You will get a realistic mocap animation from your video

5.0

Let a pro handle the details

Buy Character Animation services from Michael Ailbert, priced and ready to go.
5.0

Let a pro handle the details

Buy Character Animation services from Michael Ailbert, priced and ready to go.

Project details

I will professionally convert your video file into a clean, high-quality Mocap animation (FBX) for Maya, Unity, or Unreal Engine.



WHY CHOOSE ME? Standard markerless conversion is easy, but the raw data is often messy, full of jitter, clipping, and foot-slippage.



As a Mocap Specialist, I don't just convert your video. I professionally clean and polish the animation to make it smooth and production ready. This is what you are paying for in my Standard and Premium packages.



WHAT YOU GET:

FBX files for easy integration.
A dummy character replicating the movements.
Full-body animation (No face animation).


REQUIREMENTS FOR BEST RESULTS:

Video resolution must be 720p or higher.
Ensure a non-dark background (green screen is best).
Keep your entire body in the frame.
One person per video.
Actions should be clearly visible.


PLEASE NOTE: This GIG is for markerless video-to-mocap conversion and cleanup. This GIG does not include custom keyframe animation (please see my other GIGs) or detailed hands.


Have questions? Feel free to contact me
Animation Type
3D
Industry
Film & Video, Gaming
What's included
Service Tiers Starter
$80
Standard
$150
Advanced
$370
Delivery Time 3 days 5 days 30 days
Number of Revisions
01Unlimited
Number of Characters
114
Running Time (Seconds)
103060
Character Design
-
-
-
Rigging
Detailed Movements
-
3D Modeling
-
-
-
Project File
-
-
-
Full HD (1080p)
-
-
-
Ultra HD (4k)
-
-
-
5.0
1 review
100% Complete
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)
1% Complete
(0)

aq

amer q.
5.00
Jun 22, 2026
3d animator with cascedeur Michael is very professional as skilled animator , i will definitely hire him again
Michael Ailbert S.Status: Offline

About Michael Ailbert

Michael Ailbert S.Status: Offline
3D Character Animator
5.0  (1 review)
Surabaya, Indonesia - 11:11 pm local time
Motion capture footage full of jitter, foot sliding, or broken retargeting can stall an entire production. That's the problem I solve.

I'm Michael, a 3D Technical Animator & Mocap Specialist partnering with indie game developers and animation studios to turn raw mocap and rigging data into clean, production-ready animation for Unreal Engine 5.

Core expertise:
• Mocap Cleanup & Retargeting — removing jitter, sliding, and clipping, then retargeting to MetaHuman or custom rigs for flawless UE5 integration.

• Rig Repair & Custom Keyframe Animation — fixing broken rigs and crafting animation from scratch in Blender and Cascadeur when mocap alone isn't enough.

• Automated Cleanup Pipeline — a custom-built Cascadeur pipeline that catches jitter and joint desync faster and more consistently than manual frame-by-frame fixes.

Track record: 5.0 rating across 40+ delivered animation and rigging projects, including a 3-week character animation project for an indie studio that came back for repeat work.

Services:
• Motion Capture Cleanup & Retargeting
• Character Rigging & Rig Repair
• Custom Keyframe Animation
• Monthly Retainer for ongoing mocap/animation support

Send me your mocap footage or rig file and I'll tell you honestly whether it's a quick fix or a deeper rebuild — no guessing games, just a clear plan before we start.

Steps for completing your project

After purchasing the project, send requirements so Michael Ailbert can start the project.

Delivery time starts when Michael Ailbert receives requirements from you.

Michael Ailbert works on your project following the steps below.

Revisions may occur after the delivery date.

Clean Mocap

After customer purchasing and send the animation, I will start working and try to finish it as the agreement.

Review the work, release payment, and leave feedback to Michael Ailbert.