You will get integration playfab, firebase or custom backend in unity

SEYEDHOSSEIN R.Status: Offline
SEYEDHOSSEIN R.

Let a pro handle the details

Buy Game Customization services from SEYEDHOSSEIN, priced and ready to go.
SEYEDHOSSEIN R.Status: Offline
SEYEDHOSSEIN R.

Let a pro handle the details

Buy Game Customization services from SEYEDHOSSEIN, priced and ready to go.

Project details

Need a stable backend for your Unity game?
I implement and fix backend integrations including PlayFab, Firebase, Node.js servers, and REST APIs.
I handle:
Authentication systems
Leaderboards and player data
Cloud functions and server logic
Multiplayer state handling
API integration (FastAPI / .NET / Node.js)
Deployment to AWS or Azure
Most Unity developers only build gameplay. I build the full client-server architecture.
If your backend is unstable, slow, or poorly structured, I can redesign and stabilize it properly.
Message me before ordering.
Game Engine
Unity
Platform Type
PC, Mobile Device, VR
Genre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Idle, Music, Card, Multiplayer
Plugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Utilities, Chat, Localization, Security, AR, Marketing, Anti-Cheat, Machine Learning, Location
What's included
Service Tiers Starter
$85
Standard
$200
Advanced
$400
Delivery Time 1 day 3 days 7 days
Number of Revisions
111
Number of Plugins
123
Pricing Tier Options
Upload to App StoreUpload to App StoreUpload to App Store
Optional add-ons You can add these on the next page.
Fast Delivery
+$170 - $800
Additional Revision
+$100
SEYEDHOSSEIN R.Status: Offline

About SEYEDHOSSEIN

SEYEDHOSSEIN R.Status: Offline
Unity Multiplayer & Backend Architect | PlayFab, Node.js, Azure, AWS
Dubai, United Arab Emirates - 2:38 pm local time
I design and build scalable Unity game systems, including multiplayer architecture, backend services, and cloud infrastructure.

With over 12 years of software engineering experience and 6+ years working with Unity, I specialize in building production-ready mobile and online games that require more than just gameplay mechanics. My focus is on backend integration, real-time systems, LiveOps infrastructure, and long-term scalability.

Unlike typical Unity freelancers who only develop front-end gameplay, I handle the complete technical architecture — from Unity client to backend APIs to cloud deployment.

My experience includes:

• Multiplayer game servers built with Node.js
• REST APIs using FastAPI and .NET
• PlayFab backend integration and customization
• Azure Functions and AWS cloud infrastructure
• Game server deployment and DevOps configuration
• Backend-connected mobile games
• VR applications using HTC Vive
• Real-time data-driven features and cloud-based systems

I have delivered more than 20 applications and games, including mobile multiplayer titles, VR projects, and backend-powered production systems.

If your project requires:

• Multiplayer synchronization and server architecture
• Backend integration (PlayFab, custom APIs)
• Scalable cloud deployment (AWS / Azure)
• LiveOps-ready infrastructure
• Fixing unstable or poorly designed game systems

I can design and implement the full technical solution — from prototype to production.

Steps for completing your project

After purchasing the project, send requirements so SEYEDHOSSEIN can start the project.

Delivery time starts when SEYEDHOSSEIN receives requirements from you.

SEYEDHOSSEIN works on your project following the steps below.

Revisions may occur after the delivery date.

Continuous integration

I will be in touch on each phase of the project and send you revisions until you confirm the behaviour of the needed plugin. aftert getting confirmation, I will continue to the next steps.

Review the work, release payment, and leave feedback to SEYEDHOSSEIN.