You will get Design System in Figma

Rachel K.Status: Offline
Rachel K.

Let a pro handle the details

Buy Graphic UI services from Rachel, priced and ready to go.
Rachel K.Status: Offline
Rachel K.

Let a pro handle the details

Buy Graphic UI services from Rachel, priced and ready to go.

Project details

I help businesses of all sizes unlock the power of design systems by bringing clarity, consistency, and efficiency to their products. A design system is more than just a set of components; it’s a foundation that enables teams to move faster, reduce design and development costs, and deliver a unified brand experience.

What sets me apart is my experience building 4 design systems from the ground up. Most recently, leading design system initiatives at PlayStation, where I collaborated across UX, art, and engineering teams to implement scalable systems used by millions of players. I understand both the creative and technical challenges of system-building, and I bring a practical, people-first approach that ensures adoption, not just delivery.

Unlike large agencies that charge $50K–$200K+, I offer packages designed to be accessible for small and medium businesses while maintaining the same level of rigor and expertise. Each project includes tailored components, governance models, documentation, and ongoing support options. My goal is to deliver not just a system, but a long-term asset that helps your business scale with confidence.
Main Type
Game, Landing Pages, Mobile Apps, Web Apps, Website
File Format
Other
What's included
Service Tiers Starter
$15,000
Standard
$25,000
Advanced
$50,000
Delivery Time 14 days 21 days 30 days
Number of Revisions
234
Source Files
Commercial Use
Convert to HTML/CSS
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Responsive Design
Interactive Mockup
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Optional add-ons You can add these on the next page.
Additional Revision
+$1,000
Rachel K.Status: Offline

About Rachel

Rachel K.Status: Offline
Design Systems & UI Design (Formerly at Playstation)
Oklahoma City, United States - 4:10 am local time
Senior Product Designer specializing in design systems with 5 years of experience leading scalable, accessible UI and system solutions across AAA games and enterprise platforms. Skilled in cross-functional collaboration, pattern libraries, and governance strategy. Passionate about inclusive design and giving back through volunteer work with Games For Love.

Steps for completing your project

After purchasing the project, send requirements so Rachel can start the project.

Delivery time starts when Rachel receives requirements from you.

Rachel works on your project following the steps below.

Revisions may occur after the delivery date.

Step 1: Discovery & Audit

- Initial call with team to align on goals, priorities, and success metrics with your team. - Review brand assets, product UI, and any existing design system materials.

Step 2: Foundations Setup

- Establish design tokens (color, typography, spacing). - Define grids, responsive behaviors, and accessibility standards.

Review the work, release payment, and leave feedback to Rachel.