You will get photo realistic 3d character for game
Top Rated

Top Rated

Project details
You will get photo realistic 3d character for your game engine. Any game engine you can import. Over 12 years of experienced in character modeling. If you've any specific require that I can fullfil.
Purpose
GameStyle
RealisticFile Format
FBX, OBJ, MA/MB, C4DWhat's included
| Service Tiers |
Starter
$250
|
Standard
$350
|
Advanced
$500
|
|---|---|---|---|
| Delivery Time | 7 days | 5 days | 3 days |
Number of Revisions | 3 | 5 | 7 |
Number of Initial Concepts | 1 | 2 | 2 |
Lighting | |||
Rigging | - | ||
Animation | - | - |
140 reviews
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I’m really happy with my experience! Everything went smoothly, and I felt well taken care of throughout the process. They were responsive, helpful, and easy to work with. I’d absolutely recommend them to anyone looking for reliable and high-quality service.
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I had a great experience overall. Communication was clear and timely, and everything was handled professionally from start to finish. The service met my expectations, and I appreciated the attention to detail. I would definitely consider working with them again and recommend them to others.
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Jane M.
Feb 9, 2026
UE file updates
About Eshtiaque
UE 5 Environment & Level Designer | Cinematic Lighting | Blender
100%
Job Success
Dhaka, Bangladesh - 3:31 am local time
My work focuses on real-time performance, lighting quality, and clean scene organization so developers can immediately integrate the level into their project.
I work as a real-time environment and level designer specializing in Unreal Engine 5 world building, cinematic environments, and VR-ready scenes.
I do not only create visuals — I build levels that function inside a production pipeline. My scenes are organized, optimized, and structured so teams can continue development without re-building the map.
What I can deliver
• Full environment assembly from existing asset libraries
• Modular level design and world composition
• Cinematic environment setup (Sequencer-ready)
• Lighting and mood creation using Lumen
• Optimization and performance pass
• VR-ready scene preparation
• Camera paths for trailers or in-engine cinematics
Technical workflow
• Unreal Engine 5 (Lumen / Nanite)
• Level streaming & map organization
• Collision setup & navigation
• LOD and performance optimization
• Cine Camera Actor & Sequencer setup
• Post-process volume & exposure control
Typical use cases
• Game levels
• VR industrial training simulations
• Virtual production sets
• MetaHuman cinematics
• Trailer environments
I am comfortable collaborating with programmers, technical artists, and designers and following existing project structures and naming conventions.
Steps for completing your project
After purchasing the project, send requirements so Eshtiaque can start the project.
Delivery time starts when Eshtiaque receives requirements from you.
Eshtiaque works on your project following the steps below.
Revisions may occur after the delivery date.
Reference Image
Reference Image has to be provided by you if there any specific requirements needed.









