You will get a playable Unity game prototype or MVP for PC or mobile
Top Rated

Project details
I will turn your game idea into a focused, playable Unity prototype or MVP for PC, Android, or WebGL. With over six years of Unity experience and 200+ completed client orders, I combine practical game-development experience with clear communication, clean C#, and testable milestones. Your prototype can include core gameplay mechanics, basic UI, controls, interactions, AI, combat, vehicles, inventory, quests, or multiplayer features depending on the selected package. You will receive a working build and an organized Unity project that can be tested, improved, and expanded into a complete game.
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Idle, Card, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Security, Anti-CheatWhat's included
| Service Tiers |
Starter
$250
|
Standard
$500
|
Advanced
$1,000
|
|---|---|---|---|
| Delivery Time | 7 days | 12 days | 18 days |
Number of Revisions | 1 | 2 | 3 |
Number of Levels | 1 | 1 | 1 |
Design | |||
Source Code | |||
Animation | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$300 - $1,100
Additional Revision
+$25
Additional Level
(+ 3 Days)
+$100Frequently asked questions
16 reviews
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SG
Sean G.
Mar 25, 2026
AI Unity Games
CA
Catherine A.
Feb 24, 2026
2.5D / 3D game development
Ahmad was a pleasure to work with. He did a great job setting up the initial UI/UX flow for our Unity project and was very responsive to feedback. He is talented with Unity UI and handled the design assets well. We decided to move the remaining backend work in-house due to internal timeline changes, but I would definitely recommend him for Unity frontend and UI tasks.
LB
Luke B.
Oct 27, 2025
Full Time Unity Game Developer Role
Good experienced developer who can do great work when given the right direction and support around him. Helped get our team back on track for our game, wish nothing but success!!!
MO
Martin O.
Jun 7, 2025
3rd Person Action Game Development in Unity
Ahmad is pretty good when given the right direction. Although most if his work had to be redone due to it being unusable for a full release but overall he is a hard working and reliable guy!
SB
Steven B.
Jun 3, 2025
First Milestone (Apt + PC)
About Ahmad
Unity Game Developer | C# | Gameplay, Multiplayer, Mobile & PC
100%
Job Success
Lahore, Pakistan - 6:11 pm local time
I can take a GDD, feature specification, reference game, or existing codebase and turn it into a polished, maintainable implementation without needing constant direction.
My core Unity experience includes:
• Player controllers, movement, and interaction systems
• Combat, weapons, abilities, and damage systems
• Enemy AI and NPC systems
• Multiplayer/networking, including Photon Fusion and FishNet
• Inventory, quests, progression, and save systems
• Mobile, PC, and WebGL development
• UI, animation, VFX, and gameplay integration
• SDK and API integration
• Performance optimization and debugging
• Prototypes, MVPs, and vertical slices
• Extending and completing existing Unity projects
I've worked across third-person action/RPG games, horror, shooters, racing, multiplayer, and mobile projects.
I’m comfortable joining an existing development team or taking ownership of a gameplay system from specification through implementation, testing, optimization, and polish.
You can expect clean C# code, Git-based development, realistic estimates, regular playable builds, and clear communication throughout the project.
Steps for completing your project
After purchasing the project, send requirements so Ahmad can start the project.
Delivery time starts when Ahmad receives requirements from you.
Ahmad works on your project following the steps below.
Revisions may occur after the delivery date.
Testing and playable build preparation
I will test the prototype, fix major gameplay issues, refine the agreed features, and prepare the Unity project and playable build for submission.

