You will get Merge Block Puzzle Game

Project details
I will create a fun, engaging, and polished 2D puzzle game with smooth gameplay, attractive visuals, and optimized performance. The game will be designed to provide an enjoyable user experience with challenging levels, intuitive controls, and a clean interface. I focus on quality development, bug-free functionality, and timely delivery. Whether you need a simple puzzle game or a more advanced concept, I can bring your idea to life with professional results.
Project Steps
Discuss game concept and requirements.
Design game mechanics and level structure.
Develop the 2D puzzle game and core features.
Add UI, animations, sound effects, and optimizations.
Test for bugs and gameplay balance.
Deliver the final game and make revisions if required.
Project Steps
Discuss game concept and requirements.
Design game mechanics and level structure.
Develop the 2D puzzle game and core features.
Add UI, animations, sound effects, and optimizations.
Test for bugs and gameplay balance.
Deliver the final game and make revisions if required.
Game Type
2DGame Engine
UnityPlatform Type
PC, Mobile Device, VRGenre
Adventure, Puzzle, Role PlayingPlugins
Ads/Monetization, Animation, Analytics, UtilitiesWhat's included
| Service Tiers |
Starter
$200
|
Standard
$400
|
Advanced
$800
|
|---|---|---|---|
| Delivery Time | 7 days | 10 days | 20 days |
Number of Revisions | 0 | 0 | 1 |
Number of Plugins | 0 | 1 | 1 |
Upload to App Store | - | - | - |
Design | - | - | |
Animation | - | - | |
Source Code | - | - |
About Maher
Unity Game Developer | Mobile Game, Multiplayer, AR, 2D/3D Game Design
Sialkot, Pakistan - 4:09 am local time
My portfolio includes 4 live published titles on Steam and Google Play Store, delivered end-to-end, from initial architecture to final store submission. I have built games from scratch, stepped into half-finished projects other developers abandoned, and shipped live updates without breaking what was already working.
𝐒𝐓𝐑𝐄𝐍𝐆𝐓𝐇𝐒:
✔ 7+ years of dedicated Unity development across mobile, multiplayer, AR, 2D and 3D
✔ 4 live published games on Steam and Google Play Store, not demos, real products with real players
✔ Full-cycle delivery, concept, architecture, development, publishing, and post-launch support
✔ Multiplayer specialist, systems built and debugged under real player conditions, not just local testing
✔ Project rescue expert, I take over broken or abandoned Unity projects and deliver them
✔ Performance-first approach, optimized for real-world devices, not just high-end test machines
✔ Honest scoping, if something isn't feasible in your timeline or budget, I tell you before starting, not at delivery
✔ Proactive communication, you hear about any issue from me before the deadline, never after
𝐒𝐄𝐑𝐕𝐈𝐂𝐄𝐒
📱 Mobile Game Development - Android & iOS
End-to-end mobile game development from concept to store launch. Every build is optimized for real-world devices across performance tiers. A visually stunning game running at 40fps on a mid-range Android is a game players actually keep installed.
🕹️ Multiplayer & Networking
Photon PUN2, Photon Fusion, Unity Netcode, Mirror, Nakama. Not just integrated, but stress-tested under real player conditions. I've debugged sync issues that only appear at scale, lag spikes that never show in local testing, and master client bugs that break room state in edge cases. This is work I know inside out.
🕶️ 𝐀𝐑 𝐆𝐚𝐦𝐞 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭
AR Foundation, ARCore, ARKit. Interactive augmented reality experiences built for both Android and iOS. Location-based features, image tracking, surface detection, and gameplay mechanics designed to feel natural in the physical world.
🎮 𝟐𝐃 & 𝟑𝐃 𝐆𝐚𝐦𝐞 𝐃𝐞𝐬𝐢𝐠𝐧
Complete game design and development across both pipelines. Level design, gameplay mechanics, game architecture, UI/UX, and player progression systems built to retain players beyond the first session.
