You will get AI mocap cleanup fix foot sliding jitter and retarget to Unreal FBX
Project details
MESSY AI MOCAP? Foot sliding, jitter, body pops? I will clean it to game-ready loop.
I specialize in MotionBuilder-based FBX pipeline. I transform DeepMotion / Rokoko / Move.ai raw mocap into clean, loop-safe animations for Unreal Engine (UE5 Manny / MetaHuman IK Rig), Unity, Blender, 3ds Max, VRM / VTuber.
WHAT I FIX:
• Foot sliding & floor contact
• Jitter / shaking / torso & leg pops
• Hand placement & broken poses
• T-pose & engine import errors
• 50 BPM timing / 6 beats = 7.2 sec exact
MY PIPELINE (Tai Chi MATH YouTube launch - 7 exercises):
1. Raw video / FBX -> Markerless capture
2. MotionBuilder cleanup + Blender polish
3. Retarget to your avatar same rig, no re-rig needed
4. UE5 render 1920x1080 30/60fps
WHAT YOU GET:
• Cleaned FBX using same avatar/rig
• Blend file
• Final render: MP4 H.264 1920x1080 30fps ready for CapCut + ProRes 4444 transparent MOV with alpha + PNG sequence + MP4 proxy that doesn't lag
• Loop-safe, no foot slide
I specialize in MotionBuilder-based FBX pipeline. I transform DeepMotion / Rokoko / Move.ai raw mocap into clean, loop-safe animations for Unreal Engine (UE5 Manny / MetaHuman IK Rig), Unity, Blender, 3ds Max, VRM / VTuber.
WHAT I FIX:
• Foot sliding & floor contact
• Jitter / shaking / torso & leg pops
• Hand placement & broken poses
• T-pose & engine import errors
• 50 BPM timing / 6 beats = 7.2 sec exact
MY PIPELINE (Tai Chi MATH YouTube launch - 7 exercises):
1. Raw video / FBX -> Markerless capture
2. MotionBuilder cleanup + Blender polish
3. Retarget to your avatar same rig, no re-rig needed
4. UE5 render 1920x1080 30/60fps
WHAT YOU GET:
• Cleaned FBX using same avatar/rig
• Blend file
• Final render: MP4 H.264 1920x1080 30fps ready for CapCut + ProRes 4444 transparent MOV with alpha + PNG sequence + MP4 proxy that doesn't lag
• Loop-safe, no foot slide
Animation Type
3DIndustry
Advertising & Marketing, Fashion, Film & Video, Gaming, MedicalWhat's included
| Service Tiers |
Starter
$80
|
Standard
$180
|
Advanced
$420
|
|---|---|---|---|
| Delivery Time | 3 days | 5 days | 10 days |
Number of Revisions | 2 | 3 | 4 |
Number of Characters | 1 | 1 | 2 |
Running Time (Seconds) | 40 | 90 | 180 |
Character Design | - | - | - |
Rigging | - | - | - |
Detailed Movements | |||
3D Modeling | - | - | - |
Project File | |||
Full HD (1080p) | |||
Ultra HD (4k) | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$10
Additional 10 Seconds of Running Time
(+ 1 Day)
+$25Frequently asked questions
About Prabin
Mocap Cleanup Expert | Fix Foot Sliding | MotionBuilder to UE5 |FBX
Kathmandu, Nepal - 12:01 am local time
I'm a Mocap Retargeting Artist at a Japanese Animation Studio (Nov 2023 - Present) | 4+ Years | MotionBuilder 2024 + Unreal Engine 5 + Blender
I turn raw Move AI, Rokoko Vision, Plask, DeepMotion into clean, game-ready FBX with locked feet.
HOW I FIX:
- Foot lock & floor contacts in MotionBuilder
- Jitter / noise removal with Butterworth filter
- Root motion fix
- Retarget to MetaHuman, UE5 Manny, Mixamo, VRM, VRChat, Custom
YOU GET: Clean FBX 30/60fps + MP4 Preview + Source files - tested in UE5 before delivery.
Send your clip for FREE 10-min review - I will tell you exact fix needed before you pay.
Steps for completing your project
After purchasing the project, send requirements so Prabin can start the project.
Delivery time starts when Prabin receives requirements from you.
Prabin works on your project following the steps below.
Revisions may occur after the delivery date.
Step 1
Review raw file & confirm scope - I check your video/FBX for free
Step 2
Cleanup in MotionBuilder - foot lock, floor contacts, jitter removal, root fix



