You will get mobile game ads, IAP, and publishing setup in Unity
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Project details
Many Unity mobile games are almost finished but get stuck at ads, rewarded ads, mediation, in-app purchases, Android/iOS build errors, SDK conflicts, or store publishing issues.
I can help you set up monetization and publishing properly so your Unity game is ready for testing, release, or update submission.
I can work with Unity mobile games for Android and iOS, including ad network SDKs, rewarded ads, in-app purchases, build setup, and publishing support.
Services can include:
• Mobile ads integration
• Rewarded ads setup
• Interstitial ads setup
• Banner ads setup
• Ads mediation setup
• In-app purchases integration
• Android build setup
• iOS build setup
• Google Play publishing support
• App Store publishing support
• SDK conflict fixing
• Unity build error fixing
• Testing with test ad units
• Handover notes and setup guidance
I can help you set up monetization and publishing properly so your Unity game is ready for testing, release, or update submission.
I can work with Unity mobile games for Android and iOS, including ad network SDKs, rewarded ads, in-app purchases, build setup, and publishing support.
Services can include:
• Mobile ads integration
• Rewarded ads setup
• Interstitial ads setup
• Banner ads setup
• Ads mediation setup
• In-app purchases integration
• Android build setup
• iOS build setup
• Google Play publishing support
• App Store publishing support
• SDK conflict fixing
• Unity build error fixing
• Testing with test ad units
• Handover notes and setup guidance
Game Type
3DGame Engine
UnityPlatform Type
PC, Mobile Device, VRGenre
Action, Adventure, Arcade, Shooter, Fighting, Racing, Puzzle, Role Playing, Educational, Simulation, Platformers, Strategy, Sports, Idle, Music, Card, MultiplayerPlugins
Ads/Monetization, Billing/In-App Purchasing, AnalyticsWhat's included
| Service Tiers |
Starter
$100
|
Standard
$200
|
Advanced
$500
|
|---|---|---|---|
| Delivery Time | 1 day | 2 days | 3 days |
Number of Revisions | 0 | 1 | 2 |
Number of Plugins | 1 | 1 | 5 |
Upload to App Store | - | - | |
Design | - | - | - |
Animation | - | - | - |
Source Code |
Frequently asked questions
36 reviews
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GR
Guilherme R.
Jun 25, 2026
Immersive Scenario Creation and Vehicle Physics
Thank you.
OM
Oliver M.
Sep 8, 2025
Testing and Installation
Bd
Bradley d.
Jul 3, 2025
Unity work and fixes
WS
Wilfried S.
May 26, 2025
Update AR App for Google Play and Apple Store
Working with Akif was smooth and efficient, he was responsive and met all my requests with professionalism. We already have upcoming opportunities to collaborate again. I can confidently recommend him.
GB
Greg B.
May 16, 2025
Optimize Unity performance (FPS) for Android / Amazon (FireTV)
About Akif
Unity VR Developer | Meta Quest, VR Training, AR, WebGL, Games
100%
Job Success
Lahore, Pakistan - 6:16 pm local time
If you need an VR developer who can turn a brief, asset pack, CAD export, or rough prototype into a polished Unity build, I can help.
My strongest work fits three categories:
• Meta Quest VR training simulations
Guided workflows, SOP-based training, interactive tools and control panels, scoring flows, and clean Quest-ready performance.
• AR product visualization
Product placement, interactive demos, variant switching, 3D configurators, and customer-facing experiences for sales, retail, and marketing teams.
• Unity XR optimization and project rescue
Performance bottlenecks, broken interactions, Quest deployment issues, cleanup, feature delivery, and maintainable handover.
Typical deliverables:
• Playable Unity build or APK
• Clean Unity project and source files
• Performance-minded implementation
• Documentation or handover notes
• Demo video or walkthrough when needed
Core stack:
Unity, C#, OpenXR, XR Interaction Toolkit, AR Foundation, WebGL, Android, iOS, Meta Quest, Photon, Firebase, UI systems, interaction design, and optimization for standalone VR.
What clients value in my work:
• Clear milestones and fast communication
• Practical solutions instead of unnecessary complexity
• Strong focus on usability, comfort, and performance
• Clean project structure that is easier to extend
If you already have a brief, models, CAD, UI references, or an existing Unity project, send me the details. I can review the scope, identify the fastest route to a working prototype or MVP, and tell you what I would prioritise first.
Steps for completing your project
After purchasing the project, send requirements so Akif can start the project.
Delivery time starts when Akif receives requirements from you.
Akif works on your project following the steps below.
Revisions may occur after the delivery date.
Review project files and requirements
I will check your Unity project, Unity version, target platform, current ads/IAP setup, and any existing errors.
Confirm monetization flow
We will confirm where ads, rewarded ads, mediation, or in-app purchases should appear in the game.