⚙️ 𝐁𝐚𝐜𝐤𝐞𝐧𝐝 & 𝐋𝐢𝐯𝐞 𝐎𝐩𝐬
Firebase, PlayFab, Supabase. Player authentication, cloud saves, leaderboards, remote config, analytics, and crash reporting. Everything your game needs to stay alive, scalable, and operational after launch day.
💰 𝐌𝐨𝐧𝐞𝐭𝐢𝐳𝐚𝐭𝐢𝐨𝐧 𝐈𝐧𝐭𝐞𝐠𝐫𝐚𝐭𝐢𝐨𝐧
AdMob, LevelPlay, Unity Ads, In-App Purchases. Integrated and running on live, revenue-generating products. Not just configured and shipped. Actually earning.
🔧 𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐑𝐞𝐬𝐜𝐮𝐞 & 𝐎𝐩𝐭𝐢𝐦𝐢𝐳𝐚𝐭𝐢𝐨𝐧
Broken multiplayer sync. Abandoned codebases. Performance issues killing retention on mid-range devices. I diagnose, prioritize, and fix without unnecessary rebuilds. If it can be saved, I'll save it.
🖥️ 𝐌𝐮𝐥𝐭𝐢-𝐏𝐥𝐚𝐭𝐟𝐨𝐫𝐦 𝐏𝐮𝐛𝐥𝐢𝐬𝐡𝐢𝐧𝐠
Android, iOS, Steam, WebGL, Meta Quest. Full publishing support included. Store setup, app signing, ASO, release management, and post-launch patch support.
𝐓𝐄𝐂𝐇𝐍𝐎𝐋𝐎𝐆𝐈𝐄𝐒
Engine & Language - Unity 3D, Unity 2D, C#
Multiplayer / Networking - Photon PUN2, Photon Fusion, Unity Netcode, Mirror, Nakama
AR / VR / XR - AR Foundation, ARCore, ARKit, Meta Quest, Unity XR Toolkit
Backend & Live Ops - Firebase, PlayFab, Supabase
Monetization - AdMob, LevelPlay (IronSource), Unity Ads, IAP
Graphics & Rendering - URP, HDRP, Shader Graph, VFX Graph, Spine 2D, Particle Systems
Platforms - Android, iOS, Steam (PC/Mac), WebGL, Meta Quest
Architecture - Object Pooling, MVC/MVP Patterns, Modular Design, ScriptableObjects
𝐓𝐎𝐎𝐋𝐒
🛠 Development - Unity Editor, Visual Studio, JetBrains Rider
🛠 Version Control - Git, GitHub, Plastic SCM
🛠 Publishing - Steamworks SDK, Google Play Console, App Store Connect, Meta Developer Hub
🛠 Project Management - Jira, Trello, Notion
🛠 Design & Assets - Figma, Adobe Photoshop
🛠 Analytics & Monitoring - Firebase Console, PlayFab Dashboard, Unity Analytics
If you're building a mobile game, launching a multiplayer experience, developing an AR product, or rescuing a Unity project that a previous developer left behind, I'm the developer you're looking for.
📩 𝐒𝐞𝐧𝐝 𝐦𝐞 𝐚 𝐦𝐞𝐬𝐬𝐚𝐠𝐞. 𝐓𝐞𝐥𝐥 𝐦𝐞 𝐚𝐛𝐨𝐮𝐭 𝐲𝐨𝐮𝐫 𝐠𝐚𝐦𝐞. 𝐋𝐞𝐭’𝐬 𝐛𝐮𝐢𝐥𝐝 𝐬𝐨𝐦𝐞𝐭𝐡𝐢𝐧𝐠 𝐰𝐨𝐫𝐭𝐡 𝐝𝐨𝐰𝐧𝐥𝐨𝐚𝐝𝐢𝐧𝐠.
Steps for completing your project
After purchasing the project, send requirements so Maher can start the project.
Delivery time starts when Maher receives requirements from you.
Maher works on your project following the steps below.
Revisions may occur after the delivery date.
Game Design & Planning
Review requirements, define game mechanics, puzzle logic, levels, and overall gameplay flow.