You will get an Immersive AR Mobile Game with Object Placement & Gesture Controls

Fahad F.Status: Offline
Fahad F. Fahad F.
4.6

Let a pro handle the details

Buy Full Game Creation services from Fahad, priced and ready to go.
Fahad F.Status: Offline
Fahad F. Fahad F.
4.6

Let a pro handle the details

Buy Full Game Creation services from Fahad, priced and ready to go.

Project details

I'll create your AR game using ARKit/ARCore with plane detection, 3D object placement, gesture controls, spatial tracking, virtual object interaction, environmental lighting, multiplayer AR experiences, and camera effects.

Optimized for various devices with smooth 60 FPS performance and intuitive AR UX.

TECH STACK:
Unity 3D, C#, ARFoundation, ARKit, ARCore, Unity XR, Spatial Mapping, Plane Detection, Light Estimation, AR Occlusion, Camera API
Game Type
2D
Game Engine
Unity
Platform Type
Mobile Device
Genre
Action, Adventure, Arcade
Plugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, AR
What's included
Service Tiers Starter
$350
Standard
$600
Advanced
$650
Delivery Time 10 days 14 days 21 days
Number of Revisions
124
Upload to App Store
Design
-
Animation
-
-
Source Code
-
-
4.6
16 reviews
75% Complete
19% Complete
1% Complete
(0)
6% Complete
1% Complete
(0)

PT

Parsa T.
4.00
Dec 11, 2025
Experienced 2D Unity Mobile Game Developer Needed for Fitness Game Prototype

MA

Muhammad A.
4.00
Nov 2, 2025
car game

MA

Muhammad A.
4.00
Nov 2, 2025
bike game update

JR

Joao R.
5.00
Sep 13, 2025
3D Model Optimization for Web Export (GLB Format) Fahad did the job and made all the efforts for a succesful project

MA

Muhammad A.
5.00
Aug 15, 2025
Unity Developer for Realistic Bike Physics Implementation Fahad is a talented and resourceful developer with a remarkable ability to identify and solve complex bugs. His problem-solving mindset, combined with his technical expertise, allows him to restore systems to full functionality quickly and efficiently. Whether facing minor glitches or major technical challenges, Fahad consistently finds effective solutions, ensuring projects stay on track and run smoothly.
Fahad F.Status: Offline

About Fahad

Fahad F.Status: Offline
Unity Game Developer |25+ Mobile Games Shipped |End-to-End Development
84% Job Success
4.6  (16 reviews)
Karachi, Pakistan - 10:16 am local time
7+ Years Unity Development | 25+ Games Shipped | 1M+ Downloads | 94% JSS | 5+ Years 3D Mastery
I've shipped 25+ production games across puzzle, casual, hyper-casual, AR/VR, and multiplayer genres from concept to App Store launch. My dual expertise in Unity development and 3D modeling means you get one person who can code, model, optimize, and ship your entire game without coordination headaches.

RECENT WINS:

✓ Delivered 25+ mobile games across iOS and Android with 1M+ combined downloads

✓ Built complete game pipelines handling everything from Unity architecture to Blender assets

✓ Maintained 94% JSS through consistent on-time delivery and technical problem-solving

✓ Created full-cycle game solutions for indie studios, startups, and agencies

WHAT I BUILD:

✔ Puzzle & Casual Games
Addictive game mechanics with smooth progression systems, level editors, hint systems, and retention-optimized features. Built for long-term player engagement with monetization integration (IAP, rewarded ads, subscriptions).

✔ Hyper-Casual Games
Lightning-fast prototypes to market-ready hits. Simple controls, viral mechanics, aggressive optimization for broad device support, and analytics integration for rapid iteration based on player data.

✔ AR/VR Experiences
Immersive games using ARKit, ARCore, and Unity XR. Spatial tracking, gesture controls, 3D object placement, multiplayer AR experiences, and performance optimization for mobile AR without frame drops.

✔ Multiplayer Games
Real-time and turn-based multiplayer systems with matchmaking, lobby management, sync logic, backend integration (Photon, Mirror, custom solutions), leaderboards, and anti-cheat implementations.

✔ Complete 3D Game Assets
Game-ready models in Blender: characters, environments, props, UI elements. Low-poly mobile optimization, PBR texturing, rigging for animation, and performance-first asset creation that maintains visual quality at 60 FPS.

TECH STACK:

✔ Game Development: Unity 3D, C#, Unity UI, Shader Graph, Cinemachine, Timeline, Addressables

✔ 3D Pipeline: Blender (modeling, texturing, rigging, animation), PBR workflows, substance painting, retopology

✔ Multiplayer: Photon, Mirror, Netcode for GameObjects, REST APIs, WebSocket, custom backend integration

✔ Mobile: iOS/Android native plugins, AR Kit/AR Core, in-app purchases, AdMob, Unity Ads, Firebase

✔ AR/VR: Unity XR Toolkit, AR Foundation, spatial mapping, gesture recognition, 3D object placement

✔ Tools: Git, Plastic SCM, Unity Cloud Build, Jenkins, CI/CD pipelines, TestFlight, Google Play Console

✔ Analytics: Unity Analytics, Game Analytics, Firebase Analytics, custom event tracking for monetization

WHY CLIENTS CHOOSE ME:

✓ Rare combo: Most Unity devs can't model. Most 3D artists can't code. I do both at a senior level with 7+ years experience in each.

✓ Genre expertise: I've shipped puzzle, casual, hyper-casual, AR/VR, and multiplayer games. I know what works and what kills player retention in each category.

✓ Performance obsession: 60 FPS is non-negotiable. Every line of code, every mesh, every texture is optimized for mobile without sacrificing visual quality.

✓ Complete ownership: No finger-pointing between developer and artist. I own the entire pipeline from game logic to final renders.

✓ Clear communication: Regular updates, realistic timelines, no surprises. You'll always know what's shipping and what's blocking.

GAME GENRES I SPECIALIZE IN:

Puzzle Games | Casual Mobile Games | Hyper-Casual Games | AR Games | VR Experiences | Multiplayer Games | Turn-Based Strategy | Match-3 Games | Endless Runners | Physics Puzzles |
3D Platformers

Have a game project in mind?

Send me a message with your game concept, target platform, and timeline. I'll respond within 2-4 hours with initial thoughts on mechanics, technical approach, and whether we're a good fit.

Let's build a game that players can't put down.

Steps for completing your project

After purchasing the project, send requirements so Fahad can start the project.

Delivery time starts when Fahad receives requirements from you.

Fahad works on your project following the steps below.

Revisions may occur after the delivery date.

Step 1

Information gathering

Step 2

Zoom meeting for complete project understanding, requirements, estimating timeline and budget

Review the work, release payment, and leave feedback to Fahad.