You will get a Unity Mobile Game Prototype with a Playable Core Mechanic
Top Rated

Top Rated

Project details
I’ll build a clean, mobile-ready Unity prototype based on your idea. You’ll get the core mechanic, basic UI, solid C# architecture, and an APK to test on your device. My focus is fast delivery, clear communication, and a stable build you can expand into a full game.
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile DeviceGenre
Action, Arcade, Racing, Simulation, Idle, MultiplayerPlugins
Ads/Monetization, Billing/In-App Purchasing, Analytics, Social, Chat, Localization, ARWhat's included
| Service Tiers |
Starter
$250
|
Standard
$600
|
Advanced
$1,200
|
|---|---|---|---|
| Delivery Time | 7 days | 14 days | 21 days |
Number of Revisions | 1 | 2 | 3 |
Number of Levels | 0 | 1 | 2 |
Design | - | - | |
Source Code | |||
Animation | - |
Optional add-ons
You can add these on the next page.
Fast Delivery
+$100 - $400
Additional Revision
+$50
Additional Level
(+ 3 Days)
+$150
Design
(+ 2 Days)
+$100Frequently asked questions
11 reviews
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This project doesn't have any reviews.
MA
Muhammad A.
May 28, 2026
Unity 6 Interactive Training Simulator with MotionBuilder Animation Pipeline
Very professional and skilled developer. Communication was smooth and the work quality was excellent.
pe
pasul e.
May 24, 2026
Unity game developer for long-term games development
FS
Fady S.
May 16, 2026
Unity Developer Needed for Scalable Mobile Game Platform (Phase 0 – Core System Only)
Abdulsalam was excellent to work with from start to finish.
He built a very solid and scalable foundation for the platform with a strong focus on architecture, backend structure, modularity, and long-term maintainability instead of just quick milestone delivery.
Communication was always professional and clear, delivery was organized, documentation was detailed, and the overall code quality exceeded my expectations for this phase of the project.
What I appreciated most is that he clearly thinks like a real engineer and product-minded developer, not just a freelancer completing tasks mechanically.
I would absolutely recommend him for complex Unity/backend/platform projects, and I’m looking forward to continuing future phases with him.
He built a very solid and scalable foundation for the platform with a strong focus on architecture, backend structure, modularity, and long-term maintainability instead of just quick milestone delivery.
Communication was always professional and clear, delivery was organized, documentation was detailed, and the overall code quality exceeded my expectations for this phase of the project.
What I appreciated most is that he clearly thinks like a real engineer and product-minded developer, not just a freelancer completing tasks mechanically.
I would absolutely recommend him for complex Unity/backend/platform projects, and I’m looking forward to continuing future phases with him.
SG
Samantha G.
May 2, 2026
Unity developer (iOS) – simple interaction prototype (TestFlight required)
I worked with this Abdulsalam to build a mobile app with a very specific vision and almost no room for scope creep. From the start, they understood exactly what I was trying to achieve and stayed focused on delivering that, without overcomplicating it or trying to turn it into something it wasn’t.
They’re calm, thoughtful, and incredibly precise. Communication was clear throughout, and they were proactive when it mattered, particularly around problem solving and keeping things moving at pace. We developed the app alongside my day job, often in evenings, and they were consistently reliable and responsive.
What stood out most was their ability to respect the intent of the product. This wasn’t a typical feature-heavy build, and they didn’t try to impose standard patterns or unnecessary functionality. They built exactly what was needed, and did it well.
The end result is a clean, well-functioning app that reflects the original idea properly. I’d absolutely work with them again
They’re calm, thoughtful, and incredibly precise. Communication was clear throughout, and they were proactive when it mattered, particularly around problem solving and keeping things moving at pace. We developed the app alongside my day job, often in evenings, and they were consistently reliable and responsive.
What stood out most was their ability to respect the intent of the product. This wasn’t a typical feature-heavy build, and they didn’t try to impose standard patterns or unnecessary functionality. They built exactly what was needed, and did it well.
The end result is a clean, well-functioning app that reflects the original idea properly. I’d absolutely work with them again
AA
Ala A.
Mar 29, 2026
Set Up Apple & Google Developer Accounts
Excellent work from start to finish. The developer handled the project with a high level of professionalism, efficiency, and attention to detail. He understood the requirements clearly, communicated promptly throughout the process, and delivered everything exactly as needed for the Google and Apple delivery accounts setup. The work was completed on time, and the entire process was smooth, fast, and stress-free. I truly appreciate his reliability and quality of work, and I would highly recommend him to anyone looking for a skilled and dependable developer. I would definitely be happy to work with him again.
About Abdulsalam
Senior Unity & Mobile Developer | Games, AR/VR & Apps | Flutter
92%
Job Success
Amman, Jordan - 2:07 am local time
I specialize in two things: Unity development and mobile app development. Not one or the other. Both. And I've shipped real products in both, from first prototype to live users on Google Play and the App Store.
On the Unity side, I build games, AR/VR experiences, interactive 3D apps, and multiplayer systems. I've worked with Photon PUN2 and Fusion for real-time multiplayer, built gameplay and combat systems from scratch, designed dialogue and interaction systems, created custom editor tools, and handled full ad monetization pipelines using AdMob, Unity Ads, LevelPlay, and Meta mediation. Whether it's a 2D mobile game, a 3D multiplayer arena, or an AR experience, I've built and shipped it.
On the mobile side, I develop native and cross-platform apps for Android and iOS using Flutter, React Native, Kotlin, and Swift. I handle clean architecture, Firebase and Supabase backends, real-time data, push notifications, in-app purchases, and everything needed to get an app store-ready and approved.
I also know the store side inside out. I've set up and managed Google Play and App Store accounts (individual and organization) for clients worldwide, handled policy compliance, dealt with rejections, and managed releases. If your app got rejected or your account needs setup, I've done it before.
What clients say about working with me: I understand requirements fast, I communicate clearly, I don't need to be told the same thing twice, and I deliver on time. That's not my opinion, that's straight from my reviews.
Let's talk about your project.
Steps for completing your project
After purchasing the project, send requirements so Abdulsalam can start the project.
Delivery time starts when Abdulsalam receives requirements from you.
Abdulsalam works on your project following the steps below.
Revisions may occur after the delivery date.
Concept Review and Technical Alignment
I review your idea, clarify the core mechanic, and define a clear technical plan. If you have references or inspirations, you can share them here. I ensure everything is aligned before development starts.
Prototype Development and Iterative Progress Updates
I build the mobile-ready Unity prototype with clean C# architecture, functional gameplay logic, and essential UI. You will receive progress updates during development to ensure the project matches your expectations.


