You will get high quality motion capture for games
Project details
Bring your characters to life with authentic markerless motion capture.
I create natural, expressive movement for NPCs, playable characters, and hero performances, tailored to indie developers, students, and small teams. Each tier scales in complexity, not time, so you get the performance your scene truly needs without strict limits. I work with body and facial capture, and can sequence both together for cinematic previs. If you have a custom character rig, I can apply mocap directly to it once you share the data.
All motion is recorded with a markerless setup and exported in a format ready for your engine or animation pipeline. I focus on accessibility, collaboration, and clear communication so you can get professional mocap even on a tight budget.
I create natural, expressive movement for NPCs, playable characters, and hero performances, tailored to indie developers, students, and small teams. Each tier scales in complexity, not time, so you get the performance your scene truly needs without strict limits. I work with body and facial capture, and can sequence both together for cinematic previs. If you have a custom character rig, I can apply mocap directly to it once you share the data.
All motion is recorded with a markerless setup and exported in a format ready for your engine or animation pipeline. I focus on accessibility, collaboration, and clear communication so you can get professional mocap even on a tight budget.
Animation Type
3DIndustry
Film & Video, GamingWhat's included
| Service Tiers |
Starter
$16.50
|
Standard
$33
|
Advanced
$49.50
|
|---|---|---|---|
| Delivery Time | 3 days | 4 days | 6 days |
Number of Revisions | 1 | 2 | 2 |
Character Design | - | - | - |
Rigging | - | - | - |
Detailed Movements | - | - | - |
3D Modeling | - | - | - |
Project File | - | - | - |
Full HD (1080p) | - | - | - |
Ultra HD (4k) | - | - | - |
Frequently asked questions
About Amber
Motion Capture Actor
Launceston, United Kingdom - 9:00 am local time
Experienced with Unreal Engine 5, MetaHuman Animator, and physical storytelling, I’m passionate about making professional‑level mocap accessible to all independent creators.
Steps for completing your project
After purchasing the project, send requirements so Amber can start the project.
Delivery time starts when Amber receives requirements from you.
Amber works on your project following the steps below.
Revisions may occur after the delivery date.
Project Proposal
All work is tailored to your specific project's needs. A written proposal with my detailed process will be provided for each client.