You will get professional 2D Unity game art, animations, and complete tech setup.
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Project details
Take your 2D Unity game visuals and animations to the next level!
Hello! I am an experienced Unity tech artist and 2D Spine animator, providing professional Unity file setup, asset import, and complete animation pipeline for your game.
My services include:
Importing and optimizing your images/sprites for seamless Unity integration
Organizing your Unity hierarchy and clean project setup
Setting up UI elements, interactive design, and animations
Integrating Spine 2D PNG sequences with Unity’s animation system
Rigging, skinning, and controlling all character animations via Animation Controller and Timeline
Adding eye-catching VFX using particle systems
Delivering gameplay prototypes and developer-ready prefabs
Whether you’re an indie developer or studio, I’ll turn your vision into a polished, animated, and game-ready reality in Unity 2D!
Hello! I am an experienced Unity tech artist and 2D Spine animator, providing professional Unity file setup, asset import, and complete animation pipeline for your game.
My services include:
Importing and optimizing your images/sprites for seamless Unity integration
Organizing your Unity hierarchy and clean project setup
Setting up UI elements, interactive design, and animations
Integrating Spine 2D PNG sequences with Unity’s animation system
Rigging, skinning, and controlling all character animations via Animation Controller and Timeline
Adding eye-catching VFX using particle systems
Delivering gameplay prototypes and developer-ready prefabs
Whether you’re an indie developer or studio, I’ll turn your vision into a polished, animated, and game-ready reality in Unity 2D!
Platform Type
Mobile DeviceGame Dimension
2DStyle
CartoonFile Format
PNGWhat's included
| Service Tiers |
Starter
$50
|
Standard
$80
|
Advanced
$180
|
|---|---|---|---|
| Delivery Time | 2 days | 4 days | 8 days |
Number of Revisions | 1 | 0 | 0 |
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DE
David E.
Feb 18, 2025
illustration work
CO
CKids O.
Dec 2, 2024
2D Minecraft Blocks Pixel Art Design
Ravi was so accommodating to any changes that needed to be made and created exactly what we were looking for.
FS
Furkan S.
Apr 15, 2024
You will get 2D animated character in Spine Professional
BF
Ben F.
Feb 20, 2024
2D animation Spritesheets required for Ice Hockey assessment game
MD
Michael D.
Sep 27, 2023
Make Pixel Art from a concept drawing
Ravi is very talented and an efficient worker!
About Ravi
2D Game Technical Animator | Pixel Art, Spine 2D & Unity Pipeline
100%
Job Success
Hapur, India - 7:22 pm local time
With 20+ years of experience in pixel art and game animation, I specialize in Spine 2D and Unity pipelines where characters, clothing, and animations are designed to grow with the game — not break with it.
I have worked on long-term live game projects where characters required continuous updates, new outfits, animation extensions, and seamless integration with developers. My focus is always on clean structure, consistency, and production efficiency.
🔥 What I bring to your project:
• Pixel art Character animations for games
• Spine 2D character rigging and animation (game-ready)
• Modular character systems (clothes, hair, equipment layers)
• Clean PSD / Aseprite setup for scalable animation pipelines
• 4-direction / 8-direction animations
• Character + creature animation (gameplay-focused)
• Unity-ready export and developer-friendly structure
• Long-term support for live games and updates
🔧 My workflow:
• Study gameplay requirements
• Prepare assets for animation (or guide illustrator)
• Build reusable animation sets (idle, walk, actions, interactions)
• Deliver clean, structured files ready for integration
🎯 Recent Work:
I worked on a live Unity game for 3+ years, building a modular animation system where characters support multiple clothing layers and continuous updates.
This included animation pipelines, layered PSD systems, Spine-ready assets, and long-term collaboration with developers.
If you're building a game that needs reliable, scalable animation — not just one-time assets — I can help you build it right.
I work best with teams building long-term games that require scalable animation systems.
Steps for completing your project
After purchasing the project, send requirements so Ravi can start the project.
Delivery time starts when Ravi receives requirements from you.
Ravi works on your project following the steps below.
Revisions may occur after the delivery date.
Step 1: Asset Collection & Requirement Analysis
You provide all 2D assets: images, sprite sheets, Spine 2D exports (PNG sequences, JSON files, etc.) Share gameplay ideas, animation requirements, UI design preferences, and target platform details I review assets and clarify any questions
Step 2: Unity Project Setup & Hierarchy Organization
Organize Unity project files with clean folder structure and file naming conventions Setup efficient Hierarchy, grouping assets for optimal performance and scalability Import all provided images and sprites, convert to Unity-compatible formats