You will get Mobile Game Developer | Unity game developer | Mobile Game Developer-2D 3D

Muhammad Bilal A.Status: Offline
Muhammad Bilal A. Muhammad Bilal A.
4.9
Top Rated

Let a pro handle the details

Buy Full Game Creation services from Muhammad Bilal, priced and ready to go.
Muhammad Bilal A.Status: Offline
Muhammad Bilal A. Muhammad Bilal A.
4.9
Top Rated

Let a pro handle the details

Buy Full Game Creation services from Muhammad Bilal, priced and ready to go.

Project details

Will develop a full unity game from scratch according to your requirements that will enhance your business to the next level. I will deliver top-quality 2D and 3D games developed from scratch, ensuring 100% completion and exceptional quality.

Our goal is to establish a long-term working relationship with a company where I will manage the project and write C# scripts while integrating SDKs. Our team members will always be available for effective communication to ensure we meet all expectations throughout the process.

If you have a game with bugs that need improvements, we will analyze your game and provide comprehensive solutions. Together, we will decide on the best course of action to optimize your game and enhance the user experience.
Game Type
2D
Game Engine
Unity
Platform Type
PC, Mobile Device, Console
Genre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Music, Card
Plugins
Ads/Monetization, Social, Utilities, Marketing
What's included
Service Tiers Starter
$599
Standard
$1,899
Advanced
$3,000
Delivery Time 3 days 7 days 15 days
Number of Revisions
112
Number of Levels
102030
Number of Plugins
111
Upload to App Store
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Design
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Animation
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Source Code
Optional add-ons You can add these on the next page.
Upload to App Store (+ 1 Day)
+$50
4.9
36 reviews
97% Complete
1% Complete
(0)
1% Complete
(0)
3% Complete
1% Complete
(0)

JH

Jim H.
5.00
May 16, 2026
Unreal Mobile Game UI Engineer (Unreal Engine UI / UX Engineer) Bilal is an outstanding UI Engineer for gaming - highly recommend!

TW

Thomas W.
5.00
Apr 30, 2026
Optimize Unity Build for Cell Phone Excellent work.

TW

Thomas W.
5.00
Apr 21, 2026
WebGL Development Started near the end of a project that was stalled, picked it up quickly, and helped get me to the finish line. Excellent work. Went over and above to help with an additional issue.

RB

Rasoola B.
5.00
Mar 30, 2026
Unity Developer Needed for Live Debugging Session Totally genuine guy. Jumped on a call on very short notice and guided me through structuring and designing my upcoming game. Definitely getting back to him again.

MM

Muhammad M.
5.00
Feb 27, 2026
Unity Developer Needed to Fix Publishing Bugs & Prepare Game for Store Release I had a great experience working with this Unity developer on my project. He helped optimize the game and fixed several critical issues in the Android build, including persistent flash and performance problems. He is a very skilled and reliable developer who works efficiently and communicates clearly. I’m very satisfied with the results and would definitely work with him again.
Muhammad Bilal A.Status: Offline

About Muhammad Bilal

Muhammad Bilal A.Status: Offline
Senior Unity Developer | AI-Augmented Pipeline (Claude + MCP)
93% Job Success
4.9  (36 reviews)
Gujranwala, Pakistan - 6:17 pm local time
Senior Unity game developer: 50+ titles live on Google Play, Steam, and Meta Quest over 6+ years of mobile games, PC, and VR with 1,500+ hours and Top Rated Plus status here on Upwork.

What makes me faster than the next dev you're comparing me to: I run an AI-augmented pipeline with Claude wired directly into Unity through MCP. Boilerplate, refactors, and debugging passes that eat days get done in hours. You're paying for gameplay and polish, not grunt work.

What I handle end-to-end in game development:
Multiplayer: Photon (PUN & Fusion), Mirror, Netcode for GameObjects, PlayFab backends, matchmaking, leaderboards, real-time sync that doesn't fall apart at 100ms ping.
AR/VR: AR Foundation, Niantic Lightship ARDK (occlusion, world tracking), Meta Quest, OpenXR. I've built location-based AR apps and projection-based interactive installations, not just demos.
Performance & optimization: mobile & WebGL profiling, draw call batching, memory budgets, URP tuning.
Full production: 2D and 3D gameplay systems, character animation and lip-sync pipelines, monetization (AdMob, IronSource, IAP), Firebase analytics, store submission for Android, iOS, and Steam.

Recent work:
WarStrike: 10M+ downloads, 20+ min average session, 4.4★ on Google Play.
Real-time virtual avatar app with lip-sync (SALSA), gaze IK, and AR mode.
Artillery Tycoon (Steam): shipped from prototype to launch in 8 weeks.

How I work: milestone-based, daily or weekly updates in whatever tool you use (Slack, Discord, Trello), and you get the full Unity project with readable, documented C#. No black boxes, no dependency on me after handoff.

If you've got a game idea, a half-finished project, bugs to fix, or a build that's underperforming, send it over. I'll tell you honestly what it needs and what it'll cost, including if the answer is "less than you think."

Steps for completing your project

After purchasing the project, send requirements so Muhammad Bilal can start the project.

Delivery time starts when Muhammad Bilal receives requirements from you.

Muhammad Bilal works on your project following the steps below.

Revisions may occur after the delivery date.

UI Setup

In the very first step, I will set up the UI in Unity Project,

Gameplay Functionary

Will developed the gameplay Functionary.

Review the work, release payment, and leave feedback to Muhammad Bilal.