You will get 3D models perfect for video games, animation or renders
Top Rated

Top Rated

Project details
You'll get a detailed and great quality model that will be ready for whatever you're project needs, such as for a video game, animation, or product render. My models will come 'game-ready', so if you would like your model to be used in various projects, it will come prepared for them.
I can also create models to be used for VR, and I'm well-versed in VR and it's specific requirements for models.
I've been working as a contract and freelance artist for 2 years now and have worked on projects varying from video games, VR experiences, animation and even model renders.
I can also create models to be used for VR, and I'm well-versed in VR and it's specific requirements for models.
I've been working as a contract and freelance artist for 2 years now and have worked on projects varying from video games, VR experiences, animation and even model renders.
Game Dimension
3DStyle
RealisticFile Format
FBX, OBJ, BLEND, STL, PNGWhat's included
| Service Tiers |
Starter
$50
|
Standard
$80
|
Advanced
$130
|
|---|---|---|---|
| Delivery Time | 3 days | 4 days | 7 days |
Number of Props | 1 | 1 | 1 |
Number of Revisions | 1 | 3 | 6 |
Enhanced Detailing | - | - | |
Prop Sound Effects | - | - | - |
Animation | - | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$5
Enhanced Detailing
(+ 2 Days)
+$15
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About Shyanne
| 3D Artist | Environment and Prop Artist
100%
Job Success
Albany, United States - 12:25 pm local time
Steps for completing your project
After purchasing the project, send requirements so Shyanne can start the project.
Delivery time starts when Shyanne receives requirements from you.
Shyanne works on your project following the steps below.
Revisions may occur after the delivery date.
Modeling Phase
After going through the references and concepts for your project I start modeling your asset. This process usually goes in the following steps: blocking out the shape, further defining it, and then adding the specific details.
UV Setup and Unwrapping
After modeling, I started to mark the seams of your asset and UV unwrap it for the next step: texturing






