You will get Game UI Screen Design

Project details
I will design a clean, readable UI screen for your mobile or PC game.
All UI layouts are built for clarity, fast navigation, and strong visual hierarchy, using modern mobile-game standards.
The visuals are stylized manually (no AI) and prepared for Unity, Unreal, Godot, or custom engines.
I can design:
• main menu
• shop/store screen
• level complete/victory
• in-game HUD
• profile / character view
• settings or inventory
• reward screens
• onboarding/tutorial windows
All assets are delivered in high resolution with export-ready PNGs and a layered PSD/FIGMA file when needed.
If you already have an art direction or color palette, I will align the UI to your existing style.
This service is ideal for:
• casual and hyper-casual games
• racing, puzzle, arcade, story games
• indie teams
• prototype-to-production transitions
UI will be polished, consistent, responsive, and optimized for mobile readability.
All UI layouts are built for clarity, fast navigation, and strong visual hierarchy, using modern mobile-game standards.
The visuals are stylized manually (no AI) and prepared for Unity, Unreal, Godot, or custom engines.
I can design:
• main menu
• shop/store screen
• level complete/victory
• in-game HUD
• profile / character view
• settings or inventory
• reward screens
• onboarding/tutorial windows
All assets are delivered in high resolution with export-ready PNGs and a layered PSD/FIGMA file when needed.
If you already have an art direction or color palette, I will align the UI to your existing style.
This service is ideal for:
• casual and hyper-casual games
• racing, puzzle, arcade, story games
• indie teams
• prototype-to-production transitions
UI will be polished, consistent, responsive, and optimized for mobile readability.
Main Type
Game, Mobile Apps, OtherFile Format
PNG, SVG, OtherWhat's included
| Service Tiers |
Starter
$20
|
Standard
$35
|
Advanced
$60
|
|---|---|---|---|
| Delivery Time | 2 days | 4 days | 6 days |
Number of Pages | 1 | 1 | 2 |
Number of Revisions | 1 | 2 | 3 |
Source Files | |||
Commercial Use | |||
Convert to HTML/CSS | - | - | - |
Responsive Design | - | - | - |
Interactive Mockup | - | - | - |
Frequently asked questions
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AZ
Alex Z.
Dec 9, 2025
Illustrator / Character Concept Artist for Cute Brand
About Milena
2D Game Artist | Stylized Characters, Game Icons & UI/UX for Games
Yerevan, Armenia - 8:25 am local time
I create visuals that look great in real gameplay, not just on a portfolio page.
💎 What I can create for your game
✔ Stylized Characters — poses, emotions, props, turnaround sheets
✔ Game Icons — 64×64 / 128×128, clean shapes, polished rendering
✔ UI Elements — buttons, windows, HUD, badges, markers
✔ Concept Art — NPCs, enemies, creatures, props
✔ Promo / Splash Art — for store pages & marketing
✔ Illustrations for cutscenes, storytelling & dialogue
I adapt to your style quickly and deliver assets that fit seamlessly into your game.
🎯 Why clients choose me
✓ Fast style adaptation — I match your game’s aesthetic with precision
✓ Clear workflow — sketch → silhouette → line → color → final
✓ High readability — especially important for icons & UI
✓ Strong sense of form, color & stylization
✓ Clean, structured files (PSD / layered / organized)
I understand how assets work inside engines (Unity/Unreal) and optimize them for production.
📊 My experience
I have 4+ years of professional experience in game development, illustration, and UI art.
Worked on mobile casual games, indie adventure projects, and illustrated books & comics.
This gives me a full understanding of how art supports gameplay and UX.
💻 Tools I use
Photoshop • Illustrator • Procreate
Figma • Blender (basic) • Unity (import & testing)
📩 Let’s work together
Tell me about your project — style, references, number of assets — and I’ll propose the best workflow and timeline.
I’m open to:
• short tasks
• long-term collaborations
• full art pipelines for mobile games
I’ll help your game look charming, readable, and consistent.
Let’s create something great!
Steps for completing your project
After purchasing the project, send requirements so Milena can start the project.
Delivery time starts when Milena receives requirements from you.
Milena works on your project following the steps below.
Revisions may occur after the delivery date.
UI brief
You send references, desired style, target resolution and gameplay context.
Layout concept
I create a clean wireframe or layout concept to show structure and visual hierarchy.


