You will get a playable game prototype or vertical slice for your pitch
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Project details
Need to prove your game idea works? Let's build a playable prototype.
Most successful games start with a strong prototype or MVP (Minimum Viable Product). If you have a game design document (GDD) or a great idea and need to bring it to life to show publishers, investors, or conduct playtesting, this service is for you. I build rapid, scalable prototypes in Unity or Unreal Engine.
What I can do for you:
Mechanic Testing: Rapidly code player controllers, physics, and core mechanics to see if the game is actually "fun" to play.
Greyboxing: Blocking out levels so we can test the flow before spending money on expensive 3D models.
Vertical Slices: Taking one small section of the game and polishing it to 100% final quality for pitch decks or Kickstarter campaigns.
Clean Code: Unlike most "quick" prototypes, I write scalable code so that if your game gets funded, we can continue building on the same project without starting over.
Send me your idea or design document, and we will build the perfect demo to get your project greenlit!
Most successful games start with a strong prototype or MVP (Minimum Viable Product). If you have a game design document (GDD) or a great idea and need to bring it to life to show publishers, investors, or conduct playtesting, this service is for you. I build rapid, scalable prototypes in Unity or Unreal Engine.
What I can do for you:
Mechanic Testing: Rapidly code player controllers, physics, and core mechanics to see if the game is actually "fun" to play.
Greyboxing: Blocking out levels so we can test the flow before spending money on expensive 3D models.
Vertical Slices: Taking one small section of the game and polishing it to 100% final quality for pitch decks or Kickstarter campaigns.
Clean Code: Unlike most "quick" prototypes, I write scalable code so that if your game gets funded, we can continue building on the same project without starting over.
Send me your idea or design document, and we will build the perfect demo to get your project greenlit!
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Idle, Card, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Chat, SecurityWhat's included
| Service Tiers |
Starter
$150
|
Standard
$350
|
Advanced
$900
|
|---|---|---|---|
| Delivery Time | 7 days | 14 days | 25 days |
Number of Revisions | 3 | 3 | 3 |
Design | - | - | |
Source Code | |||
Animation | - | - |
Frequently asked questions
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BK
Byronas K.
May 4, 2026
Online Strategy Game Development
Pleasure to work with, did really help with ideas as well. Flexible to changes that came up during the early stages, will work with him again!
OV
Ola V.
Apr 27, 2026
Fashion game build
JT
Josh T.
Feb 14, 2026
PDF Conversion to Word
CC
Crystal C.
Nov 14, 2025
Letterhead Template Reconstruction in MS Word
This was my second time working with Javaid, and once again he was efficient, responsive, and delivered exactly what I needed. The experience was smooth, reliable, and I would confidently hire him again.
CC
Crystal C.
Aug 28, 2025
Format & Finalize Employee Handbook (English & Spanish Versions)
Great experience working together! Very professional, responsive, and detail-oriented. They understood the project requirements clearly and delivered quality work on time. I’d be happy to collaborate again in the future. Quick turnaround and always available every time i sent a message.
About Javaid
Unity & Unreal Game Development | C# | Multiplayer | Mobile & PC Games
100%
Job Success
Bahawalpur, Pakistan - 9:57 pm local time
Recent work: Ludo with live matchmaking, RTS with Rise of Kingdoms style systems, Monopoly style trading logic, FPS survival shooter.
I moved into full time Unity/Unreal single/multiplayer development after initial contracts here the job count you'll see is from that earlier phase, and the game dev work is what I've focused on since.
I'm a Unity and Unreal Engine game developer specializing in mobile and PC game development, with strong C# and C++ skills for building polished, production-ready games from prototype to launch.
My core focus is Unity game development for Android and iOS, with strong hands-on expertise in online multiplayer / PvP systems and in-app purchase (IAP) integration the two features most mobile game clients need done right. I also build for Unreal Engine on PC and Steam, covering 3D game design, combat and adventure mechanics, and game prototyping.
What I bring to your project:
- End-to-end game development: Game design, mechanics, level design, and game audio integration
- Real-time multiplayer & PvP systems (including Photon Unity Networking, Firebase), built and shipped, not just theoretical
- In-app purchases, monetization, user authentication, and live-service backend integration
- Unity & C# for cross-platform mobile games (Android App Development, iOS Development, iPad App Development)
- Unreal Engine & C++ for PC/desktop games and 3D game design
- Social media/chat integrations, review & feedback systems, and in-app search for engagement-focused apps
- 3D animation, prototyping, hybrid app development, and game UI/UX design
- Game testing/QA to ensure smooth, bug-free releases
I also handle visual design and asset creation to ensure a cohesive player experience. Using both traditional tools and AI-assisted workflows, I can produce polished UI/UX, 2D/3D assets, and high-resolution backgrounds that match your game's aesthetic without needing external artists.
My Genre range where I have experience of design and development:
Action, Adventure, RPG, FPS, TPS, Strategy, Real-Time Strategy (RTS), Turn-Based Strategy (TBS), Tower Defense, Multiplayer Online Battle Arena , Battle Royale, Survival, Horror, Stealth, Open World, Simulation, Life Simulation, Vehicle Simulation, Sports, Racing, Fighting, Beat 'em Up, Platformer, Puzzle, Match-3, Point-and-Click, Rhythm, Roguelike, Card Game, Board Game, Trivia, Educational, Idle, Clicker, MMO, MMORPG, City Builder, Mining, Tycoon / Management, Pinball, Endless Runner, Text-Based, Word Game, Hidden Object, Escape Room, Physics-Based, Tactical Shooter, Shooting
Whether you need a PvP multiplayer mobile game with a solid monetization strategy, a 3D combat title in Unreal, or ongoing Unity development support, I focus on clean, maintainable code and gameplay that's fun to play and built to retain players. Let's discuss your project and I'll help you scope it right from the start.
Steps for completing your project
After purchasing the project, send requirements so Javaid can start the project.
Delivery time starts when Javaid receives requirements from you.
Javaid works on your project following the steps below.
Revisions may occur after the delivery date.
Review and Confirm
I will review details and confirm next steps
Work and Deliver
I will work on agreed scope and deliver