You will get a customized webinar for your trainers to learn about game-based learning.


Project details
From start to finish, I'm committed to giving your organization a memorable experience that showcases the power of game-based learning. While I will absolutely share some common fundamentals, I will ensure that what I'm presenting is meaningful and relevant to your team - no "cookie-cutter" briefs here! I will check in with you at least once prior to the presentation to make sure that I'm on track, content-wise, and ensure that all technical aspects are being met.
Project Type
Training & DevelopmentWhat's included $750
These options are included with the project scope.
$750
- Delivery Time 14 days
- Number of Revisions 1
Optional add-ons
You can add these on the next page.
In-person delivery (US only)
(+ 10 Days)
+$1,500
In-person delivery (International)
(+ 10 Days)
+$3,000Frequently asked questions
About Raymond
Educational Games Coaching and Editing
Gilbert, United States - 8:29 am local time
A 20+ year veteran of the United States Army, I taught history for ten years at the U.S. Military Academy* (USMA) at West Point and integrated game-based learning from the very beginning. I used games in every single course I taught to help students better grasp difficult concepts and develop a sense of historical empathy. I advocated for game-based learning and introduced the Reacting to the Past methodology there, where it is now used in the core freshman Western History course. While on faculty, I brought in multiple gaming experts to showcase the varied ways that game-based pedagogy can change students’ lives.
My expertise stretches beyond the classroom to develop like-minded leaders and educators to become the best professionals they can be. I spent fifteen years in the Army as a leader within the CompanyCommand.army.mil community of practice, the first online military forum serving junior officers. In that role, I helped develop a wide array of professional development techniques, including video-based vignette discussions and structured explorations of professional reading. At the personal request of West Point’s Dean of the Academic Board,* I set up the Office of Faculty Learning, Innovation, Collaboration, and Research, a cross-functional team dedicated to increasing opportunities for faculty development.
I have authored numerous educational games which serve different pedagogical styles and approaches. The Mongol Matrix Game, a tabletop simulation of the Mongol invasion of Kievan Rus, challenges students to balance diplomatic, economic, military and informational power as one of five factions vying for supremacy. After Catherine: The Russian Imperial Court, 1797 and Cuius Regio: Reformation Politics in a German Principality both require students to assume real historical identities and role-play to convince powerful leaders to adopt their perspectives. Eyeball to Eyeball, 1962: The Cuban Missile Crisis (co-authored with Dr. Kimberly Redding) blends face-to-face role-playing with a unique online platform to recreate the fateful days of October 1962. My other academic publications include the edited volume Teaching and Learning the West Point Way; “The Blended History Classroom: Keeping the Student Central” in Teaching History (with Victoria Campbell); Transformation Under Fire; A Historical Case Study with Modern Parallels; The Guides to Army Mentoring series; and “Mentoring for a Military Professional Identity” in Redefining the Modern Military: The Intersection of Profession and Ethics.
My educational credentials include a Doctorate of Education in Learning Technologies from Pepperdine University; two Masters of Arts degrees in History and Russian, East European, and Eurasian Studies from Stanford University; and a Bachelors of Science degree in Russian and German from the United States Military Academy. I am a life member of Phi Kappa Phi and Phi Sigma Iota, and a proud member of the Military Writers Guild, the Reacting to the Past Consortium, and the North American Simulation and Gaming Association. I am an Eagle Scout and continues to volunteer in the Scouting program.
*Neither the U.S. Military Academy nor the U.S Army endorses 42EdGames. Dr. Kimball is no longer a government employee and this former affiliation is listed for informational purposes only.
Steps for completing your project
After purchasing the project, send requirements so Raymond can start the project.
Delivery time starts when Raymond receives requirements from you.
Raymond works on your project following the steps below.
Revisions may occur after the delivery date.
Confirmation of audience and content for webinar
I'll review your submission and come back to you with any questions I may have. This will either be via message or a short (not to exceed 30 minutes) video call.
Promotional material
Once we confirm the date and any necessary specifications, I'll send you a promotional PPT that you can use to start advertising the event.
