You will get competitive fighting game in unreal engine 5 with smooth animations


Project details
Did you want a competitive fighting game where controls feel tight, animations flow cleanly, and every hit behaves as expected. I build tournament focused fighting games in Unreal Engine 5 with systems designed around precision, consistency, and repeatable results.
I program core fighting mechanics used in modern competitive titles including:
• Input buffering supports frame accurate commands
• Hitboxes and hurtboxes match animations and update per frame
• Combo logic track scaling, drop and resets
• Guard systems support high, low, cross up, and chip damage
• Super meters fill through damage, defense and movement based on your ruleset
Each character receives a distinct combat identity. I design normals, specials and supers with startup, active and recovery frames defined in data tables.
What You Get In Every Package:
• Online multiplayer support
• Frame accurate input recognition system
• Combat state machine with attack, hit, block, knockdown, and recovery states
• Health, meter, rounds, and win conditions
• Clean Unreal Engine 5 project structure with readable Blueprints or C++
Contact me today and let's create your legendary fighting game together!!!
I program core fighting mechanics used in modern competitive titles including:
• Input buffering supports frame accurate commands
• Hitboxes and hurtboxes match animations and update per frame
• Combo logic track scaling, drop and resets
• Guard systems support high, low, cross up, and chip damage
• Super meters fill through damage, defense and movement based on your ruleset
Each character receives a distinct combat identity. I design normals, specials and supers with startup, active and recovery frames defined in data tables.
What You Get In Every Package:
• Online multiplayer support
• Frame accurate input recognition system
• Combat state machine with attack, hit, block, knockdown, and recovery states
• Health, meter, rounds, and win conditions
• Clean Unreal Engine 5 project structure with readable Blueprints or C++
Contact me today and let's create your legendary fighting game together!!!
Game Type
3DGame Engine
Unreal EnginePlatform Type
PC, Mobile Device, ConsoleGenre
Action, Fighting, Role Playing, Simulation, MultiplayerPlugins
Ads/Monetization, Animation, Billing/In-App Purchasing, Analytics, Social, Utilities, Chat, Localization, AR, Anti-Cheat, Machine Learning, LocationWhat's included
| Service Tiers |
Starter
$300
|
Standard
$1,500
|
Advanced
$5,000
|
|---|---|---|---|
| Delivery Time | 7 days | 16 days | 30 days |
Number of Revisions | 1 | 2 | 3 |
Number of Levels | 1 | 3 | 10 |
Design | - | - | - |
Source Code | - | - | - |
Animation | - | - | - |
About Dolapo
Unreal Engine 5 Game Development Studio
Benin City, Nigeria - 6:43 pm local time
I work across different genres, from action and RPG to strategy, simulation, FPS, and more. Whether you are creating a competitive multiplayer game with solid replication and smooth networking, or a story driven singleplayer experience with strong mechanics and performance, I can help bring your idea to life.
I handle gameplay systems, Blueprints and C++, UI integration, optimization, and overall project structure. My goal is to build clean, scalable systems so your game runs smoothly and is easy to expand in the future.
If you need a reliable Unreal Engine 5 developer who understands both the technical side and the player experience, I am ready to work with you and turn your concept into a polished game.
Steps for completing your project
After purchasing the project, send requirements so Dolapo can start the project.
Delivery time starts when Dolapo receives requirements from you.
Dolapo works on your project following the steps below.
Revisions may occur after the delivery date.
Provide the project details
