You will get a full fledge game with in-app purchases, ad integration and analytics


Project details
This project involves the full-cycle development of a custom video game tailored to the client's vision, goals, and target audience. Whether it’s a casual mobile game, a narrative-driven experience, or an action-packed desktop title, the goal is to deliver a polished, engaging product that’s technically sound and creatively memorable.
All game elements — from gameplay mechanics to visuals and audio — will be designed with quality, performance, and player engagement in mind. The final result will be a fully playable and ready-to-publish game that meets the agreed-upon specifications.
All game elements — from gameplay mechanics to visuals and audio — will be designed with quality, performance, and player engagement in mind. The final result will be a fully playable and ready-to-publish game that meets the agreed-upon specifications.
Game Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Shooter, Fighting, Racing, Puzzle, Role Playing, Simulation, Platformers, Idle, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Utilities, LocalizationWhat's included
| Service Tiers |
Starter
$400
|
Standard
$1,200
|
Advanced
$2,500
|
|---|---|---|---|
| Delivery Time | 20 days | 45 days | 70 days |
Number of Revisions | 3 | 5 | 9 |
Number of Plugins | 0 | 2 | 4 |
Upload to App Store | - | ||
Design | |||
Animation | |||
Source Code | - | - |
Optional add-ons
You can add these on the next page.
Additional Revision
+$50
Additional Level
(+ 7 Days)
+$200
Additional Plugin
(+ 7 Days)
+$150
Upload to App Store
(+ 3 Days)
+$100
Source Code
(+ 7 Days)
+$500About Abid
Game Developer, Designer and Programmer
Peshawar, Pakistan - 5:02 pm local time
I’ve worked on 4+ diverse projects, including:
Takashi – A third-person ninja samurai fighting game, live on Play Store and App Store
Tribulation – A first-person horror game developed
Forsaken – A psychological horror game
Snake game– A fast-paced 2D hyper-casual game
I specialize in gameplay mechanics, level design, and user experience, with a solid foundation in both Unity and C#. My development process balances creativity with performance optimization to deliver high-quality games from concept to completion.
Let’s build something great together.
Steps for completing your project
After purchasing the project, send requirements so Abid can start the project.
Delivery time starts when Abid receives requirements from you.
Abid works on your project following the steps below.
Revisions may occur after the delivery date.
I deliver the project to client
Client will check the project thoroughly