive dashboards, browser-based demos, WebAudio tools, and rapid MVP prototypes. My strongest fit is when you already have an idea, backend, design, or product flow and need a working frontend version fast. What I can help with: • 3D product configurators with real-time options, pricing logic, materials, lighting, and interactive previews • React / Next.js dashboards, admin panels, and frontend interfaces for existing backends • Three.js / React Three Fiber scenes, WebGL performance fixes, and browser-based 3D tools • WebAudio players, visualizers, and interactive audio interfaces • Fast MVP / proof-of-concept builds using React, TypeScript, Three.js, APIs, and AI integrations Recent relevant work: • Built an interactive 3D e-commerce configurator with dynamic pricing, UI tooltips, material options, WebAudio previews, and live quote sharing • Delivered browser-based interactive tools using React, Three.js, WebGL, WebAudio, and API integrations • Worked on touchscreen kiosk apps, educational simulations, and custom frontend prototypes I focus on practical delivery: clear scope, fast first working version, clean frontend structure, and small milestones that let you verify progress early. Best projects for me: • “I need a working prototype fast” • “I have a backend/design but need the frontend built” • “I need a 3D product viewer/configurator” • “My React/WebGL interface is unfinished, slow, or messy” • “I need an interactive demo before investing in a full product”

  • WebGL
  • Rapid Prototyping
  • OpenAI API
  • Artificial Intelligence
  • 3D Modeling
  • React
  • TypeScript
  • Three.js
  • API Integration
Frederic N.

Tokyo, Japan

$50/hr
4.7
6 jobs

I am a seasoned software engineer, entrepreneur, and product manager with over 20 years of experience in the game and tech industry. My career spans a wide range of roles, from developing engaging games to leading cross-functional teams and defining strategies for successful product launches. I excel at blending technical expertise with business and product management skills to create user-focused, innovative solutions that drive growth and engagement. After spending 10+ years as a software engineer, I transitioned into entrepreneurship and founded a mobile game publishing company in Japan. I played a pivotal role in the end-to-end lifecycle of products, from conception to market success. My responsibilities included: • Product Strategy: Defining product visions, roadmaps, and KPIs to align with market needs and business objectives. • Development Processes: Selecting architecture and backend technologies, and streamlining workflows for efficient development cycles. • Publishing Management: Designing acquisition-to-publishing workflows, incorporating KPI tracking, localization, and cultural adaptation to maximize product appeal. • Budget Planning: Preparing detailed budgets, balancing promotion costs, expected revenues, and labor expenses to optimize ROI. • Team Leadership: Managing a diverse team of 20+ collaborators, including software engineers, game directors, artists, and business developers. Core Skills and Expertise: • Product Management: Proven ability to define, plan, and execute product roadmaps, ensuring alignment with user needs and business goals. • Game Development: End-to-end development of mobile and console games, focusing on engaging user experiences. • Gamification & User Engagement: Designing mechanics, reward system and achievement to increase retention, drive progression, and enhance overall satisfaction. • Backend Architecture: Building scalable and secure systems to support real-time analytics, multiplayer features, and dynamic configurations. • Team Management: Leading multidisciplinary teams, fostering collaboration, and ensuring timely delivery of high-quality products. Notable Achievements: • TinyHoopers: Creator and lead developer of TinyHoopers, a mobile sandbox-style basketball game combining 2D pixel art with 3D environments. The game has grown to include 6K iOS and 6.5K Android beta players, 20K newsletter subscribers, 48.1K Instagram followers, and an 8.5K-member Discord community. I drove the product vision, mechanics design, backend development, and community engagement strategy. • Mobile Game Publishing: Successfully launched multiple mobile games tailored for the Japanese market, achieving sustainable growth through KPI-driven strategies and cultural customization. • Entrepreneurship: Built and managed a successful publishing company, gaining hands-on experience in product lifecycle management and scaling operations. Product Management Strengths: • Market-Driven Strategy: Strong ability to identify market trends, analyze user behavior, and prioritize features that maximize product value. • Roadmap Execution: Proven success in delivering projects on time and within budget by balancing resources, timelines, and objectives. • Data-Driven Decision Making: Extensive experience leveraging KPIs and analytics to inform product direction and optimize performance. • User-Centric Focus: Deep understanding of how to create compelling user experiences that meet the needs of diverse audiences. Why Choose Me: I bring a unique combination of product management expertise, technical skills, and entrepreneurial experience. Whether you need someone to define a product vision, lead a multidisciplinary team, or ensure a successful launch, I have the experience and track record to deliver results.

  • WebGL
  • Unity
  • RESTful API
  • Game Development
  • Technical Documentation
  • Gamification
  • Software Consultation
  • Front-End Development
Alaric B.

Higashiyodogawa, Japan

$90/hr
5.0
6 jobs

Award winning web developer specializing in 3D technologies, with a profound understanding of libraries such as Three.js, Babylon.js, and react-three-fiber. I excel at identifying bottlenecks in applications and significantly enhancing performance, in addition to providing bug fixes. My background includes roles as a CTO and a full-stack developer. I value transparency and prioritize effective communication. Ensuring my clients' satisfaction is paramount to me. Whether you're aiming to innovate with a 3D website or require assistance with a straightforward WordPress project, please don't hesitate to contact me. I'm ready to offer you solutions.

  • Three.js
  • React
  • JavaScript
  • WordPress
  • Babylon.js
  • Expert
  • WordPress Bug Fix
  • WordPress Customization
  • 3D Animation
  • Performance Optimization
  • Performance Measurement
  • Physics
  • Game Development
  • Website
  • Websockets

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