Nathan isn't taking new orders for this project right now. Here are some similar projects to explore.

You will get a custom website with HTML, CSS, Python and Javascript

Nathan M.Status: Offline
Nathan M. Nathan M.
4.6
Top Rated

Let a pro handle the details

Buy Custom Website Programming services from Nathan, priced and ready to go.
Nathan M.Status: Offline
Nathan M. Nathan M.
4.6
Top Rated

Let a pro handle the details

Buy Custom Website Programming services from Nathan, priced and ready to go.

Project details

You will get a custom website with the your specified content, appearance and functionality. I'm an expert level programmer that's familiar with several different languages for creating websites and apps. I'm very experienced with HTML and CSS along with the more advanced languages for web development such as Javascript and Python.
Programming Languages
HTML & CSS, JavaScript, Python
What's included
Service Tiers Starter
$200
Standard
$300
Advanced
$400
Delivery Time 7 days 7 days 7 days
Number of Revisions
333
Number of Pages
5
Design Customization
Content Upload
-
-
Responsive Design
Source Code
Optional add-ons You can add these on the next page.
Fast Delivery
+$200 - $100
Additional Revision
+$25
Additional Page (+ 1 Day)
+$25
Content Upload (+ 3 Days)
+$100
4.6
39 reviews
79% Complete
5% Complete
13% Complete
3% Complete
1% Complete
(0)

SC

Sara C.
5.00
Mar 10, 2023
Nathan created a beautiful website for me. He was enthusiastic and dedicated to getting the job done. Thanks, Nathan!
Nathan M.Status: Offline

About Nathan

Nathan M.Status: Offline
Multiplayer Game Programmer | Unity & Unreal
93% Job Success
4.6  (39 reviews)
Felton, United States - 5:17 am local time
I am a freelance game programmer specializing in multiplayer integration and online systems for games and interactive applications using Unity and Unreal Engine.

I help studios and indie teams design, implement, and ship reliable multiplayer features — including real-time networking, backend integration, and third-party SDKs — so their games are production-ready and scalable.

My background includes both client-side and server-side development, and I am comfortable working across gameplay systems, networking layers, and backend services.

CORE SPECIALIZATION

• Multiplayer and online feature integration (real-time and session-based)
• Client / server architecture for games
• Backend and service integration
• Third-party SDK integration (platforms, analytics, services, multiplayer frameworks)
• Networked gameplay systems
• Front-end and back-end development for games and interactive applications

TOOLS & TECHNOLOGIES

• Unity (C#)
• Unreal Engine (C++)
• JavaScript, Python, Java
• Web APIs and backend services

I have professional experience working with remote teams and clients, maintaining clear communication, managing milestones, and delivering features on schedule. I am comfortable joining existing projects, working with established codebases, and integrating into active production pipelines.

EXPERIENCE

10+ years of professional and independent game programming experience

I have been programming and developing games since my early teens, starting with ActionScript and Flash and later working with multiple engines and toolchains before focusing on modern game engines and online systems.

Over the years, I have worked on gameplay systems, UI and tools, asset pipelines, networked gameplay features, and backend/service integrations.

10+ years of Unity and C# development

I have extensive experience building and maintaining Unity projects for both client and independent work, including gameplay architecture, UI and animation systems, asset and package workflows, multiplayer feature integration, and performance/debugging across platforms.

Unreal Engine and C++ development

In addition to Unity, I have professional experience working in Unreal Engine using C++, including gameplay systems, multiplayer and networking features, and third-party SDK integration.

Indie studio founder – Meier House Software (formerly Groovy Video Games)

In 2014, I founded my own independent game studio and have released six completed games for web and mobile platforms. In 2024, I rebranded the studio as Meier House Software to better reflect my professional freelance work and recent projects.

Running my own studio has given me hands-on experience shipping complete products, managing production schedules, maintaining live projects, and collaborating with remote developers and partners.

Steps for completing your project

After purchasing the project, send requirements so Nathan can start the project.

Delivery time starts when Nathan receives requirements from you.

Nathan works on your project following the steps below.

Revisions may occur after the delivery date.

First Draft of Website.

The first version of the website will be created. I'll keep in touch with updates via IM. After finishing the first version of the website, it will be sent to the customer to preview and see if any edits are needed.

Make any necessary changes or edits

Make any required updates to website and fix any errors found.

Review the work, release payment, and leave feedback to Nathan.