You will get Unity Multiplayer Game Dev | Photon, PlayFab, Online Games

Project details
With 8+ years of experience in Unity game development, I specialize in creating high-performance multiplayer games for Mobile, PC, and Web platforms. I guide clients through the full development process, from concept and architecture to launch, delivering real-time multiplayer systems, matchmaking, lobby systems, dedicated servers, and backend integration.
I am proficient in Photon Fusion, Photon PUN2, Photon Quantum, Mirror, Unity Netcode, and custom server setups, and I integrate PlayFab, Firebase, or custom backends for seamless online gameplay. My expertise includes network optimization, client-server architecture, lag compensation, and real-time sync, ensuring smooth multiplayer experiences.
I follow Agile workflows, maintain clean, scalable C# code, provide regular updates, and offer transparent communication. I also work with Unreal Engine and Cocos frameworks, giving flexibility for various project requirements.
Whether you need a co-op game, PvP multiplayer, cross-platform online game, or cloud-connected features,
Let’s collaborate to build your next real-time multiplayer game with top quality performance, scalable architecture, and an engaging player experience. 🚀
I am proficient in Photon Fusion, Photon PUN2, Photon Quantum, Mirror, Unity Netcode, and custom server setups, and I integrate PlayFab, Firebase, or custom backends for seamless online gameplay. My expertise includes network optimization, client-server architecture, lag compensation, and real-time sync, ensuring smooth multiplayer experiences.
I follow Agile workflows, maintain clean, scalable C# code, provide regular updates, and offer transparent communication. I also work with Unreal Engine and Cocos frameworks, giving flexibility for various project requirements.
Whether you need a co-op game, PvP multiplayer, cross-platform online game, or cloud-connected features,
Let’s collaborate to build your next real-time multiplayer game with top quality performance, scalable architecture, and an engaging player experience. 🚀
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Educational, Sports, Music, Card, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Utilities, Chat, Localization, Security, AR, Marketing, Anti-Cheat, Machine Learning, LocationWhat's included
| Service Tiers |
Starter
$500
|
Standard
$1,000
|
Advanced
$2,000
|
|---|---|---|---|
| Delivery Time | 30 days | 40 days | 60 days |
Number of Revisions | Unlimited | Unlimited | Unlimited |
Number of Levels | 5 | 10 | 20 |
Number of Plugins | 3 | 6 | 10 |
Upload to App Store | - | - | |
Design | |||
Animation | |||
Source Code |
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Fast Delivery
+$100 - $700Frequently asked questions
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About Syed
Unity, Unreal Engine & Godot Game Developer | 2D & 3D Games | C# | C++
71%
Job Success
Lahore, Pakistan - 4:38 pm local time
My expertise spans Unity Multiplayer development using Photon, Mirror, Netcode for GameObjects, and PlayFab, Unreal Engine development with Blueprints and C++, and Godot development using GDScript, along with performance optimization for FPS and memory using URP, HDRP, and engine specific profiling tools.
I also handle monetization through Unity Ads, AdMob, and Firebase for mobile titles. As a Mobile Game Developer and PC Game Developer, I've shipped titles across action, RPG, shooter, multiplayer, puzzle, hyper casual, simulation, and Web3 game genres, deployed on Android, iOS, Steam, and WebGL, backed by clean code, stable performance, and reliable delivery from start to finish.
Send me your game idea and I'll map out the best technical approach to build it.
Steps for completing your project
After purchasing the project, send requirements so Syed can start the project.
Delivery time starts when Syed receives requirements from you.
Syed works on your project following the steps below.
Revisions may occur after the delivery date.
Project Milestone depends on the project requirments.

