You will get GPU-Driven WebGL Particle Engine — 15K Particles at 60fps
Project details
I build GPU-driven WebGL experiences that most developers can't touch. My signature work — a 15,000+ particle real-time engine running at 60fps — is live at curtiswhorton.com. Every project is built with custom GLSL shaders, React Three Fiber, and performance architecture designed to hold frame rate under real load.
This isn't template work. If you need a cinematic hero, an interactive product reveal, or an immersive brand experience that stops people mid-scroll — this is built for that.
This isn't template work. If you need a cinematic hero, an interactive product reveal, or an immersive brand experience that stops people mid-scroll — this is built for that.
Programming Languages
HTML & CSS, JavaScript, TypeScriptCoding Expertise
Cross Browser & Device Compatibility, Performance OptimizationWhat's included
| Service Tiers |
Starter
$1,500
|
Standard
$3,500
|
Advanced
$8,000
|
|---|---|---|---|
| Delivery Time | 14 days | 21 days | 30 days |
Number of Revisions | 2 | 3 | 5 |
Number of Pages | 0 | 3 | 5 |
Design Customization | - | ||
Content Upload | - | ||
Responsive Design | - | ||
Source Code |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$500 - $2,750
Additional Revision
+$150
Additional Page
(+ 3 Days)
+$750
Design Customization
(+ 2 Days)
+$300
Content Upload
(+ 1 Day)
+$150
Responsive Design
(+ 2 Days)
+$250Frequently asked questions
About Curtis
AI-Native WebGL/Three.js Engineer | React Three Fiber & 3D Performance
Dallas, United States - 2:10 pm local time
I specialize in Three.js, React Three Fiber, WebGL, and GPU-level performance optimization. My signature work includes a 15,000+ particle real-time engine running at 60 FPS (live at MetaCurtis.com), built with shader-driven animation, performance tiers, and architecture designed for stability at scale.
I help clients with:
WebGL/Three.js development & repairs
React Three Fiber applications
Shader programming (GLSL)
Fixing performance issues (lag, low FPS, memory leaks)
Stabilizing broken or AI-generated front-end code
Front-end architecture & code reviews
Building immersive 3D/interactive experiences
If your 3D experience is slow, buggy, unstable, or you need a premium WebGL build — I can solve it fast and clean.
Portfolio: metacurtis.com
GitHub: github.com/metacurtis
Let’s build something powerful.
Steps for completing your project
After purchasing the project, send requirements so Curtis can start the project.
Delivery time starts when Curtis receives requirements from you.
Curtis works on your project following the steps below.
Revisions may occur after the delivery date.
Discovery & Architecture
review requirements, define particle system behavior, shader approach, and performance targets
Core Build
WebGL scene setup, particle engine, GLSL shader development