You will get Mobile Game Developer | Unity game developer | Mobile Game Developer-2D 3D
Top Rated

Top Rated

Project details
Will develop a full unity game from scratch according to your requirements that will enhance your business to the next level. I will deliver top-quality 2D and 3D games developed from scratch, ensuring 100% completion and exceptional quality.
Our goal is to establish a long-term working relationship with a company where I will manage the project and write C# scripts while integrating SDKs. Our team members will always be available for effective communication to ensure we meet all expectations throughout the process.
If you have a game with bugs that need improvements, we will analyze your game and provide comprehensive solutions. Together, we will decide on the best course of action to optimize your game and enhance the user experience.
Our goal is to establish a long-term working relationship with a company where I will manage the project and write C# scripts while integrating SDKs. Our team members will always be available for effective communication to ensure we meet all expectations throughout the process.
If you have a game with bugs that need improvements, we will analyze your game and provide comprehensive solutions. Together, we will decide on the best course of action to optimize your game and enhance the user experience.
Game Type
2DGame Engine
UnityPlatform Type
PC, Mobile Device, ConsoleGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Music, CardPlugins
Ads/Monetization, Social, Utilities, MarketingWhat's included
| Service Tiers |
Starter
$599
|
Standard
$1,899
|
Advanced
$3,000
|
|---|---|---|---|
| Delivery Time | 3 days | 7 days | 15 days |
Number of Revisions | 1 | 1 | 2 |
Number of Levels | 10 | 20 | 30 |
Number of Plugins | 1 | 1 | 1 |
Upload to App Store | - | ||
Design | - | - | - |
Animation | - | - | |
Source Code |
Optional add-ons
You can add these on the next page.
Upload to App Store
(+ 1 Day)
+$50
36 reviews
(35)
(0)
(0)
(1)
(0)
This project doesn't have any reviews.
JH
Jim H.
May 16, 2026
Unreal Mobile Game UI Engineer (Unreal Engine UI / UX Engineer)
Bilal is an outstanding UI Engineer for gaming - highly recommend!
TW
Thomas W.
Apr 30, 2026
Optimize Unity Build for Cell Phone
Excellent work.
TW
Thomas W.
Apr 21, 2026
WebGL Development
Started near the end of a project that was stalled, picked it up quickly, and helped get me to the finish line. Excellent work. Went over and above to help with an additional issue.
RB
Rasoola B.
Mar 30, 2026
Unity Developer Needed for Live Debugging Session
Totally genuine guy. Jumped on a call on very short notice and guided me through structuring and designing my upcoming game. Definitely getting back to him again.
MM
Muhammad M.
Feb 27, 2026
Unity Developer Needed to Fix Publishing Bugs & Prepare Game for Store Release
I had a great experience working with this Unity developer on my project. He helped optimize the game and fixed several critical issues in the Android build, including persistent flash and performance problems. He is a very skilled and reliable developer who works efficiently and communicates clearly. I’m very satisfied with the results and would definitely work with him again.
About Muhammad Bilal
Senior Unity Developer | AI-Augmented Pipeline (Claude + MCP)
93%
Job Success
Gujranwala, Pakistan - 6:17 pm local time
What makes me faster than the next dev you're comparing me to: I run an AI-augmented pipeline with Claude wired directly into Unity through MCP. Boilerplate, refactors, and debugging passes that eat days get done in hours. You're paying for gameplay and polish, not grunt work.
What I handle end-to-end in game development:
Multiplayer: Photon (PUN & Fusion), Mirror, Netcode for GameObjects, PlayFab backends, matchmaking, leaderboards, real-time sync that doesn't fall apart at 100ms ping.
AR/VR: AR Foundation, Niantic Lightship ARDK (occlusion, world tracking), Meta Quest, OpenXR. I've built location-based AR apps and projection-based interactive installations, not just demos.
Performance & optimization: mobile & WebGL profiling, draw call batching, memory budgets, URP tuning.
Full production: 2D and 3D gameplay systems, character animation and lip-sync pipelines, monetization (AdMob, IronSource, IAP), Firebase analytics, store submission for Android, iOS, and Steam.
Recent work:
WarStrike: 10M+ downloads, 20+ min average session, 4.4★ on Google Play.
Real-time virtual avatar app with lip-sync (SALSA), gaze IK, and AR mode.
Artillery Tycoon (Steam): shipped from prototype to launch in 8 weeks.
How I work: milestone-based, daily or weekly updates in whatever tool you use (Slack, Discord, Trello), and you get the full Unity project with readable, documented C#. No black boxes, no dependency on me after handoff.
If you've got a game idea, a half-finished project, bugs to fix, or a build that's underperforming, send it over. I'll tell you honestly what it needs and what it'll cost, including if the answer is "less than you think."
Steps for completing your project
After purchasing the project, send requirements so Muhammad Bilal can start the project.
Delivery time starts when Muhammad Bilal receives requirements from you.
Muhammad Bilal works on your project following the steps below.
Revisions may occur after the delivery date.
UI Setup
In the very first step, I will set up the UI in Unity Project,
Gameplay Functionary
Will developed the gameplay Functionary.


