You will get 3D low poly Gaming realistic Character

Project details
those are gaming characters and it's a low poly character created in ZBrush and Maya and texturing with substance painter.
Purpose
GameStyle
Low PolyFile Format
FBX, OBJ, BLEND, STL, 3DS, MA/MBWhat's included
| Service Tiers |
Starter
$350
|
Standard
$500
|
Advanced
$950
|
|---|---|---|---|
| Delivery Time | 6 days | 3 days | 1 day |
Number of Revisions | 0 | 0 | 0 |
Lighting | - | - | - |
Rigging | - | - | - |
Animation | - | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$100
2 reviews
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JC
Julien C.
Mar 22, 2022
Game characters (hair cards)
Great job, thanks again
JC
Julien C.
Mar 10, 2022
3d designer for hair card
Very good job thanks
About Nirmal
3D Generalist (Experienced)
Ahmedabad, India - 11:23 am local time
🎨 High-Quality 3D Modeling, Texturing & Rendering – Game-Ready, Print-Ready, and Production-Ready
Hi, I'm a 3D artist with strong experience in character modeling, product visualization, game asset creation, and 3D printing-ready models. I specialize in delivering clean topology, realistic textures, and hyper-realistic renders using Maya and ZBrush.
✅ What I Can Do for You:
Game Assets: Low/high poly models, UV mapping, baking, PBR textures
Character Modeling: Stylized or realistic, ready for rigging and animation
Product Modeling & Rendering: Clean, photorealistic models for e-commerce, AR/VR
3D Printing: Solid manifold models optimized for export and print compatibility
Texturing & LookDev: Hand-painted or realistic texture maps, clean UV layouts
I’ve successfully completed freelance projects here on Upwork and pride myself on fast turnarounds, clear communication, and production-level quality. Whether you're a game developer, startup, or design studio – I’m here to make your vision real in 3D.
📌 Portfolio: Instagram – PSA3D Studios
Let’s discuss your project – I respond quickly and deliver reliably!
Steps for completing your project
After purchasing the project, send requirements so Nirmal can start the project.
Delivery time starts when Nirmal receives requirements from you.
Nirmal works on your project following the steps below.
Revisions may occur after the delivery date.
Modeling
after your sample or reference image i start creating basic mesh and then detailed on model
UV Mapping
after creating the model i can create UVs for texturing






