You will get an Online HTML Game (Node.js, Socket.io, Phaser)
Rising Talent

Rising Talent

Project details
Hi! Welcome
Looking to create a casual multiplayer web game with real-time online support? You've come to the right place!!
I'll create a smooth HTML5 game for you that will run directly in the browser. Your friends or players just have to click a link on their phone or PC and they will start playing instantly.
Tech Stack i use:
• Frontend: Phaser, HTML5, CSS3, and JavaScript (or React Native + Expo if you want to wrap the game for mobile app stores!).
• Backend: Node.js and Socket.io
• Database: MongoDB
What we can build together:
• Real-time multiplayer games
• Casual web games
• Web3
• Prototypes & MVPs.
Why work with me?
• I don't just build games for clients; I build them for myself, too! I created and launched a live multiplayer word game, so I know exactly what it takes to get a real-time online game from a messy idea to a fully working
• Your game will look great and play smoothly whether someone opens it on an iPhone, Android, or desktop browser.
• When we finish, you get the complete source code, fully organized and easy to handle.
Got questions before you order? Feel free to send me a message; I'll be happy to answer them.
Looking to create a casual multiplayer web game with real-time online support? You've come to the right place!!
I'll create a smooth HTML5 game for you that will run directly in the browser. Your friends or players just have to click a link on their phone or PC and they will start playing instantly.
Tech Stack i use:
• Frontend: Phaser, HTML5, CSS3, and JavaScript (or React Native + Expo if you want to wrap the game for mobile app stores!).
• Backend: Node.js and Socket.io
• Database: MongoDB
What we can build together:
• Real-time multiplayer games
• Casual web games
• Web3
• Prototypes & MVPs.
Why work with me?
• I don't just build games for clients; I build them for myself, too! I created and launched a live multiplayer word game, so I know exactly what it takes to get a real-time online game from a messy idea to a fully working
• Your game will look great and play smoothly whether someone opens it on an iPhone, Android, or desktop browser.
• When we finish, you get the complete source code, fully organized and easy to handle.
Got questions before you order? Feel free to send me a message; I'll be happy to answer them.
Game Type
2DGame Engine
PhaserPlatform Type
PC, Mobile DeviceGenre
MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Chat, Security, Marketing, Anti-Cheat, Machine LearningWhat's included
| Service Tiers |
Starter
$150
|
Standard
$450
|
Advanced
$850
|
|---|---|---|---|
| Delivery Time | 5 days | 14 days | 25 days |
Number of Revisions | 2 | 3 | 4 |
Number of Levels | 1 | 3 | 5 |
Number of Plugins | 0 | 2 | 4 |
Upload to App Store | - | - | - |
Design | - | ||
Animation | - | ||
Source Code |
Optional add-ons
You can add these on the next page.
Additional Revision
+$30Frequently asked questions
About Antonio
App Developer
El Tigre, Venezuela - 7:00 pm local time
Programming languages:
- Javascript and Typescript (React / React Native, Expo, NodeJS)
Databases:
- PostgreSQL, MongoDB and DynamoDB
Mobile/App Development:
- Expo dev
- Apache Cordova
- Firebase
- Github
- Other Libraries
Hosting and Domains i have experience using:
- Render
- Dokploy
- Digital Ocean
- Porkbun
Preferred IDE:
- Windsurf Pro
- Cursor
Additional Abilities:
- Phaser (Game Development)
- Blender (3D Modelling)
Steps for completing your project
After purchasing the project, send requirements so Antonio can start the project.
Delivery time starts when Antonio receives requirements from you.
Antonio works on your project following the steps below.
Revisions may occur after the delivery date.
Project Alignment & Setup
We will review your game concept together, lock down the core features, and set up the initial Node.js server and repository architecture.
Core Mechanics & Multiplayer Sync
I will build the game canvas using Phaser, implement player controls, and integrate Socket.io to sync player movements and actions in real time.




