You will get 3rd Person Adventure running and jumping game like Wipeout Style Show.

Ali A.Status: Offline
Ali A. Ali A.
5.0

Let a pro handle the details

Buy Full Game Creation services from Ali, priced and ready to go.
Ali A.Status: Offline
Ali A. Ali A.
5.0

Let a pro handle the details

Buy Full Game Creation services from Ali, priced and ready to go.

Project details

You will get a full functional build of the game with the flow of Screens like that:
1-MainMenu
2-Character Selection
3-Level Selection
4- Loading Screen
5-GamePlay Screen
6-Level Fail/ Level Clear/ Game Pause
7-Setting Menu with Sound on/off, Privacy policy button.
The Game will be totally free from ANR's and crashes.
Game Type
3D
Game Engine
Unity
Platform Type
PC, Mobile Device
Genre
Action, Adventure, Arcade, Simulation, Platformers, Multiplayer
Plugins
Ads/Monetization, Billing/In-App Purchasing
What's included
Service Tiers Starter
$200
Standard
$500
Advanced
$1,000
Delivery Time 10 days 15 days 20 days
Number of Revisions
137
Number of Levels
1515
Number of Plugins
123
Upload to App Store
Design
Animation
Source Code
-
-
Optional add-ons You can add these on the next page.
Fast Delivery
+$200 - $1,000
Additional Revision
+$100
Additional Level (+ 1 Day)
+$50
Additional Plugin (+ 1 Day)
+$250
Source Code
+$1,000

Frequently asked questions

5.0
1 review
100% Complete
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RY

Robert Y.
5.00
Apr 5, 2023
Need a Unity script to rotate a rigidbody around a fixed point Well done. Delivered what was promised and was responsive and professional.
Ali A.Status: Offline

About Ali

Ali A.Status: Offline
Unity Game Expert | Flutter App Developer - C# & Dart Programming
5.0  (1 review)
Islamabad, Pakistan - 9:48 am local time
Flutter & Unity engineer shipping production-ready iOS/Android apps and high-performance 2D/3D games. I shipped 100+ Unity titles (50M+ downloads) and launched Flutter apps with Firebase, Clean Architecture, CI/CD.

I turn ambiguous ideas into smooth, reliable products—from MVP to store launch—while keeping crashes low and frame times stable.

Core strengths:

1-Unity/C#: Core gameplay & tools, optimization (pooling, batching, URP), WebGL ports, shaders, Ads/IAP (AdMob/Unity Ads/AppLovin MAX), analytics (Firebase/RC), live-ops.

2- Flutter/Dart: Clean Architecture, Riverpod/Bloc, Firebase (Auth/Firestore/Functions/Messaging), OneSignal, IAP/subscriptions, offline storage (Hive/SQLite), REST/GraphQL, CI/CD (Fastlane).

3- Delivery: App Store/Play submission, privacy/compliance, crash/ANR reduction, profiling, release workflows.

What you get:

1- Production-ready builds with smooth UI/animations and measurable performance targets

2- Clear milestones, weekly builds + changelogs, and store assets ready to submit

3- Help with monetization, analytics, and A/B testing to improve retention/revenue

Recent work:

1- 100+ Unity titles shipped; WebGL/mobile ports and performance rescues

2- Flutter apps including HabitLift and Diabetes Tracker (charts, reminders, offline, PDF/CSV export)

Typical engagements:

1- Build an MVP in 2–4 weeks with CI/CD

2- Performance/crash rescue for existing apps/games

3- Feature work: onboarding, payments, notifications, analytics, deep links

Have a Figma or a Loom? Share it—I'll reply with a lean plan and timeline today.

Steps for completing your project

After purchasing the project, send requirements so Ali can start the project.

Delivery time starts when Ali receives requirements from you.

Ali works on your project following the steps below.

Revisions may occur after the delivery date.

Storyboard

What your game requirement. I will follow the game scope and build game the prototype.

Development

I'll write the game coding and development according the requirement.

Review the work, release payment, and leave feedback to Ali.