You will get a polished Unity 2D game for PC or mobile
Top Rated

Project details
You'll get a polished, fully functional 2D game built in Unity for mobile or PC. I'm a game developer with over 4 years of commercial experience, having shipped titles on Steam and mobile stores.
What I deliver:
• Clean, well-structured C# code using industry-standard patterns (Zenject, UniTask, DOTween)
• Optimized performance for smooth gameplay on target devices
• Full source code with documentation
• Regular progress updates and clear communication
I focus on gameplay that feels good: responsive controls, satisfying feedback, and solid core loops. Whether you need a prototype to test your idea or a complete game ready for release, I'll help you ship it.
My background includes work on roguelike action games, mobile apps, and various 2D/3D projects. I understand both the technical and player-facing sides of game development.
Let's build something players will enjoy.
What I deliver:
• Clean, well-structured C# code using industry-standard patterns (Zenject, UniTask, DOTween)
• Optimized performance for smooth gameplay on target devices
• Full source code with documentation
• Regular progress updates and clear communication
I focus on gameplay that feels good: responsive controls, satisfying feedback, and solid core loops. Whether you need a prototype to test your idea or a complete game ready for release, I'll help you ship it.
My background includes work on roguelike action games, mobile apps, and various 2D/3D projects. I understand both the technical and player-facing sides of game development.
Let's build something players will enjoy.
Game Type
2DGame Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Arcade, Shooter, Fighting, Puzzle, Platformers, IdlePlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Utilities, LocalizationWhat's included
| Service Tiers |
Starter
$200
|
Standard
$500
|
Advanced
$1,000
|
|---|---|---|---|
| Delivery Time | 14 days | 21 days | 45 days |
Number of Revisions | 2 | 3 | 4 |
Number of Levels | 1 | 3 | 3 |
Number of Plugins | 1 | 1 | 1 |
Upload to App Store | - | - | |
Design | - | - | - |
Animation | - | - | - |
Source Code |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$100 - $500
Additional Revision
+$20
Additional Level
(+ 1 Day)
+$30
Monetization Integration (Ads + IAP)
(+ 3 Days)
+$100
Analytics Setup (Firebase/Unity Analytics)
(+ 3 Days)
+$50Frequently asked questions
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JL
Jungwoo L.
Jul 28, 2026
Unity Damage Numbers Pro asset creation for retro style auto battler game
Maksym delivered wonderful assets for my game. Thanks!
BB
Braxton B.
Jul 22, 2026
Add and Test Air Combos for 2D Project
II
Ivan I.
Feb 7, 2026
Unity Developer Needed for Simple Clicker Game
It was a pleasure working with Maksym! Everything was done quickly, quality is very high
BB
Braxton B.
Jan 31, 2026
Pathfinding Fix for Turn Based Game
Excellent freelancer to work with who is interested in the success of your project.
BB
Braxton B.
Jan 21, 2026
Apply Fix to Node Logic
About Maksym
Unity Game Developer | MVPs & Full Games | PC/Mobile/VR
100%
Job Success
Kropyvnytskyy, Ukraine - 8:08 pm local time
7 years of C#. PC, mobile, VR. I can jump into an existing project, own a standalone system, or take your idea or GDD all the way to a working MVP: planning, architecture, gameplay, UI, integrations, optimization, testing, and builds you can actually play.
🔹 SOME THINGS I'VE BUILT
• Godly Survivors, an action roguelite released on Steam. I designed and developed it solo, including custom progression, enemy AI with dynamic difficulty, and runtime world generation. I owned its design and development from first concept to launch.
• Expanded a 12-level 3D educational game for kids with new arcade mechanics, story progression, and supporting systems.
• Developed VR/XR apps for Meta Quest and Apple Vision Pro with live 360° video, streamed content, and backend integration.
• Built mobile games and simulators featuring boat physics with water dynamics, time-stop puzzle mechanics, REST APIs, Firebase, and monetization.
• On one optimization job, I cut an app's build size by 5x. I genuinely enjoy profiling and hunting down CPU/GPU bottlenecks.
🔹 WHAT I CAN DO FOR YOU
• Build your game from start to finish: indie titles, MVPs, and vertical slices.
• Design and code gameplay systems: combat that feels right, enemy AI, abilities, inventory, economy, progression, and save systems. I lean on data-driven configs so designers can tune things without touching code.
• Help on the design side too: core loops, balance models, docs a team can implement without guessing, and custom Unity Editor tools when a workflow needs one.
• Take over or extend an existing project: new features, bug fixes, refactoring, third-party integrations, and gameplay or UI polish.
• Profile and optimize for PC, mobile, and VR.
• Handle backend and platform integrations: Firebase, REST APIs, Addressables, IAP, ads, and the SDKs your project needs.
🔹 HOW I WORK
Clear milestones, risks raised early, and playable builds throughout instead of one big reveal at the end. AI speeds up implementation and testing; I do the thinking, shape the architecture, and make the final call. You get honest progress updates, documented changes, and code the next developer won't curse at.
I care about the product, not just the paycheck. Details matter to me. Whether it's a focused fix, an indie MVP, or something bigger (AAA too, assuming you bring the studio 🙂), send me your idea, GDD, current build, or task description, and I'll help turn it into a working result.
Steps for completing your project
After purchasing the project, send requirements so Maksym can start the project.
Delivery time starts when Maksym receives requirements from you.
Maksym works on your project following the steps below.
Revisions may occur after the delivery date.
Discovery and Planning
Review GDD, clarify requirements, define milestones and deliverables. Set up project structure.
Core Development
Implement core mechanics, player controls, and main gameplay loop. Regular progress updates.