You will get Interactive Unity kiosk or large-screen experience

Sikander K.Status: Offline
Sikander K. Sikander K.
5.0
Top Rated

Let a pro handle the details

Buy Other Desktop Apps services from Sikander, priced and ready to go.
Sikander K.Status: Offline
Sikander K. Sikander K.
5.0
Top Rated

Let a pro handle the details

Buy Other Desktop Apps services from Sikander, priced and ready to go.

Project details

You will get a custom Unity application built for a touchscreen kiosk, large display, exhibition, trade show, public-awareness campaign, or branded interactive experience.

Unlike a basic presentation or video loop, I develop connected interactive systems that can respond to touch, cameras, motion, sensors, APIs, analytics, databases, and cloud services.

I am a Top Rated Plus Unity engineer with a 100% Job Success Score, $100K+ earned, and experience delivering more than 140 Upwork projects. My work includes publicly deployed camera-driven experiences, mobile AR applications, connected Unity platforms, healthcare education visualizations, and interactive 3D applications.

Your project can include user navigation, animations, media playback, automatic reset, camera input, sensor integration, backend connectivity, and deployment preparation.

You will receive a tested executable build, Unity source code, and setup documentation according to your selected package. I work with client-provided assets and can coordinate with designers, artists, hardware teams, and event-production teams when needed.
Programming Languages
C, C++, C#, Dart, Java, Python, VB, Lua, JavaScript, Delphi, Kotlin
Operating System
Windows
Desktop App Expertise
App Design, Application Setup & Installation, Development, Software Debugging, Performance Optimization, Security, W3C Markup Validation Service, Localization, Application Review & Optimization
What's included
Service Tiers Starter
$500
Standard
$1,250
Advanced
$2,500
Delivery Time 5 days 9 days 15 days
Number of Revisions
120
Source Code

Frequently asked questions

5.0
127 reviews
97% Complete
2% Complete
1% Complete
1% Complete
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1% Complete
(0)

AL

Aaron L.
5.00
May 13, 2025
Short Form Video Edtitor for Instagram & Tiktok He communicates thoroughly and is fast with his work! Highly recommended

AA

Ahmed A.
5.00
May 11, 2025
Game Developer Needed for Interactive Bottle Spin Game I love this platform, gives me what I need and more

FS

Felix S.
5.00
Jan 22, 2025
Game improvements

FS

Felix S.
5.00
Nov 25, 2024
2D retro game Great collaboration. Looking forward to work more with Sikander.

SE

Samuel E.
5.00
Oct 24, 2024
Developer for Prototype - Browser Based Game
Sikander K.Status: Offline

About Sikander

Sikander K.Status: Offline
Senior Unity XR Systems Engineer | AR/VR, Computer Vision
100% Job Success
5.0  (127 reviews)
Lahore, Pakistan - 1:45 pm local time
I engineer connected Unity and XR applications that bring together real-time 3D, AR/VR, computer vision, cameras, mobile devices, physical sensors, backend APIs, databases, and cloud services.

I am a Top Rated Plus Unity engineer with a 100% Job Success Score, $100K+ earned, and more than 140 completed Upwork projects.

My focus is not limited to creating an isolated Unity application. I develop the complete technical system required to connect the interactive experience with devices, data, backend services, and deployment infrastructure.

What I can develop

• Unity real-time 3D applications
• Augmented reality applications for Android and iOS
• Meta Quest and virtual reality experiences
• XR and spatial computing prototypes
• Computer-vision and camera-driven applications
• Touchscreen, kiosk, and large-screen software
• Motion-tracking and sensor-connected experiences
• Healthcare education and 3D visualization applications
• Unity applications connected to REST APIs and WebSockets
• Authentication, user profiles, leaderboards, analytics, and cloud data
• Node.js and NestJS backend systems
• Firebase, PlayFab, AWS, and Google Cloud integrations
• Dockerized backend deployments and CI/CD workflows
• Existing Unity architecture improvements and performance optimization

== Unity, XR, and computer vision ==

I work with Unity, C#, AR Foundation, ARCore, ARKit, Vuforia, OpenCV, TensorFlow, and Meta Quest.

I can connect Unity applications with:

• Cameras and live visual input
• Image and surface tracking
• Computer-vision processing
• Touchscreens and interactive displays
• Accelerometers and motion sensors
• Physical input devices
• Mobile devices and XR headsets
• Remote APIs and cloud services
• Real-time databases and administrative platforms


For applications that require more than a standalone Unity build, I can develop or integrate the supporting technical infrastructure.

My backend experience includes:

• Node.js, NestJS and TypeScript
• REST APIs and GraphQL
• WebSockets and real-time communication
• Authentication and user-management systems
• MySQL, PostgreSQL, MongoDB and Redis
• Firebase and PlayFab
• Leaderboards, analytics and push notifications
• Payment and cloud-storage integrations
• AWS and Google Cloud deployment
• Docker, Linux servers and GitHub Actions

My previous work includes:

• A publicly deployed camera-driven awareness experience for a confidential regulatory-sector client in Qatar, developed with Unity and connected to a DSLR camera and large display

• A mobile AR healthcare-education application that displayed 3D asthma visualizations and educational media after users scanned an image

• MIXDWORLD, a location-based social AR application supported by backend services and an administrative platform

• A Meta Quest interactive 3D New York City experience developed as Lead Developer

• CashLife, a connected Unity application supported by a NestJS backend, developed while leading a multidisciplinary team
• Mobile, PC, multiplayer, simulation, and commercial game-development projects

• Technical architecture and system planning
• Unity and backend integration
• Breaking requirements into development milestones
• Coordinating frontend, backend, art, and deployment work
• Reviewing implementation decisions
• Supporting and mentoring developers
• Communicating technical trade-offs to clients
• Preparing applications for testing and deployment

I can join your project as a Senior Unity Engineer, Unity XR Engineer, Full-Stack Unity Developer, or Technical Lead.

The projects I am best suited for

I am a strong fit when your project requires Unity to communicate with other technologies, not simply display a standalone 3D scene.

This includes projects involving:

• AR/VR and spatial computing
• Real-time 3D applications
• Computer vision
• Cameras and motion tracking
• Touchscreens and sensor input
• Backend APIs and databases
• User accounts and cloud data
• Real-time synchronization
• Administrative systems
• Mobile, desktop, and XR deployment

Send me your target platform, intended users, required interactions, connected devices, backend requirements, existing assets, and expected deployment date.

I will help you define the architecture, identify the main technical risks, and establish the most practical first development milestone.

Steps for completing your project

After purchasing the project, send requirements so Sikander can start the project.

Delivery time starts when Sikander receives requirements from you.

Sikander works on your project following the steps below.

Revisions may occur after the delivery date.

Project discovery and scope confirmation

I will review your requirements, assets, hardware, user flow, integrations, and deployment environment. I will confirm the agreed features, exclusions, milestones, and technical risks before development begins.

Core Unity prototype development

I will build the first working Unity version containing the main screen, core interaction, navigation flow, and placeholder or supplied content for early testing.

Review the work, release payment, and leave feedback to Sikander.