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You will get a full functional prototype from your game idea.

You will get a full functional prototype from your game idea.

Project details
This project offer a full implementation based on your game idea.
We will go through your game requirement together, establish a proper game design document from this and prototype the game.
My goal is to provide you with as much iteration on the gameplay so you can test and estimate your idea, refine it so you can decide wether or not you are ready and confident to go onto the next step building a full game.
We will go through your game requirement together, establish a proper game design document from this and prototype the game.
My goal is to provide you with as much iteration on the gameplay so you can test and estimate your idea, refine it so you can decide wether or not you are ready and confident to go onto the next step building a full game.
Game Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Adventure, Shooter, Role Playing, Educational, PlatformersWhat's included
Service Tiers |
Starter
$300
|
Standard
$800
|
Advanced
$1,500
|
---|---|---|---|
Delivery Time | 7 days | 15 days | 45 days |
Number of Revisions | 1 | 3 | 5 |
Design | - | ||
Source Code | |||
Animation | - | - |
Frequently asked questions
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DC
Daniel C.
Nov 15, 2024
Game Developer needed for 3D game prototype/demo
AA
Andrew A.
Oct 18, 2024
Unity Mobile game developer
SS
Spencer S.
Dec 17, 2023
HA: Empires & Interconnections - Unity Port to iOS and Android
Guillaume is a game engineering virtuoso, and I'm thrilled to endorse his exceptional Unity 3D skills. Over several years, he's been instrumental in crafting numerous complex games using Unity 3D. Guillaume consistently delivers top-tier work, showcasing unparalleled expertise and dedication. His technical prowess, problem-solving finesse, and collaborative spirit make him a true rockstar in the field. Each project with him has not just met but exceeded our expectations. For anyone seeking a seasoned Unity 3D expert, Guillaume is the go-to professional. Our highest recommendation—working with him is a guarantee of excellence in every aspect of game development. A true Upwork gem. Highly recommend!!
OB
Ohad B.
Jul 29, 2022
Developing a 3D Puzzle Game
Guillaume is a star developer. Professional, super skilled, mature, excellent communicator. It was super enjoyable working with him and there was no task or feature he couldn’t handle. If I ever build a game studio with remote developers he will be the first I’ll try to hire.
SS
Spencer S.
Oct 1, 2021
Expert Unity Game Programmer for Mobile Game About Contact Tracing
Guillaume is a top-notch, professional game engineer and expert Unity developer that's a total joy to work with. Exceptional technical as well as project management skills. On top of every detail. Awesome follow-through. Understands all aspects of game production, from design, to art, to sound, extremely well. Big league talent. Consummate professional. Highly recommend!!
About Guillaume
Unity Game Development
100%
Job Success
Naha, Japan - 7:34 pm local time
Hello! I'm Guillaume Letaeron, a seasoned game developer with over 10 years of experience in Unity and 1 year in Unreal Engine, currently based in Japan. My journey began as an audio engineer, evolving into a multifaceted developer proficient in programming, 3D art, and sound design. I've contributed to a diverse range of projects, from mobile games to VR experiences, showcasing versatility and dedication in every endeavor.
WHAT I OFFER
- Unity Development: Expertise in building 2D/3D games, VR/AR applications, and cross-platform solutions.
- Unreal Engine Development: Proficient in Blueprint scripting for gameplay mechanics, animation systems, and Control Rig for procedural animations.
- 3D Art & Animation: Skilled in creating low-poly to semi-realistic models using Blender and Adobe Photoshop, including texturing and rigging.
- Audio Production: Experienced in composing original soundtracks and sound effects using Logic Audio.
- Platform Deployment: Knowledgeable in packaging projects for platforms like Linux ARM64 (e.g., Jetson devices) and Meta Quest VR headsets.
TOOLS & TECHNOLOGY
- Game Engines: Unity, Unreal Engine 5
- 3D & Graphics: Blender, Adobe Photoshop
- Audio: Logic Audio
- Version Control & Project Management: Git, Bitbucket, Trello,
PORTFOLIO HIGHLIGHTS
Explore some of my notable projects:
- Empires & Interconnections (2023): Led the Unity port to iOS and Android, ensuring seamless cross-platform functionality.
- Dr. Sara: Disease Detective (2021): Developed engaging gameplay mechanics for this educational game.
- Infinity Pinball (2021): Contributed to the game's design and mechanics, enhancing user engagement.
- Lost In Nazca (2014): Handled full game logic, AI systems, UI, and editor tools for this adventure game.
- Beast Hunter (2011): Implemented AI systems, wave mechanics, and editor tools to enrich gameplay.
For a comprehensive view of my work, visit my portfolio: guillaumeletaeron.com
LET'S COLLABORATE
I'm passionate about bringing creative visions to life through interactive experiences. Whether you're looking to develop a new game, enhance an existing project, or explore innovative solutions, I'm here to help. Let's connect and make something amazing together!
Steps for completing your project
After purchasing the project, send requirements so Guillaume can start the project.
Delivery time starts when Guillaume receives requirements from you.
Guillaume works on your project following the steps below.
Revisions may occur after the delivery date.
Gather Requirements
From your idea, we will create a basic game document that will prepare for prototype.
Prototype first draft
Based on established document, a first playable prototype implementing core gameplay will be created.