You will get a Unity game prototype audit and fix roadmap
Top Rated

Top Rated

Project details
I will review your game prototype and give you a clear, prioritized roadmap for what to fix next. This is best for indie developers, startups, and small studios with a playable build that needs sharper gameplay, better UX, cleaner polish, bug investigation, or a more realistic production plan.
You’ll receive direct, practical feedback focused on what improves the game fastest: gameplay feel, camera, UI/UX, bugs, player readability, technical risks, and next milestone priorities.
You’ll receive direct, practical feedback focused on what improves the game fastest: gameplay feel, camera, UI/UX, bugs, player readability, technical risks, and next milestone priorities.
What's included
| Service Tiers |
Starter
$450
|
Standard
$900
|
Advanced
$1,750
|
|---|---|---|---|
| Delivery Time | 3 days | 5 days | 7 days |
Number of Revisions | 1 | 1 | 2 |
Bug Investigation | |||
Fix Documentation |
Frequently asked questions
10 reviews
(10)
(0)
(0)
(0)
(0)
This project doesn't have any reviews.
JC
Jeff C.
Jul 9, 2026
SVG/ Vector Assets
Mohammed was responsive and the one above and beyond showing videos of how the assets could be combined to complete the purpose and even though he was only responsible for they initials themselves, he gave some additional tips on how to best implement them with css.
RH
Rafat H.
Mar 31, 2026
Game World / Environment Designer – Paddock & Shops (Paid Trial)
Mohammed Qamar completed the assigned test task with professionalism and clear communication throughout the process.
He was responsive, cooperative, and demonstrated a good understanding of the project requirements. The delivery was organized and aligned with what was requested.
Overall, a smooth and positive experience. I appreciate his effort and would recommend him for similar work.
He was responsive, cooperative, and demonstrated a good understanding of the project requirements. The delivery was organized and aligned with what was requested.
Overall, a smooth and positive experience. I appreciate his effort and would recommend him for similar work.
GW
Gary W.
Mar 30, 2026
30 minute consultation
I was hugely impressed with Mohammed's delivery, overall presentation and general attitude. Top Tier work!!!!
TK
Tom K.
Feb 8, 2026
3D Design Expert Needed for RC Game Arena Setup
Mohammed was highly competent and understood the task clearly. He played a key role in translating the idea into a strong 3D visualization. He took full ownership of the work and ensured delivery until I was completely satisfied. I wish him all the best and look forward to collaborating with him on future projects.
TK
Tamas K.
Jan 25, 2026
Logo for Mobile Game
Mo created a Logo and an Icon for an upcoming mobile game.
He was fast and did a quality job.
He listened to feedbacks and gladly completed requested changes through revisions.
I would recommend hiring him!
He was fast and did a quality job.
He listened to feedbacks and gladly completed requested changes through revisions.
I would recommend hiring him!
About Mohammed
Unity Game Developer | Gameplay Systems, Prototypes & Vertical Slices
100%
Job Success
St. Catharines, Canada - 8:30 am local time
I’m strongest when a project has a clear creative goal but needs someone who can connect design intent with practical execution. I work across Unity and Unreal Engine, collaborate with existing teams, and take ownership of focused prototypes, vertical slices, or production milestones.
I can help with:
• Core gameplay loops, mechanics, systems, and level flow
• Prototypes and vertical slices for publishers, investors, or playtests
• Gameplay programming, debugging, and stabilization
• Game design documents and implementation-ready feature specifications
• UI/UX, game feel, lighting, technical art, and level polish
• Mobile and PC optimization and milestone delivery
Why teams hire me:
• Top Rated with 100% Job Success and $10K+ earned on Upwork
• Trusted on multi-thousand-dollar game development and prototype contracts
• AAA production experience at Ubisoft and experience on shipped indie games
• Production experience in both Unity and Unreal Engine
• Clear scopes, playable checkpoints, responsive communication, and honest risk reporting
I work best with funded teams that value quality, ownership, and reliable delivery. Send me your concept, build or gameplay video, target platform, and next milestone. I’ll recommend the smallest paid step that meaningfully reduces risk.
Steps for completing your project
After purchasing the project, send requirements so Mohammed can start the project.
Delivery time starts when Mohammed receives requirements from you.
Mohammed works on your project following the steps below.
Revisions may occur after the delivery date.
Build and scope review
I review the provided build, project notes, videos, and priority concerns.
Gameplay and UX audit
I evaluate game feel, readability, bugs, camera, controls, UI/UX, and player experience.